Browse Source

line select done

miskson 2 years ago
parent
commit
6fde69cd2b
1 changed files with 104 additions and 105 deletions
  1. 104 105
      hw16-canvas-and-oop/eval_files/index.js

+ 104 - 105
hw16-canvas-and-oop/eval_files/index.js

@@ -1,7 +1,7 @@
 const canvas = document.getElementById('canvas')
-const ctx    = canvas.getContext('2d')
+const ctx = canvas.getContext('2d')
 
-const width  = canvas.width;
+const width = canvas.width;
 const height = canvas.height;
 
 let current;
@@ -9,30 +9,30 @@ let selection = []
 
 const tools = {
     graffity: {
-        mousemove(e){ //e.buttons 0b00000x11 & 0b00000100 == x
+        mousemove(e) { //e.buttons 0b00000x11 & 0b00000100 == x
             (e.buttons & 1) && new Circle(e.clientX, e.clientY, +size.value, color.value)
         }
     },
     circle: {
-        mousedown(e){
-            current = new Circle(e.clientX,e.clientY, 1, color.value)
+        mousedown(e) {
+            current = new Circle(e.clientX, e.clientY, 1, color.value)
         },
-        mousemove(e){
+        mousemove(e) {
             if (!current) return;
 
             current.radius = current.distanceTo(e.clientX, e.clientY)
             Drawable.drawAll()
         },
 
-        mouseup(e){
+        mouseup(e) {
             current = null
         }
     },
     line: {
-        mousedown(e){
+        mousedown(e) {
             current = new Line(e.clientX, e.clientY, 0, 0, color.value, +size.value)
         },
-        mousemove(e){
+        mousemove(e) {
             if (!current) return;
 
             current.width = e.clientX - current.x
@@ -41,15 +41,15 @@ const tools = {
             Drawable.drawAll()
         },
 
-        mouseup(e){
+        mouseup(e) {
             current = null
         }
     },
     rectangle: {
-        mousedown(e){
+        mousedown(e) {
             current = new Rectangle(e.clientX, e.clientY, 0, 0, color.value)
         },
-        mousemove(e){
+        mousemove(e) {
             if (!current) return;
 
             current.width = e.clientX - current.x
@@ -58,15 +58,15 @@ const tools = {
             Drawable.drawAll()
         },
 
-        mouseup(e){
+        mouseup(e) {
             current = null
         }
     },
     ellipse: {
-        mousedown(e){
+        mousedown(e) {
             current = new Ellipse(e.clientX, e.clientY, 0, 0, color.value)
         },
-        mousemove(e){
+        mousemove(e) {
             if (!current) return;
 
             current.width = e.clientX - current.x
@@ -75,16 +75,16 @@ const tools = {
             Drawable.drawAll()
         },
 
-        mouseup(e){
+        mouseup(e) {
             current = null
         }
     },
     select: {
-        click(e){
+        click(e) {
             console.log(e)
             let found = Drawable.instances.filter(c => c.in && c.in(e.clientX, e.clientY))
-            if (found.length){
-                if (e.ctrlKey){
+            if (found.length) {
+                if (e.ctrlKey) {
                     selection.push(found.pop())
                 }
                 else {
@@ -97,14 +97,14 @@ const tools = {
 
             Drawable.drawAll(selection)
         },
-        mousedown(e){
+        mousedown(e) {
             //
         },
-        mousemove(e){
+        mousemove(e) {
 
         },
 
-        mouseup(e){
+        mouseup(e) {
             //x,y, w, h прямоугольника
             //selection - только те элеменеты Drawable.instances которые в границах прямоугольника.
         },
@@ -113,139 +113,138 @@ const tools = {
 
 
 
-function superHandler(evt){
+function superHandler(evt) {
     let t = tools[tool.value]
     if (typeof t[evt.type] === 'function')
         t[evt.type].call(this, evt)
 }
 
 canvas.onmousemove = superHandler
-canvas.onmouseup   = superHandler
+canvas.onmouseup = superHandler
 canvas.onmousedown = superHandler
 canvas.onclick = superHandler
 
 ////
 
 
-function Drawable(){
-   Drawable.addInstance(this);   
+function Drawable() {
+    Drawable.addInstance(this);
 }
 
-const distance = (x1,y1, x2, y2) => ((x1-x2)**2 + (y1-y2)**2)**0.5
+const distance = (x1, y1, x2, y2) => ((x1 - x2) ** 2 + (y1 - y2) ** 2) ** 0.5
 
-Drawable.prototype.draw = function(){};
-Drawable.prototype.distanceTo = function(x,y){
+Drawable.prototype.draw = function () { };
+Drawable.prototype.distanceTo = function (x, y) {
     if (typeof this.x !== 'number' ||
-        typeof this.y !== 'number'){
+        typeof this.y !== 'number') {
         return NaN
     }
     return distance(this.x, this.y, x, y)
 };
 Drawable.instances = [];
-Drawable.addInstance = function(item){
+Drawable.addInstance = function (item) {
     Drawable.instances.push(item);
 }
 
