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@@ -1,7 +1,7 @@
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const canvas = document.getElementById('canvas')
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-const ctx = canvas.getContext('2d')
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+const ctx = canvas.getContext('2d')
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-const width = canvas.width;
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+const width = canvas.width;
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const height = canvas.height;
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let current;
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@@ -9,30 +9,30 @@ let selection = []
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const tools = {
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graffity: {
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- mousemove(e){ //e.buttons 0b00000x11 & 0b00000100 == x
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+ mousemove(e) { //e.buttons 0b00000x11 & 0b00000100 == x
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(e.buttons & 1) && new Circle(e.clientX, e.clientY, +size.value, color.value)
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}
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},
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circle: {
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- mousedown(e){
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- current = new Circle(e.clientX,e.clientY, 1, color.value)
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+ mousedown(e) {
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+ current = new Circle(e.clientX, e.clientY, 1, color.value)
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},
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- mousemove(e){
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+ mousemove(e) {
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if (!current) return;
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current.radius = current.distanceTo(e.clientX, e.clientY)
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Drawable.drawAll()
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},
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- mouseup(e){
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+ mouseup(e) {
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current = null
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}
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},
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line: {
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- mousedown(e){
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+ mousedown(e) {
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current = new Line(e.clientX, e.clientY, 0, 0, color.value, +size.value)
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},
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- mousemove(e){
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+ mousemove(e) {
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if (!current) return;
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current.width = e.clientX - current.x
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@@ -41,15 +41,15 @@ const tools = {
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Drawable.drawAll()
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},
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- mouseup(e){
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+ mouseup(e) {
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current = null
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}
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},
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rectangle: {
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- mousedown(e){
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+ mousedown(e) {
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current = new Rectangle(e.clientX, e.clientY, 0, 0, color.value)
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},
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- mousemove(e){
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+ mousemove(e) {
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if (!current) return;
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current.width = e.clientX - current.x
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@@ -58,15 +58,15 @@ const tools = {
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Drawable.drawAll()
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},
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- mouseup(e){
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+ mouseup(e) {
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current = null
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}
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},
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ellipse: {
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- mousedown(e){
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+ mousedown(e) {
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current = new Ellipse(e.clientX, e.clientY, 0, 0, color.value)
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},
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- mousemove(e){
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+ mousemove(e) {
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if (!current) return;
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current.width = e.clientX - current.x
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@@ -75,16 +75,16 @@ const tools = {
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Drawable.drawAll()
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},
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- mouseup(e){
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+ mouseup(e) {
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current = null
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}
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},
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select: {
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- click(e){
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+ click(e) {
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console.log(e)
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let found = Drawable.instances.filter(c => c.in && c.in(e.clientX, e.clientY))
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- if (found.length){
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- if (e.ctrlKey){
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+ if (found.length) {
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+ if (e.ctrlKey) {
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selection.push(found.pop())
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}
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else {
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@@ -97,14 +97,14 @@ const tools = {
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Drawable.drawAll(selection)
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},
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- mousedown(e){
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+ mousedown(e) {
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//
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},
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- mousemove(e){
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+ mousemove(e) {
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},
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- mouseup(e){
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+ mouseup(e) {
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//x,y, w, h прямоугольника
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//selection - только те элеменеты Drawable.instances которые в границах прямоугольника.
