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- import EventInterface from './EventInterface';
- declare class Event<EventPayload> implements EventInterface<EventPayload> {
- constructor();
- addHandler<T>(handler: EventInterface.HandlerInterface<EventPayload, T>, context?: T): Event<EventPayload>;
- removeHandler<T>(handler: EventInterface.HandlerInterface<EventPayload, T>, context?: T): Event<EventPayload>;
- isHandlerAttached<T>(handler: EventInterface.HandlerInterface<EventPayload, T>, context?: T): boolean;
- dispatch: (payload: EventPayload) => void;
- hasHandlers: boolean;
- private _updateHasHandlers;
- private _getHandlerIndex;
- private _createDispatcher;
- private _handlers;
- private _contexts;
- }
- export default Event;
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