const dino = document.getElementById('dino'); const cactus = document.getElementById('cactus'); document.addEventListener('keydown', function(event){ jump(); }); function jump(){ if(dino.classList != 'jump'){ dino.classList.add('jump'); } setTimeout(function(){ dino.classList.remove('jump'); }, 300) } let isAlive = setInterval(function(){ let dinoTop = parseInt(window.getComputedStyle(dino).getPropertyValue('top')); let cactusLeft = parseInt(window.getComputedStyle(cactus).getPropertyValue('left')); if(cactusLeft < 50 && cactusLeft > 0 && dinoTop >= 140){ alert('GAME OVER'); } },10)