-Drawable.drawAll = function(selection=[]){
-    ctx.clearRect(0,0,width,height);
+Drawable.drawAll = function (selection = []) {
+    ctx.clearRect(0, 0, width, height);
     Drawable.forAll(item => item.draw())
-    selection.forEach(item  => item.draw(true))
+    selection.forEach(item => item.draw(true))
 }
 
-Drawable.forAll = function(callback){
-    for(var i = 0; i<Drawable.instances.length;i++){
+Drawable.forAll = function (callback) {
+    for (var i = 0; i < Drawable.instances.length; i++) {
         callback(Drawable.instances[i])
     }
 }
 
 class Circle extends Drawable {
-    constructor(x,y,radius, color){
+    constructor(x, y, radius, color) {
         super()
-        this.x      = x;
-        this.y      = y;
+        this.x = x;
+        this.y = y;
         this.radius = radius;
-        this.color  = color;
+        this.color = color;
 
-        this.draw(); 
+        this.draw();
     }
 
-    draw(selected){
+    draw(selected) {
         ctx.beginPath();
         ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI);
         ctx.closePath();
         ctx.fillStyle = this.color;
-        if (selected){
+        if (selected) {
             ctx.lineWidth = 2
             ctx.stroke();
         }
         ctx.fill();
     }
 
-    in(x,y){
-        return this.distanceTo(x,y) < this.radius
+    in(x, y) {
+        return this.distanceTo(x, y) < this.radius
     }
 
-    inBounds(x,y,w,h){ // x = 100, this.x = 102, w = 5
+    inBounds(x, y, w, h) { // x = 100, this.x = 102, w = 5
         return this.x >= x && this.x <= x + w &&
-               this.y >= y && this.y <= y + h 
+            this.y >= y && this.y <= y + h
     }
 }
 
 
 class Line extends Drawable {
-    constructor(x,y, width, height, color, lineWidth){
+    constructor(x, y, width, height, color, lineWidth) {
         super()
-        this.x      = x;
-        this.y      = y;
-        this.width  = width;
+        this.x = x;
+        this.y = y;
+        this.width = width;
         this.height = height;
-        this.color  = color;
-        this.lineWidth  = lineWidth;
+        this.color = color;
+        this.lineWidth = lineWidth;
 
 
-        this.draw(); 
+        this.draw();
     }
-    
+
     get length() {
         return this.distanceTo(this.x + this.width, this.y + this.height)
     }
-    
-    draw(selected){
+
+    draw(selected) {
         ctx.beginPath();
         ctx.moveTo(this.x, this.y);
         ctx.lineTo(this.x + this.width, this.y + this.height);
         ctx.closePath();
         ctx.strokeStyle = this.color;
-        ctx.lineWidth   = this.lineWidth
+        ctx.lineWidth = this.lineWidth
         ctx.stroke();
-    }
 
-    in(x,y) {
-        let rotationAngleAlph = Math.atan2(this.height, this.width)
-        //console.log('raznici', y - this.y, x - this.x)
-        let mouseAngleBeta = Math.atan2(y - this.y, x - this.x)
-        let angleDiff = mouseAngleBeta - rotationAngleAlph
-        
-        //x on 0 do dlinna y ot 0 do width
-        
-
-        //let newX = Math.cos(angleDiff) * this.distanceTo(x,y)
-        let newX = Math.cos(rotationAngleAlph) * this.distanceTo(x,y)
+        if (selected) {
+            ctx.beginPath();
+            ctx.moveTo(this.x + this.width, this.y + this.height);
+            ctx.lineTo(this.x, this.y);
+            ctx.lineWidth = this.lineWidth + 3
+            ctx.strokeStyle = 'black'
+            ctx.stroke()
 
-        //let newY = Math.sin(angleDiff) * this.distanceTo(x,y)
-        let newY = Math.sin(mouseAngleBeta) * this.distanceTo(x,y)
+            ctx.moveTo(this.x + this.width, this.y + this.height);
+            ctx.lineTo(this.x, this.y);
+            ctx.lineWidth = this.lineWidth
+            ctx.strokeStyle = this.color
+            ctx.closePath();
 