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},
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@@ -113,139 +113,138 @@ const tools = {
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-function superHandler(evt){
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+function superHandler(evt) {
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let t = tools[tool.value]
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if (typeof t[evt.type] === 'function')
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t[evt.type].call(this, evt)
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}
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canvas.onmousemove = superHandler
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-canvas.onmouseup = superHandler
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+canvas.onmouseup = superHandler
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canvas.onmousedown = superHandler
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canvas.onclick = superHandler
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////
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-function Drawable(){
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- Drawable.addInstance(this);
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+function Drawable() {
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+ Drawable.addInstance(this);
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}
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-const distance = (x1,y1, x2, y2) => ((x1-x2)**2 + (y1-y2)**2)**0.5
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+const distance = (x1, y1, x2, y2) => ((x1 - x2) ** 2 + (y1 - y2) ** 2) ** 0.5
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-Drawable.prototype.draw = function(){};
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-Drawable.prototype.distanceTo = function(x,y){
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+Drawable.prototype.draw = function () { };
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+Drawable.prototype.distanceTo = function (x, y) {
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if (typeof this.x !== 'number' ||
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- typeof this.y !== 'number'){
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+ typeof this.y !== 'number') {
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return NaN
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}
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return distance(this.x, this.y, x, y)
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};
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Drawable.instances = [];
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-Drawable.addInstance = function(item){
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+Drawable.addInstance = function (item) {
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Drawable.instances.push(item);
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}
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-Drawable.drawAll = function(selection=[]){
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- ctx.clearRect(0,0,width,height);
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+Drawable.drawAll = function (selection = []) {
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+ ctx.clearRect(0, 0, width, height);
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Drawable.forAll(item => item.draw())
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- selection.forEach(item => item.draw(true))
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+ selection.forEach(item => item.draw(true))
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}
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-Drawable.forAll = function(callback){
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- for(var i = 0; i<Drawable.instances.length;i++){
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+Drawable.forAll = function (callback) {
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+ for (var i = 0; i < Drawable.instances.length; i++) {
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callback(Drawable.instances[i])
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}
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}
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class Circle extends Drawable {
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- constructor(x,y,radius, color){
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+ constructor(x, y, radius, color) {
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super()
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- this.x = x;
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- this.y = y;
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+ this.x = x;
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+ this.y = y;
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this.radius = radius;
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- this.color = color;
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+ this.color = color;
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- this.draw();
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+ this.draw();
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}
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- draw(selected){
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+ draw(selected) {
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ctx.beginPath();
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ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI);
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ctx.closePath();
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ctx.fillStyle = this.color;
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- if (selected){
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+ if (selected) {
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ctx.lineWidth = 2
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ctx.stroke();
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}
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ctx.fill();
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}
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- in(x,y){
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- return this.distanceTo(x,y) < this.radius
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+ in(x, y) {
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+ return this.distanceTo(x, y) < this.radius
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}
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- inBounds(x,y,w,h){ // x = 100, this.x = 102, w = 5
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+ inBounds(x, y, w, h) { // x = 100, this.x = 102, w = 5
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return this.x >= x && this.x <= x + w &&
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- this.y >= y && this.y <= y + h
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+ this.y >= y && this.y <= y + h
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}
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}
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class Line extends Drawable {
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- constructor(x,y, width, height, color, lineWidth){
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+ constructor(x, y, width, height, color, lineWidth) {
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super()
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- this.x = x;
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- this.y = y;
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- this.width = width;
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+ this.x = x;
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+ this.y = y;
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+ this.width = width;
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this.height = height;
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- this.color = color;
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- this.lineWidth = lineWidth;
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+ this.color = color;
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+ this.lineWidth = lineWidth;
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- this.draw();
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+ this.draw();
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}
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-
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+
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get length() {
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return this.distanceTo(this.x + this.width, this.y + this.height)
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}
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-
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- draw(selected){
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+
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+ draw(selected) {
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ctx.beginPath();
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ctx.moveTo(this.x, this.y);
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ctx.lineTo(this.x + this.width, this.y + this.height);
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ctx.closePath();
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ctx.strokeStyle = this.color;
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- ctx.lineWidth = this.lineWidth
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+ ctx.lineWidth = this.lineWidth
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ctx.stroke();
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- }
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- in(x,y) {
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- let rotationAngleAlph = Math.atan2(this.height, this.width)
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- //console.log('raznici', y - this.y, x - this.x)
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- let mouseAngleBeta = Math.atan2(y - this.y, x - this.x)
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- let angleDiff = mouseAngleBeta - rotationAngleAlph
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-
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- //x on 0 do dlinna y ot 0 do width
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-
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-
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- //let newX = Math.cos(angleDiff) * this.distanceTo(x,y)
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- let newX = Math.cos(rotationAngleAlph) * this.distanceTo(x,y)
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+ if (selected) {
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+ ctx.beginPath();
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+ ctx.moveTo(this.x + this.width, this.y + this.height);
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+ ctx.lineTo(this.x, this.y);
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+ ctx.lineWidth = this.lineWidth + 3
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+ ctx.strokeStyle = 'black'
