const canvas = document.getElementById('canvas'); const ctx = canvas.getContext('2d'); const width = canvas.width; const height = canvas.height; let current; let selection = []; const tools = { graffity: { mousemove(e) { e.buttons & 1 && new Circle(e.clientX, e.clientY, +size.value, color.value); }, }, circle: { mousedown(e) { current = new Circle(e.clientX, e.clientY, 1, color.value); }, mousemove(e) { if (!current) return; current.radius = current.distanceTo(e.clientX, e.clientY); Drawable.drawAll(); }, mouseup(e) { current = null; }, }, line: { mousedown(e) { current = new Line(e.clientX, e.clientY, 0, 0, color.value, +size.value); }, mousemove(e) { if (!current) return; current.width = e.clientX - current.x; current.height = e.clientY - current.y; Drawable.drawAll(); }, mouseup(e) { current = null; }, }, select: { click(e) { let found = Drawable.instances.filter( (c) => c.in && c.in(e.clientX, e.clientY) ); if (found.length) { if (e.altKey) { selection.push(found.pop()); } else { selection = [found.pop()]; } } else { if (!e.altKey) selection = []; } Drawable.drawAll(selection); }, mousedown(e) {}, mousemove(e) {}, mouseup(e) {}, }, rectangle: { mousedown(e) { current = new Rectangle(e.clientX, e.clientY, 0, 0, color.value); }, mousemove(e) { if (!current) return; current.width = e.clientX - current.x; current.height = e.clientY - current.y; Drawable.drawAll(); }, mouseup(e) { current = null; }, }, ellipse: { mousedown(e) { current = new Ellipse(e.clientX, e.clientY, 1, 1, color.value); }, mousemove(e) { if (!current) return; const width = e.clientX - current.x; const height = e.clientY - current.y; current.width = width ? width : width * -1; current.height = height ? height : height * -1; Drawable.drawAll(); }, mouseup(e) { current = null; }, }, }; function superHandler(evt) { const t = tools[tool.value]; if (typeof t[evt.type] === 'function') t[evt.type].call(this, evt); } canvas.onmousemove = superHandler; canvas.onmouseup = superHandler; canvas.onmousedown = superHandler; canvas.onclick = superHandler; function Drawable() { Drawable.addInstance(this); } const distance = (x1, y1, x2, y2) => ((x1 - x2) ** 2 + (y1 - y2) ** 2) ** 0.5; Drawable.prototype.draw = function () {}; Drawable.prototype.distanceTo = function (x, y) { if (typeof this.x !== 'number' || typeof this.y !== 'number') { return NaN; } return distance(this.x, this.y, x, y); }; Drawable.instances = []; Drawable.addInstance = function (item) { Drawable.instances.push(item); }; Drawable.drawAll = function (selection = []) { ctx.clearRect(0, 0, width, height); Drawable.forAll((item) => item.draw()); selection.forEach((item) => item.draw(true)); }; Drawable.forAll = function (callback) { for (var i = 0; i < Drawable.instances.length; i++) { callback(Drawable.instances[i]); } }; class Circle extends Drawable { constructor(x, y, radius, color) { super(); this.x = x; this.y = y; this.radius = radius; this.color = color; this.draw(); } draw(selected) { ctx.beginPath(); ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI); ctx.closePath(); ctx.fillStyle = this.color; if (selected) { ctx.lineWidth = 2; ctx.stroke(); } ctx.fill(); } in(x, y) { return this.distanceTo(x, y) < this.radius; } } class Line extends Drawable { constructor(x, y, width, height, color, lineWidth) { super(); this.x = x; this.y = y; this.width = width; this.height = height; this.color = color; this.lineWidth = lineWidth; this.draw(); } draw(selected) { ctx.beginPath(); ctx.moveTo(this.x, this.y); ctx.lineTo(this.x + this.width, this.y + this.height); ctx.closePath(); ctx.strokeStyle = this.color; ctx.lineWidth = this.lineWidth; if (selected) { ctx.strokeStyle = '#1f600e'; ctx.stroke(); } ctx.stroke(); } in(x, y) { let rotateLine = Math.atan2(this.height, this.width); let rotCursor = Math.atan2(y - this.y, x - this.x); let distanceToPoint = distance(x, y, this.x, this.y); let angleLine = rotCursor - rotateLine; let rotateX = Math.cos(angleLine) * distanceToPoint; let rotateY = Math.sin(angleLine) * distanceToPoint; return ( rotateX >= 0 && rotateX <= this.length && rotateY <= this.lineWidth / 2 && rotateY >= -this.lineWidth / 2 ); } } class Rectangle extends Drawable { constructor(x, y, width, height, color) { super(); this.x = x; this.y = y; this.width = width; this.height = height; this.color = color; this.draw(); } draw(selected) { ctx.beginPath(); ctx.moveTo(this.x, this.y); ctx.fillRect(this.x, this.y, this.width, this.height); if (selected) { ctx.rect(this.x, this.y, this.width, this.height); ctx.strokeStyle = '#1f600e'; ctx.stroke(); } ctx.fillStyle = this.color; ctx.stroke(); } in(x, y) { return ( x >= this.x && x <= this.x + this.width && y >= this.y && y <= this.y + this.height ); } } class Ellipse extends Drawable { constructor(x, y, width, height, color) { super(); this.x = x ? x : x * -1; this.y = y ? y : y * -1; this.width = width; this.height = height; this.color = color; this.draw(); } draw() { this.width = this.width > 0 ? this.width : this.width * -1; this.height = this.height > 0 ? this.height : this.height * -1; ctx.beginPath(); ctx.moveTo(this.x, this.y); ctx.ellipse( this.x, this.y, this.height, this.width, Math.PI / 2, 0, 2 * Math.PI ); ctx.closePath(); ctx.fillStyle = this.color; ctx.fill(); } in(x, y) { return this.distanceTo(x, y) < this.radius; } } remove.onclick = () => { Drawable.instances = []; Drawable.drawAll(); }; undo.onclick = function () { Drawable.instances.pop(); Drawable.drawAll(); }; color.onchange = () => { selection.forEach((c) => (c.color = color.value)); Drawable.drawAll(selection); };