jmorecfg.h 15 KB

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  1. /*
  2. * jmorecfg.h
  3. *
  4. * This file was part of the Independent JPEG Group's software:
  5. * Copyright (C) 1991-1997, Thomas G. Lane.
  6. * Modified 1997-2009 by Guido Vollbeding.
  7. * libjpeg-turbo Modifications:
  8. * Copyright (C) 2009, 2011, 2014-2015, 2018, D. R. Commander.
  9. * For conditions of distribution and use, see the accompanying README.ijg
  10. * file.
  11. *
  12. * This file contains additional configuration options that customize the
  13. * JPEG software for special applications or support machine-dependent
  14. * optimizations. Most users will not need to touch this file.
  15. */
  16. /* prevents conflicts */
  17. #if defined(__MINGW32__)
  18. #include <shlwapi.h> /* typedefs INT16 and INT32 */
  19. #define HAVE_BOOLEAN
  20. #endif
  21. /*
  22. * Maximum number of components (color channels) allowed in JPEG image.
  23. * To meet the letter of Rec. ITU-T T.81 | ISO/IEC 10918-1, set this to 255.
  24. * However, darn few applications need more than 4 channels (maybe 5 for CMYK +
  25. * alpha mask). We recommend 10 as a reasonable compromise; use 4 if you are
  26. * really short on memory. (Each allowed component costs a hundred or so
  27. * bytes of storage, whether actually used in an image or not.)
  28. */
  29. #define MAX_COMPONENTS 10 /* maximum number of image components */
  30. /*
  31. * Basic data types.
  32. * You may need to change these if you have a machine with unusual data
  33. * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
  34. * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
  35. * but it had better be at least 16.
  36. */
  37. /* Representation of a single sample (pixel element value).
  38. * We frequently allocate large arrays of these, so it's important to keep
  39. * them small. But if you have memory to burn and access to char or short
  40. * arrays is very slow on your hardware, you might want to change these.
  41. */
  42. #if BITS_IN_JSAMPLE == 8
  43. /* JSAMPLE should be the smallest type that will hold the values 0..255.
  44. * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
  45. */
  46. #ifdef HAVE_UNSIGNED_CHAR
  47. typedef unsigned char JSAMPLE;
  48. #define GETJSAMPLE(value) ((int)(value))
  49. #else /* not HAVE_UNSIGNED_CHAR */
  50. typedef char JSAMPLE;
  51. #ifdef __CHAR_UNSIGNED__
  52. #define GETJSAMPLE(value) ((int)(value))
  53. #else
  54. #define GETJSAMPLE(value) ((int)(value) & 0xFF)
  55. #endif /* __CHAR_UNSIGNED__ */
  56. #endif /* HAVE_UNSIGNED_CHAR */
  57. #define MAXJSAMPLE 255
  58. #define CENTERJSAMPLE 128
  59. #endif /* BITS_IN_JSAMPLE == 8 */
  60. #if BITS_IN_JSAMPLE == 12
  61. /* JSAMPLE should be the smallest type that will hold the values 0..4095.
  62. * On nearly all machines "short" will do nicely.
  63. */
  64. typedef short JSAMPLE;
  65. #define GETJSAMPLE(value) ((int)(value))
  66. #define MAXJSAMPLE 4095
  67. #define CENTERJSAMPLE 2048
  68. #endif /* BITS_IN_JSAMPLE == 12 */
  69. /* Representation of a DCT frequency coefficient.
  70. * This should be a signed value of at least 16 bits; "short" is usually OK.
  71. * Again, we allocate large arrays of these, but you can change to int
  72. * if you have memory to burn and "short" is really slow.
  73. */
  74. typedef short JCOEF;
  75. /* Compressed datastreams are represented as arrays of JOCTET.
  76. * These must be EXACTLY 8 bits wide, at least once they are written to
  77. * external storage. Note that when using the stdio data source/destination
  78. * managers, this is also the data type passed to fread/fwrite.