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+ ctx.stroke()
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- //let newY = Math.sin(angleDiff) * this.distanceTo(x,y)
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- let newY = Math.sin(mouseAngleBeta) * this.distanceTo(x,y)
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+ ctx.moveTo(this.x + this.width, this.y + this.height);
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+ ctx.lineTo(this.x, this.y);
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+ ctx.lineWidth = this.lineWidth
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+ ctx.strokeStyle = this.color
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+ ctx.closePath();
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+ ctx.stroke()
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+ }
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+ }
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- console.log('ot nachala do kincza X', newX)
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- console.log('dist . length', this.distanceTo(x,y) / this.length)
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- console.log('ot nachala do kincza Y', newY)
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- console.log(angleDiff, rotationAngleAlph, mouseAngleBeta)
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- console.log(this.lineWidth)
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- console.log('v line x', 0 <= newX && newX <= this.distanceTo(x,y) / this.length )
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- console.log('v line y', ( -this.lineWidth/2 <= newY && newY <= this.lineWidth/2 ))
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- return ( 0 >= newX && newX <= (this.distanceTo(x,y)/this.length) ) && ( -this.lineWidth/2 >= newY && newY <= this.lineWidth/2 )
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+ in(x, y) {
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+ let rotationAngleAlph = Math.atan2(this.height, this.width)
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+ let mouseAngleBeta = Math.atan2(y - this.y, x - this.x)
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+ let newX = Math.cos(mouseAngleBeta - rotationAngleAlph) * this.distanceTo(x, y)
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+ let newY = Math.sin(mouseAngleBeta - rotationAngleAlph) * this.distanceTo(x, y)
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+ return 0 <= newX && newX <= this.length && this.lineWidth / -2 <= newY && newY <= this.lineWidth / 2
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}
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}
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@@ -254,7 +253,7 @@ color.onchange = () => {
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Drawable.drawAll(selection)
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}
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-document.getElementById('delete').onclick = () =>{
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+document.getElementById('delete').onclick = () => {
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Drawable.instances = Drawable.instances.filter(item => !selection.includes(item))
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selection = []
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Drawable.drawAll()
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@@ -263,17 +262,17 @@ document.getElementById('delete').onclick = () =>{
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class Rectangle extends Drawable {
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constructor(x, y, width, height, color) {
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super()
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- this.x = x;
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- this.y = y;
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- this.width = width;
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+ this.x = x;
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+ this.y = y;
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+ this.width = width;
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this.height = height;
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- this.color = color;
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+ this.color = color;
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- this.draw();
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+ this.draw();
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}
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- draw(selected){
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+ draw(selected) {
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ctx.beginPath();
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ctx.moveTo(this.x, this.y);
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ctx.lineTo(this.x + this.width, this.y + this.height);
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@@ -282,7 +281,7 @@ class Rectangle extends Drawable {
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ctx.fillStyle = this.color;
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ctx.fillRect(this.x, this.y, this.width, this.height)
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ctx.stroke()
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- if (selected){
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+ if (selected) {
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ctx.beginPath();
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ctx.rect(this.x, this.y, this.width, this.height)
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ctx.lineWidth = 2
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@@ -295,8 +294,8 @@ class Rectangle extends Drawable {
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}
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- in(x,y){
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- if((x > this.x && x < this.x + this.width) && (y > this.y && y < this.y + this.height)) {
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+ in(x, y) {
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+ if ((x > this.x && x < this.x + this.width) && (y > this.y && y < this.y + this.height)) {
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return true
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}
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return false
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@@ -304,15 +303,15 @@ class Rectangle extends Drawable {
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}
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class Ellipse extends Drawable {
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- constructor(x,y, width, height, color){
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+ constructor(x, y, width, height, color) {
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super()
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- this.x = x;
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- this.y = y;
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- this.width = width;
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+ this.x = x;
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+ this.y = y;
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+ this.width = width;
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this.height = height;
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- this.color = color;
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+ this.color = color;
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- this.draw();
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+ this.draw();
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}
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get rx() {
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@@ -331,30 +330,30 @@ class Ellipse extends Drawable {
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return this.y + this.ry
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}
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- draw(selected){
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+ draw(selected) {
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ctx.beginPath();
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ctx.fillStyle = this.color;
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ctx.ellipse(
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this.h,
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this.k,
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- this.rx > 0? this.rx : -(this.rx),
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- this.ry > 0? this.ry : -(this.ry),
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+ this.rx > 0 ? this.rx : -(this.rx),
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+ this.ry > 0 ? this.ry : -(this.ry),
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0,
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0,
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Math.PI * 2
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)
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- if (selected){
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+ if (selected) {
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ctx.beginPath();
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ctx.ellipse(
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this.h,
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this.k,
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- this.rx > 0? this.rx : -(this.rx),
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- this.ry > 0? this.ry : -(this.ry),
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+ this.rx > 0 ? this.rx : -(this.rx),
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+ this.ry > 0 ? this.ry : -(this.ry),
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0,
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0,
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Math.PI * 2
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)
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-
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+
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ctx.lineWidth = 2
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ctx.strokeStyle = 'black'
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ctx.closePath();
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@@ -363,8 +362,8 @@ class Ellipse extends Drawable {
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ctx.fill()
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}
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|
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- in(x,y){
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- return (((x - this.h)**2) / ((this.rx)**2)) + (((y - this.k)**2) / ((this.ry)**2)) <= 1
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+ in(x, y) {
|
|
|
+ return (((x - this.h) ** 2) / ((this.rx) ** 2)) + (((y - this.k) ** 2) / ((this.ry) ** 2)) <= 1
|
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|
}
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|
|
}
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|