const canvas = document.getElementById('canvas') const ctx = canvas.getContext('2d') const width = canvas.width; const height = canvas.height; let current; let selection = [] const tools = { graffity: { mousemove(e){ //e.buttons 0b00000x11 & 0b00000100 == x (e.buttons & 0b001) && new Circle(e.layerX, e.layerY, +size.value, color.value) } }, circle: { mousedown(e){ current = new Circle(e.layerX,e.layerY, 1, color.value) }, mousemove(e){ if (!current) return; current.radius = current.distanceTo(e.layerX, e.layerY) Drawable.drawAll() }, mouseup(e){ current = null } }, line: { //ctrl-c ctrl-v в rectangle. Так же добавьте его в <select id='tool'> mousedown(e){ current = new Line(e.layerX, e.layerY, 0, 0, color.value, +size.value) }, mousemove(e){ if (!current) return; current.width = e.layerX - current.x current.height = e.layerY - current.y Drawable.drawAll() }, mouseup(e){ current = null } }, rectangle: { //ctrl-c ctrl-v в rectangle. Так же добавьте его в <select id='tool'> mousedown(e){ current = new Rectangle(e.layerX, e.layerY, 0, 0, color.value) }, mousemove(e){ if (!current) return; current.width = e.layerX - current.x current.height = e.layerY - current.y Drawable.drawAll() }, mouseup(e){ current = null } }, ellipse: { //ctrl-c ctrl-v в rectangle. Так же добавьте его в <select id='tool'> mousedown(e){ current = new Ellipse(e.layerX, e.layerY, 0, 0, color.value, +size.value) }, mousemove(e){ if (!current) return; current.width = e.layerX - current.x current.height = e.layerY - current.y Drawable.drawAll() }, mouseup(e){ current = null } }, select: { click(e){ console.log(e) let found = Drawable.instances.filter(c => c.in && c.in(e.layerX, e.layerY)) if (found.length){ if (e.ctrlKey){ selection.push(found.pop()) } else { selection = [found.pop()] } } else { if (!e.ctrlKey) selection = [] } console.log('selection', selection) Drawable.drawAll(selection) }, mousedown(e){ // }, mousemove(e){ }, mouseup(e){ //x,y, w, h прямоугольника //selection - только те элеменеты Drawable.instances которые в границах прямоугольника. }, } } function superHandler(evt){ let t = tools[tool.value] if (typeof t[evt.type] === 'function') t[evt.type].call(this, evt) } canvas.onmousemove = superHandler canvas.onmouseup = superHandler canvas.onmousedown = superHandler canvas.onclick = superHandler //// function Drawable(){ Drawable.addInstance(this); } const distance = (x1,y1, x2, y2) => ((x1-x2)**2 + (y1-y2)**2)**0.5 Drawable.prototype.draw = function(){}; Drawable.prototype.distanceTo = function(x,y){ if (typeof this.x !== 'number' || typeof this.y !== 'number'){ return NaN } return distance(this.x, this.y, x, y) }; Drawable.instances = []; Drawable.addInstance = function(item){ Drawable.instances.push(item); } Drawable.drawAll = function(selection=[]){ ctx.clearRect(0,0,width,height); Drawable.forAll(item => item.draw()) selection.forEach(item => item.draw(true)) } Drawable.forAll = function(callback){ for(var i = 0; i<Drawable.instances.length;i++){ callback(Drawable.instances[i]) } } class Circle extends Drawable { //__proto__: Drawable.prototype constructor(x,y,radius, color){ super() this.x = x; this.y = y; this.radius = radius; this.color = color; this.draw(); } draw(selected){ ctx.beginPath(); ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI); ctx.closePath(); ctx.fillStyle = this.color; if (selected){ ctx.lineWidth = 2 ctx.stroke(); } ctx.fill(); } in(x,y){ return this.distanceTo(x,y) < this.radius } inBounds(x,y,w,h){ // x = 100, this.x = 102, w = 5 return this.x >= x && this.x <= x + w && this.y >= y && this.y <= y + h } } class Line extends Drawable { //смочь скопировать в Rectangle и поменять отприсовку constructor(x,y, width, height, color, lineWidth){ super() this.x = x; this.y = y; this.width = width; this.height = height; this.color = color; this.lineWidth = lineWidth; this.draw(); } draw(selected){ ctx.beginPath(); ctx.moveTo(this.x, this.y); ctx.lineTo(this.x + this.width, this.y + this.height); ctx.closePath(); ctx.strokeStyle = this.color; ctx.lineWidth = this.lineWidth ctx.stroke(); } } class Rectangle extends Drawable { //смочь скопировать в Rectangle и поменять отрисовку constructor(x,y, width, height, color){ super() this.x = x; this.y = y; this.width = width; this.height = height; this.color = color; this.draw(); } draw(selected){ ctx.beginPath(); ctx.rect(this.x,this.y,this.width,this.height); ctx.closePath(); ctx.fillStyle = this.color; if (selected){ ctx.lineWidth = 2 ctx.stroke(); } ctx.fill(); } in(x,y){ return x > this.x && x < this.x+this.width && y > this.y && y < this.y+this.height;//условие попадания x,y в прямоугольник } } //Ellipse по аналогии // class Ellipse extends Drawable { //смочь скопировать в Ellipse и поменять отрисовку constructor(x,y, width, height, color){ super() this.x = x; this.y = y; this.width = width; this.height = height; this.color = color; this.draw(); } draw(selected){ ctx.beginPath() ctx.ellipse(this.x,this.y, Math.abs(this.width), Math.abs(this.height), 0, 0, 2 * Math.PI) ctx.closePath(); ctx.fillStyle = this.color; if (selected){ ctx.lineWidth = 2 ctx.stroke(); } ctx.fill(); } in(x,y){ return (Math.pow(x-this.x,2)/Math.pow(this.width,2)+ Math.pow(y-this.y,2)/Math.pow(this.height,2))<=1; //условие попадания x,y в ellipse } } color.onchange = () => { selection.forEach(c => c.color = color.value) Drawable.drawAll(selection) } document.getElementById('delete').onclick = () =>{ Drawable.instances = Drawable.instances.filter(item => !selection.includes(item)) selection = [] Drawable.drawAll() } //new Line(0,0,100,100, "red") ////new Circle(30,30,10, "red") ////canvas.onmousemove = function(e){ ////} //undo.onclick = function(){ //Drawable.instances.pop() ////Drawable.instances = [] //Drawable.drawAll() //}