  79. */
  80. #ifdef HAVE_UNSIGNED_CHAR
  81. typedef unsigned char JOCTET;
  82. #define GETJOCTET(value) (value)
  83. #else /* not HAVE_UNSIGNED_CHAR */
  84. typedef char JOCTET;
  85. #ifdef __CHAR_UNSIGNED__
  86. #define GETJOCTET(value) (value)
  87. #else
  88. #define GETJOCTET(value) ((value) & 0xFF)
  89. #endif /* __CHAR_UNSIGNED__ */
  90. #endif /* HAVE_UNSIGNED_CHAR */
  91. #ifndef _BASETSD_H_ /* basestd.h from mingw-w64 defines UINT8, UINT16, INT16, INT32 */
  92. /* These typedefs are used for various table entries and so forth.
  93. * They must be at least as wide as specified; but making them too big
  94. * won't cost a huge amount of memory, so we don't provide special
  95. * extraction code like we did for JSAMPLE. (In other words, these
  96. * typedefs live at a different point on the speed/space tradeoff curve.)
  97. */
  98. /* UINT8 must hold at least the values 0..255. */
  99. #ifdef HAVE_UNSIGNED_CHAR
  100. typedef unsigned char UINT8;
  101. #else /* not HAVE_UNSIGNED_CHAR */
  102. #ifdef __CHAR_UNSIGNED__
  103. typedef char UINT8;
  104. #else /* not __CHAR_UNSIGNED__ */
  105. typedef short UINT8;
  106. #endif /* __CHAR_UNSIGNED__ */
  107. #endif /* HAVE_UNSIGNED_CHAR */
  108. /* UINT16 must hold at least the values 0..65535. */
  109. #ifdef HAVE_UNSIGNED_SHORT
  110. typedef unsigned short UINT16;
  111. #else /* not HAVE_UNSIGNED_SHORT */
  112. typedef unsigned int UINT16;
  113. #endif /* HAVE_UNSIGNED_SHORT */
  114. /* INT16 must hold at least the values -32768..32767. */
  115. #ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
  116. typedef short INT16;
  117. #endif
  118. /* INT32 must hold at least signed 32-bit values.
  119. *
  120. * NOTE: The INT32 typedef dates back to libjpeg v5 (1994.) Integers were
  121. * sometimes 16-bit back then (MS-DOS), which is why INT32 is typedef'd to
  122. * long. It also wasn't common (or at least as common) in 1994 for INT32 to be
  123. * defined by platform headers. Since then, however, INT32 is defined in
  124. * several other common places:
  125. *
  126. * Xmd.h (X11 header) typedefs INT32 to int on 64-bit platforms and long on
  127. * 32-bit platforms (i.e always a 32-bit signed type.)
  128. *
  129. * basetsd.h (Win32 header) typedefs INT32 to int (always a 32-bit signed type
  130. * on modern platforms.)
  131. *
  132. * qglobal.h (Qt header) typedefs INT32 to int (always a 32-bit signed type on
  133. * modern platforms.)
  134. *
  135. * This is a recipe for conflict, since "long" and "int" aren't always
  136. * compatible types. Since the definition of INT32 has technically been part
  137. * of the libjpeg API for more than 20 years, we can't remove it, but we do not
  138. * use it internally any longer. We instead define a separate type (JLONG)
  139. * for internal use, which ensures that internal behavior will always be the
  140. * same regardless of any external headers that may be included.
  141. */
  142. #ifndef XMD_H /* X11/xmd.h correctly defines INT32 */
  143. #ifndef QGLOBAL_H /* Qt defines it in qglobal.h */
  144. typedef long INT32;
  145. #endif
  146. #endif
  147. #endif
  148. /* Datatype used for image dimensions. The JPEG standard only supports
  149. * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
  150. * "unsigned int" is sufficient on all machines. However, if you need to
  151. * handle larger images and you don't mind deviating from the spec, you
  152. * can change this datatype. (Note that changing this datatype will
  153. * potentially require modifying the SIMD code. The x86-64 SIMD extensions,
  154. * in particular, assume a 32-bit JDIMENSION.)
  155. */
  156. typedef unsigned int JDIMENSION;
  157. #define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
  158. /* These macros are used in all function definitions and extern declarations.