+            ctx.stroke()
+        }
+    }
 
-        console.log('ot nachala do kincza X', newX)     
-        console.log('dist . length', this.distanceTo(x,y) / this.length)
-        console.log('ot nachala do kincza Y', newY)
-        console.log(angleDiff, rotationAngleAlph, mouseAngleBeta)
-        console.log(this.lineWidth)
-        console.log('v line x',  0 <= newX && newX <= this.distanceTo(x,y) / this.length )
-        console.log('v line y', ( -this.lineWidth/2 <= newY && newY <= this.lineWidth/2 ))
-        return ( 0 >= newX && newX <= (this.distanceTo(x,y)/this.length) )  && ( -this.lineWidth/2 >= newY && newY <= this.lineWidth/2 )
+    in(x, y) {
+        let rotationAngleAlph = Math.atan2(this.height, this.width)
+        let mouseAngleBeta = Math.atan2(y - this.y, x - this.x)
 
+        let newX = Math.cos(mouseAngleBeta - rotationAngleAlph) * this.distanceTo(x, y)
+        let newY = Math.sin(mouseAngleBeta - rotationAngleAlph) * this.distanceTo(x, y)
 
+        return 0 <= newX && newX <= this.length && this.lineWidth / -2 <= newY && newY <= this.lineWidth / 2
     }
 }
 
@@ -254,7 +253,7 @@ color.onchange = () => {
     Drawable.drawAll(selection)
 }
 
-document.getElementById('delete').onclick = () =>{
+document.getElementById('delete').onclick = () => {
     Drawable.instances = Drawable.instances.filter(item => !selection.includes(item))
     selection = []
     Drawable.drawAll()
@@ -263,17 +262,17 @@ document.getElementById('delete').onclick = () =>{
 class Rectangle extends Drawable {
     constructor(x, y, width, height, color) {
         super()
-        this.x      = x;
-        this.y      = y;
-        this.width  = width;
+        this.x = x;
+        this.y = y;
+        this.width = width;
         this.height = height;
-        this.color  = color;
+        this.color = color;
 
-        this.draw();   
+        this.draw();
     }
 
 
-    draw(selected){
+    draw(selected) {
         ctx.beginPath();
         ctx.moveTo(this.x, this.y);
         ctx.lineTo(this.x + this.width, this.y + this.height);
@@ -282,7 +281,7 @@ class Rectangle extends Drawable {
         ctx.fillStyle = this.color;
         ctx.fillRect(this.x, this.y, this.width, this.height)
         ctx.stroke()
-        if (selected){
+        if (selected) {
             ctx.beginPath();
             ctx.rect(this.x, this.y, this.width, this.height)
             ctx.lineWidth = 2
@@ -295,8 +294,8 @@ class Rectangle extends Drawable {
     }
 
 
-    in(x,y){
-        if((x > this.x && x < this.x + this.width) && (y > this.y && y < this.y + this.height)) {
+    in(x, y) {
+        if ((x > this.x && x < this.x + this.width) && (y > this.y && y < this.y + this.height)) {
             return true
         }
         return false
@@ -304,15 +303,15 @@ class Rectangle extends Drawable {
 }
 
 class Ellipse extends Drawable {
-    constructor(x,y, width, height, color){
+    constructor(x, y, width, height, color) {
         super()
-        this.x      = x;
-        this.y      = y;
-        this.width  = width;
+        this.x = x;
+        this.y = y;
+        this.width = width;
         this.height = height;
-        this.color  = color;
+        this.color = color;
 
-        this.draw(); 
+        this.draw();
     }
 
     get rx() {
@@ -331,30 +330,30 @@ class Ellipse extends Drawable {
         return this.y + this.ry
     }
 
-    draw(selected){
+    draw(selected) {
         ctx.beginPath();
         ctx.fillStyle = this.color;
         ctx.ellipse(
             this.h,
             this.k,
-            this.rx > 0? this.rx : -(this.rx),
-            this.ry > 0? this.ry : -(this.ry),
+            this.rx > 0 ? this.rx : -(this.rx),
+            this.ry > 0 ? this.ry : -(this.ry),
             0,
             0,
             Math.PI * 2
         )
-        if (selected){
+        if (selected) {
             ctx.beginPath();
             ctx.ellipse(
                 this.h,
                 this.k,
-                this.rx > 0? this.rx : -(this.rx),
-                this.ry > 0? this.ry : -(this.ry),
+                this.rx > 0 ? this.rx : -(this.rx),
+                this.ry > 0 ? this.ry : -(this.ry),
                 0,
                 0,
                 Math.PI * 2
             )
-            
+
             ctx.lineWidth = 2
             ctx.strokeStyle = 'black'
             ctx.closePath();
@@ -363,8 +362,8 @@ class Ellipse extends Drawable {
         ctx.fill()
     }
 
-    in(x,y){
-        return (((x - this.h)**2) / ((this.rx)**2)) + (((y - this.k)**2) / ((this.ry)**2)) <= 1
+    in(x, y) {
+        return (((x - this.h) ** 2) / ((this.rx) ** 2)) + (((y - this.k) ** 2) / ((this.ry) ** 2)) <= 1
     }
 }