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- 'use strict';
- const EventEmitter = require('events').EventEmitter;
- class Command extends EventEmitter {
- constructor() {
- super();
- this.next = null;
- }
- // slow. debug only
- stateName() {
- const state = this.next;
- for (const i in this) {
- if (this[i] === state && i !== 'next') {
- return i;
- }
- }
- return 'unknown name';
- }
- execute(packet, connection) {
- if (!this.next) {
- this.next = this.start;
- connection._resetSequenceId();
- }
- if (packet && packet.isError()) {
- const err = packet.asError(connection.clientEncoding);
- if (this.onResult) {
- this.onResult(err);
- this.emit('end');
- } else {
- this.emit('error', err);
- this.emit('end');
- }
- return true;
- }
- // TODO: don't return anything from execute, it's ugly and error-prone. Listen for 'end' event in connection
- this.next = this.next(packet, connection);
- if (this.next) {
- return false;
- }
- this.emit('end');
- return true;
-
- }
- }
- module.exports = Command;
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