  159. * You could modify them if you need to change function linkage conventions;
  160. * in particular, you'll need to do that to make the library a Windows DLL.
  161. * Another application is to make all functions global for use with debuggers
  162. * or code profilers that require it.
  163. */
  164. /* a function called through method pointers: */
  165. #define METHODDEF(type) static type
  166. /* a function used only in its module: */
  167. #define LOCAL(type) static type
  168. /* a function referenced thru EXTERNs: */
  169. #define GLOBAL(type) type
  170. /* a reference to a GLOBAL function: */
  171. #define EXTERN(type) extern type
  172. /* Originally, this macro was used as a way of defining function prototypes
  173. * for both modern compilers as well as older compilers that did not support
  174. * prototype parameters. libjpeg-turbo has never supported these older,
  175. * non-ANSI compilers, but the macro is still included because there is some
  176. * software out there that uses it.
  177. */
  178. #define JMETHOD(type, methodname, arglist) type (*methodname) arglist
  179. /* libjpeg-turbo no longer supports platforms that have far symbols (MS-DOS),
  180. * but again, some software relies on this macro.
  181. */
  182. #undef FAR
  183. #define FAR
  184. /*
  185. * On a few systems, type boolean and/or its values FALSE, TRUE may appear
  186. * in standard header files. Or you may have conflicts with application-
  187. * specific header files that you want to include together with these files.
  188. * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
  189. */
  190. #ifndef HAVE_BOOLEAN
  191. typedef int boolean;
  192. #endif
  193. #ifndef FALSE /* in case these macros already exist */
  194. #define FALSE 0 /* values of boolean */
  195. #endif
  196. #ifndef TRUE
  197. #define TRUE 1
  198. #endif
  199. /*
  200. * The remaining options affect code selection within the JPEG library,
  201. * but they don't need to be visible to most applications using the library.
  202. * To minimize application namespace pollution, the symbols won't be
  203. * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
  204. */
  205. #ifdef JPEG_INTERNALS
  206. #define JPEG_INTERNAL_OPTIONS
  207. #endif
  208. #ifdef JPEG_INTERNAL_OPTIONS
  209. /*
  210. * These defines indicate whether to include various optional functions.
  211. * Undefining some of these symbols will produce a smaller but less capable
  212. * library. Note that you can leave certain source files out of the
  213. * compilation/linking process if you've #undef'd the corresponding symbols.
  214. * (You may HAVE to do that if your compiler doesn't like null source files.)
  215. */
  216. /* Capability options common to encoder and decoder: */
  217. #define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
  218. #define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
  219. #define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
  220. /* Encoder capability options: */
  221. #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
  222. #define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
  223. #define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
  224. /* Note: if you selected 12-bit data precision, it is dangerous to turn off
  225. * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
  226. * precision, so jchuff.c normally uses entropy optimization to compute
  227. * usable tables for higher precision. If you don't want to do optimization,
  228. * you'll have to supply different default Huffman tables.
  229. * The exact same statements apply for progressive JPEG: the default tables
  230. * don't work for progressive mode. (This may get fixed, however.)
  231. */
  232. #define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
  233. /* Decoder capability options: */
  234. #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
  235. #define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
  236. #define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
  237. #define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
  238. #define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
  239. #undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
  240. #define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
  241. #define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
  242. #define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
  243. /* more capability options later, no doubt */
  244. /*
  245. * The RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE macros are a vestigial
  246. * feature of libjpeg. The idea was that, if an application developer needed
  247. * to compress from/decompress to a BGR/BGRX/RGBX/XBGR/XRGB buffer, they could
  248. * change these macros, rebuild libjpeg, and link their application statically
  249. * with it. In reality, few people ever did this, because there were some
  250. * severe restrictions involved (cjpeg and djpeg no longer worked properly,
  251. * compressing/decompressing RGB JPEGs no longer worked properly, and the color
  252. * quantizer wouldn't work with pixel sizes other than 3.) Furthermore, since
  253. * all of the O/S-supplied versions of libjpeg were built with the default
  254. * values of RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE, many applications
  255. * have come to regard these values as immutable.
