const canvas = document.getElementById('canvas') const ctx = canvas.getContext('2d') const width = canvas.width; const height = canvas.height; let current; let selection = [] const tools = { graffity: { mousemove(e) { //e.buttons 0b00000x11 & 0b00000100 == x (e.buttons & 1) && new Circle(e.clientX, e.clientY, +size.value, color.value) } }, circle: { mousedown(e) { current = new Circle(e.clientX, e.clientY, 1, color.value) }, mousemove(e) { if (!current) return; current.radius = current.distanceTo(e.clientX, e.clientY) Drawable.drawAll() }, mouseup(e) { current = null } }, line: { mousedown(e) { current = new Line(e.clientX, e.clientY, 0, 0, color.value, +size.value) }, mousemove(e) { if (!current) return; current.width = e.clientX - current.x current.height = e.clientY - current.y Drawable.drawAll() }, mouseup(e) { current = null } }, rectangle: { mousedown(e) { current = new Rectangle(e.clientX, e.clientY, 0, 0, color.value) }, mousemove(e) { if (!current) return; current.width = e.clientX - current.x current.height = e.clientY - current.y Drawable.drawAll() }, mouseup(e) { current = null } }, ellipse: { mousedown(e) { current = new Ellipse(e.clientX, e.clientY, 0, 0, color.value) }, mousemove(e) { if (!current) return; current.width = e.clientX - current.x current.height = e.clientY - current.y Drawable.drawAll() }, mouseup(e) { current = null } }, select: { click(e) { console.log(e) let found = Drawable.instances.filter(c => c.in && c.in(e.clientX, e.clientY)) if (found.length) { if (e.ctrlKey) { selection.push(found.pop()) } else { selection = [found.pop()] } } else { if (!e.ctrlKey) selection = [] } Drawable.drawAll(selection) }, mousedown(e) { // }, mousemove(e) { }, mouseup(e) { //x,y, w, h прямоугольника //selection - только те элеменеты Drawable.instances которые в границах прямоугольника. }, } } function superHandler(evt) { let t = tools[tool.value] if (typeof t[evt.type] === 'function') t[evt.type].call(this, evt) } canvas.onmousemove = superHandler canvas.onmouseup = superHandler canvas.onmousedown = superHandler canvas.onclick = superHandler //// function Drawable() { Drawable.addInstance(this); } const distance = (x1, y1, x2, y2) => ((x1 - x2) ** 2 + (y1 - y2) ** 2) ** 0.5 Drawable.prototype.draw = function () { }; Drawable.prototype.distanceTo = function (x, y) { if (typeof this.x !== 'number' || typeof this.y !== 'number') { return NaN } return distance(this.x, this.y, x, y) }; Drawable.instances = []; Drawable.addInstance = function (item) { Drawable.instances.push(item); } Drawable.drawAll = function (selection = []) { ctx.clearRect(0, 0, width, height); Drawable.forAll(item => item.draw()) selection.forEach(item => item.draw(true)) } Drawable.forAll = function (callback) { for (var i = 0; i < Drawable.instances.length; i++) { callback(Drawable.instances[i]) } } class Circle extends Drawable { constructor(x, y, radius, color) { super() this.x = x; this.y = y; this.radius = radius; this.color = color; this.draw(); } draw(selected) { ctx.beginPath(); ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI); ctx.closePath(); ctx.fillStyle = this.color; if (selected) { ctx.lineWidth = 2 ctx.stroke(); } ctx.fill(); } in(x, y) { return this.distanceTo(x, y) < this.radius } inBounds(x, y, w, h) { // x = 100, this.x = 102, w = 5 return this.x >= x && this.x <= x + w && this.y >= y && this.y <= y + h } } class Line extends Drawable { constructor(x, y, width, height, color, lineWidth) { super() this.x = x; this.y = y; this.width = width; this.height = height; this.color = color; this.lineWidth = lineWidth; this.draw(); } get length() { return this.distanceTo(this.x + this.width, this.y + this.height) } draw(selected) { ctx.beginPath(); ctx.moveTo(this.x, this.y); ctx.lineTo(this.x + this.width, this.y + this.height); ctx.closePath(); ctx.strokeStyle = this.color; ctx.lineWidth = this.lineWidth ctx.stroke(); if (selected) { ctx.beginPath(); ctx.moveTo(this.x + this.width, this.y + this.height); ctx.lineTo(this.x, this.y); ctx.lineWidth = this.lineWidth + 3 ctx.strokeStyle = 'black' ctx.stroke() ctx.moveTo(this.x + this.width, this.y + this.height); ctx.lineTo(this.x, this.y); ctx.lineWidth = this.lineWidth ctx.strokeStyle = this.color ctx.closePath(); ctx.stroke() } } in(x, y) { let rotationAngleAlph = Math.atan2(this.height, this.width) let mouseAngleBeta = Math.atan2(y - this.y, x - this.x) let newX = Math.cos(mouseAngleBeta - rotationAngleAlph) * this.distanceTo(x, y) let newY = Math.sin(mouseAngleBeta - rotationAngleAlph) * this.distanceTo(x, y) return 0 <= newX && newX <= this.length && this.lineWidth / -2 <= newY && newY <= this.lineWidth / 2 } } color.onchange = () => { selection.forEach(c => c.color = color.value) Drawable.drawAll(selection) } document.getElementById('delete').onclick = () => { Drawable.instances = Drawable.instances.filter(item => !selection.includes(item)) selection = [] Drawable.drawAll() } class Rectangle extends Drawable { constructor(x, y, width, height, color) { super() this.x = x; this.y = y; this.width = width; this.height = height; this.color = color; this.draw(); } draw(selected) { ctx.beginPath(); ctx.moveTo(this.x, this.y); ctx.lineTo(this.x + this.width, this.y + this.height); ctx.closePath(); ctx.strokeStyle = this.color; ctx.fillStyle = this.color; ctx.fillRect(this.x, this.y, this.width, this.height) ctx.stroke() if (selected) { ctx.beginPath(); ctx.rect(this.x, this.y, this.width, this.height) ctx.lineWidth = 2 ctx.strokeStyle = 'black' ctx.closePath(); ctx.stroke() } ctx.fill() } in(x, y) { if ((x > this.x && x < this.x + this.width) && (y > this.y && y < this.y + this.height)) { return true } return false } } class Ellipse extends Drawable { constructor(x, y, width, height, color) { super() this.x = x; this.y = y; this.width = width; this.height = height; this.color = color; this.draw(); } get rx() { return this.width / 2 } get ry() { return this.height / 2 } get h() { return this.x + this.rx } get k() { return this.y + this.ry } draw(selected) { ctx.beginPath(); ctx.fillStyle = this.color; ctx.ellipse( this.h, this.k, this.rx > 0 ? this.rx : -(this.rx), this.ry > 0 ? this.ry : -(this.ry), 0, 0, Math.PI * 2 ) if (selected) { ctx.beginPath(); ctx.ellipse( this.h, this.k, this.rx > 0 ? this.rx : -(this.rx), this.ry > 0 ? this.ry : -(this.ry), 0, 0, Math.PI * 2 ) ctx.lineWidth = 2 ctx.strokeStyle = 'black' ctx.closePath(); ctx.stroke() } ctx.fill() } in(x, y) { return (((x - this.h) ** 2) / ((this.rx) ** 2)) + (((y - this.k) ** 2) / ((this.ry) ** 2)) <= 1 } }