index.js 7.6 KB

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  1. const canvas = document.getElementById('canvas')
  2. const ctx = canvas.getContext('2d')
  3. const width = canvas.width;
  4. const height = canvas.height;
  5. let current;
  6. let selection = []
  7. const tools = {
  8. graffity: {
  9. mousemove(e){ //e.buttons 0b00000x11 & 0b00000100 == x
  10. (e.buttons & 1) && new Circle(e.clientX, e.clientY, +size.value, color.value)
  11. }
  12. },
  13. circle: {
  14. mousedown(e){
  15. current = new Circle(e.clientX,e.clientY, 1, color.value)
  16. },
  17. mousemove(e){
  18. if (!current) return;
  19. current.radius = current.distanceTo(e.clientX, e.clientY)
  20. Drawable.drawAll()
  21. },
  22. mouseup(e){
  23. current = null
  24. }
  25. },
  26. line: {
  27. mousedown(e){
  28. current = new Line(e.clientX, e.clientY, 0, 0, color.value, +size.value)
  29. },
  30. mousemove(e){
  31. if (!current) return;
  32. current.width = e.clientX - current.x
  33. current.height = e.clientY - current.y
  34. Drawable.drawAll()
  35. },
  36. mouseup(e){
  37. current = null
  38. }
  39. },
  40. rectangle: {
  41. mousedown(e){
  42. current = new Rectangle(e.clientX, e.clientY, 0, 0, color.value)
  43. },
  44. mousemove(e){
  45. if (!current) return;
  46. current.width = e.clientX - current.x
  47. current.height = e.clientY - current.y
  48. Drawable.drawAll()
  49. },
  50. mouseup(e){
  51. current = null
  52. }
  53. },
  54. ellipse: {
  55. mousedown(e){
  56. current = new Ellipse(e.clientX, e.clientY, 0, 0, color.value)
  57. },
  58. mousemove(e){
  59. if (!current) return;
  60. current.width = e.clientX - current.x
  61. current.height = e.clientY - current.y
  62. Drawable.drawAll()
  63. },
  64. mouseup(e){
  65. current = null
  66. }
  67. },
  68. select: {
  69. click(e){
  70. console.log(e)
  71. let found = Drawable.instances.filter(c => c.in && c.in(e.clientX, e.clientY))
  72. if (found.length){
  73. if (e.ctrlKey){
  74. selection.push(found.pop())
  75. }
  76. else {
  77. selection = [found.pop()]
  78. }
  79. }
  80. else {
  81. if (!e.ctrlKey) selection = []
  82. }
  83. Drawable.drawAll(selection)
  84. },
  85. mousedown(e){
  86. //
  87. },
  88. mousemove(e){
  89. },
  90. mouseup(e){
  91. //x,y, w, h прямоугольника
  92. //selection - только те элеменеты Drawable.instances которые в границах прямоугольника.
  93. },
  94. }
  95. }
  96. function superHandler(evt){
  97. let t = tools[tool.value]
  98. if (typeof t[evt.type] === 'function')
  99. t[evt.type].call(this, evt)
  100. }
  101. canvas.onmousemove = superHandler
  102. canvas.onmouseup = superHandler
  103. canvas.onmousedown = superHandler
  104. canvas.onclick = superHandler
  105. ////
  106. function Drawable(){
  107. Drawable.addInstance(this);
  108. }
  109. const distance = (x1,y1, x2, y2) => ((x1-x2)**2 + (y1-y2)**2)**0.5
  110. Drawable.prototype.draw = function(){};
  111. Drawable.prototype.distanceTo = function(x,y){
  112. if (typeof this.x !== 'number' ||
  113. typeof this.y !== 'number'){
  114. return NaN
  115. }
  116. return distance(this.x, this.y, x, y)
  117. };
  118. Drawable.instances = [];
  119. Drawable.addInstance = function(item){
  120. Drawable.instances.push(item);
  121. }
  122. Drawable.drawAll = function(selection=[]){
  123. ctx.clearRect(0,0,width,height);
  124. Drawable.forAll(item => item.draw())
  125. selection.forEach(item => item.draw(true))
  126. }
  127. Drawable.forAll = function(callback){
  128. for(var i = 0; i<Drawable.instances.length;i++){
  129. callback(Drawable.instances[i])
  130. }
  131. }
  132. class Circle extends Drawable {
  133. constructor(x,y,radius, color){
  134. super()
  135. this.x = x;