  256. *
  257. * The libjpeg-turbo colorspace extensions provide a much cleaner way of
  258. * compressing from/decompressing to buffers with arbitrary component orders
  259. * and pixel sizes. Thus, we do not support changing the values of RGB_RED,
  260. * RGB_GREEN, RGB_BLUE, or RGB_PIXELSIZE. In addition to the restrictions
  261. * listed above, changing these values will also break the SIMD extensions and
  262. * the regression tests.
  263. */
  264. #define RGB_RED 0 /* Offset of Red in an RGB scanline element */
  265. #define RGB_GREEN 1 /* Offset of Green */
  266. #define RGB_BLUE 2 /* Offset of Blue */
  267. #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
  268. #define JPEG_NUMCS 17
  269. #define EXT_RGB_RED 0
  270. #define EXT_RGB_GREEN 1
  271. #define EXT_RGB_BLUE 2
  272. #define EXT_RGB_PIXELSIZE 3
  273. #define EXT_RGBX_RED 0
  274. #define EXT_RGBX_GREEN 1
  275. #define EXT_RGBX_BLUE 2
  276. #define EXT_RGBX_PIXELSIZE 4
  277. #define EXT_BGR_RED 2
  278. #define EXT_BGR_GREEN 1
  279. #define EXT_BGR_BLUE 0
  280. #define EXT_BGR_PIXELSIZE 3
  281. #define EXT_BGRX_RED 2
  282. #define EXT_BGRX_GREEN 1
  283. #define EXT_BGRX_BLUE 0
  284. #define EXT_BGRX_PIXELSIZE 4
  285. #define EXT_XBGR_RED 3
  286. #define EXT_XBGR_GREEN 2
  287. #define EXT_XBGR_BLUE 1
  288. #define EXT_XBGR_PIXELSIZE 4
  289. #define EXT_XRGB_RED 1
  290. #define EXT_XRGB_GREEN 2
  291. #define EXT_XRGB_BLUE 3
  292. #define EXT_XRGB_PIXELSIZE 4
  293. static const int rgb_red[JPEG_NUMCS] = {
  294. -1, -1, RGB_RED, -1, -1, -1, EXT_RGB_RED, EXT_RGBX_RED,
  295. EXT_BGR_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
  296. EXT_RGBX_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
  297. -1
  298. };
  299. static const int rgb_green[JPEG_NUMCS] = {
  300. -1, -1, RGB_GREEN, -1, -1, -1, EXT_RGB_GREEN, EXT_RGBX_GREEN,
  301. EXT_BGR_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
  302. EXT_RGBX_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
  303. -1
  304. };
  305. static const int rgb_blue[JPEG_NUMCS] = {
  306. -1, -1, RGB_BLUE, -1, -1, -1, EXT_RGB_BLUE, EXT_RGBX_BLUE,
  307. EXT_BGR_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
  308. EXT_RGBX_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
  309. -1
  310. };
  311. static const int rgb_pixelsize[JPEG_NUMCS] = {
  312. -1, -1, RGB_PIXELSIZE, -1, -1, -1, EXT_RGB_PIXELSIZE, EXT_RGBX_PIXELSIZE,
  313. EXT_BGR_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
  314. EXT_RGBX_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
  315. -1
  316. };
  317. /* Definitions for speed-related optimizations. */
  318. /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
  319. * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
  320. * as short on such a machine. MULTIPLIER must be at least 16 bits wide.
  321. */
  322. #ifndef MULTIPLIER
  323. #ifndef WITH_SIMD
  324. #define MULTIPLIER int /* type for fastest integer multiply */
  325. #else
  326. #define MULTIPLIER short /* prefer 16-bit with SIMD for parellelism */
  327. #endif
  328. #endif
  329. /* FAST_FLOAT should be either float or double, whichever is done faster
  330. * by your compiler. (Note that this type is only used in the floating point
  331. * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
  332. */
  333. #ifndef FAST_FLOAT
  334. #define FAST_FLOAT float
  335. #endif
  336. #endif /* JPEG_INTERNAL_OPTIONS */