  136. this.y = y;
  137. this.radius = radius;
  138. this.color = color;
  139. this.draw();
  140. }
  141. draw(selected){
  142. ctx.beginPath();
  143. ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI);
  144. ctx.closePath();
  145. ctx.fillStyle = this.color;
  146. if (selected){
  147. ctx.lineWidth = 2
  148. ctx.stroke();
  149. }
  150. ctx.fill();
  151. }
  152. in(x,y){
  153. return this.distanceTo(x,y) < this.radius
  154. }
  155. inBounds(x,y,w,h){ // x = 100, this.x = 102, w = 5
  156. return this.x >= x && this.x <= x + w &&
  157. this.y >= y && this.y <= y + h
  158. }
  159. }
  160. class Line extends Drawable {
  161. constructor(x,y, width, height, color, lineWidth){
  162. super()
  163. this.x = x;
  164. this.y = y;
  165. this.width = width;
  166. this.height = height;
  167. this.color = color;
  168. this.lineWidth = lineWidth;
  169. this.draw();
  170. }
  171. draw(){
  172. ctx.beginPath();
  173. ctx.moveTo(this.x, this.y);
  174. ctx.lineTo(this.x + this.width, this.y + this.height);
  175. ctx.closePath();
  176. ctx.strokeStyle = this.color;
  177. ctx.lineWidth = this.lineWidth
  178. ctx.stroke();
  179. }
  180. }
  181. color.onchange = () => {
  182. selection.forEach(c => c.color = color.value)
  183. Drawable.drawAll(selection)
  184. }
  185. document.getElementById('delete').onclick = () =>{
  186. Drawable.instances = Drawable.instances.filter(item => !selection.includes(item))
  187. selection = []
  188. Drawable.drawAll()
  189. }
  190. class Rectangle extends Drawable {
  191. constructor(x, y, width, height, color) {
  192. super()
  193. this.x = x;
  194. this.y = y;
  195. this.width = width;
  196. this.height = height;
  197. this.color = color;
  198. this.draw();
  199. }
  200. draw(selected){
  201. ctx.beginPath();
  202. ctx.moveTo(this.x, this.y);
  203. ctx.lineTo(this.x + this.width, this.y + this.height);
  204. ctx.closePath();
  205. ctx.strokeStyle = this.color;
  206. ctx.fillStyle = this.color;
  207. ctx.fillRect(this.x, this.y, this.width, this.height)
  208. ctx.stroke()
  209. if (selected){
  210. ctx.beginPath();
  211. ctx.rect(this.x, this.y, this.width, this.height)
  212. ctx.lineWidth = 2
  213. ctx.strokeStyle = 'black'
  214. ctx.closePath();
  215. ctx.stroke()
  216. }
  217. ctx.fill()
  218. }
  219. in(x,y){
  220. if((x > this.x && x < this.x + this.width) && (y > this.y && y < this.y + this.height)) {
  221. return true
  222. }
  223. return false
  224. }
  225. }
  226. class Ellipse extends Drawable {
  227. constructor(x,y, width, height, color){
  228. super()
  229. this.x = x;
  230. this.y = y;
  231. this.width = width;
  232. this.height = height;
  233. this.color = color;
  234. this.draw();
  235. }
  236. get rx() {
  237. return this.width / 2
  238. }
  239. get ry() {
  240. return this.height / 2
  241. }
  242. get h() {
  243. return this.x + this.rx
  244. }
  245. get k() {
  246. return this.y + this.ry
  247. }
  248. draw(selected){
  249. ctx.beginPath();
  250. ctx.fillStyle = this.color;
  251. ctx.ellipse(
  252. this.h,
  253. this.k,
  254. this.rx > 0? this.rx : -(this.rx),
  255. this.ry > 0? this.ry : -(this.ry),
  256. 0,
  257. 0,
  258. Math.PI * 2
  259. )
  260. if (selected){
  261. ctx.beginPath();
  262. ctx.ellipse(
  263. this.h,
  264. this.k,
  265. this.rx > 0? this.rx : -(this.rx),
  266. this.ry > 0? this.ry : -(this.ry),
  267. 0,
  268. 0,
  269. Math.PI * 2
  270. )
  271. ctx.lineWidth = 2
  272. ctx.strokeStyle = 'black'
  273. ctx.closePath();
  274. ctx.stroke()
  275. }
  276. ctx.fill()
  277. }
  278. in(x,y){
  279. return (((x - this.h)**2) / ((this.rx)**2)) + (((y - this.k)**2) / ((this.ry)**2)) <= 1
  280. }
  281. }