"use strict"; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Namespace = void 0; const socket_1 = require("./socket"); const events_1 = require("events"); const socket_io_parser_1 = require("socket.io-parser"); const debug_1 = __importDefault(require("debug")); const debug = debug_1.default("socket.io:namespace"); class Namespace extends events_1.EventEmitter { /** * Namespace constructor. * * @param {Server} server instance * @param {string} name */ constructor(server, name) { super(); this.sockets = new Map(); /** @private */ this._fns = []; /** @private */ this._rooms = new Set(); /** @private */ this._flags = {}; /** @private */ this._ids = 0; this.server = server; this.name = name; this._initAdapter(); } /** * Initializes the `Adapter` for this nsp. * Run upon changing adapter by `Server#adapter` * in addition to the constructor. * * @private */ _initAdapter() { this.adapter = new (this.server.adapter())(this); } /** * Sets up namespace middleware. * * @return {Namespace} self * @public */ use(fn) { this._fns.push(fn); return this; } /** * Executes the middleware for an incoming client. * * @param {Socket} socket - the socket that will get added * @param {Function} fn - last fn call in the middleware * @private */ run(socket, fn) { const fns = this._fns.slice(0); if (!fns.length) return fn(null); function run(i) { fns[i](socket, function (err) { // upon error, short-circuit if (err) return fn(err); // if no middleware left, summon callback if (!fns[i + 1]) return fn(null); // go on to next run(i + 1); }); } run(0); } /** * Targets a room when emitting. * * @param {String} name * @return {Namespace} self * @public */ to(name) { this._rooms.add(name); return this; } /** * Targets a room when emitting. * * @param {String} name * @return {Namespace} self * @public */ in(name) { this._rooms.add(name); return this; } /** * Adds a new client. * * @return {Socket} * @private */ _add(client, query, fn) { debug("adding socket to nsp %s", this.name); const socket = new socket_1.Socket(this, client, query); this.run(socket, err => { process.nextTick(() => { if ("open" == client.conn.readyState) { if (err) return socket._error({ message: err.message, data: err.data }); // track socket this.sockets.set(socket.id, socket); // it's paramount that the internal `onconnect` logic // fires before user-set events to prevent state order // violations (such as a disconnection before the connection // logic is complete) socket._onconnect(); if (fn) fn(); // fire user-set events super.emit("connect", socket); super.emit("connection", socket); } else { debug("next called after client was closed - ignoring socket"); } }); }); return socket; } /** * Removes a client. Called by each `Socket`. * * @private */ _remove(socket) { if (this.sockets.has(socket.id)) { this.sockets.delete(socket.id); } else { debug("ignoring remove for %s", socket.id); } } /** * Emits to all clients. * * @return {Boolean} Always true * @public */ emit(ev, ...args) { if (socket_1.RESERVED_EVENTS.has(ev)) { throw new Error(`"${ev}" is a reserved event name`); } // set up packet object args.unshift(ev); const packet = { type: socket_io_parser_1.PacketType.EVENT, data: args }; if ("function" == typeof args[args.length - 1]) { throw new Error("Callbacks are not supported when broadcasting"); } const rooms = new Set(this._rooms); const flags = Object.assign({}, this._flags); // reset flags this._rooms.clear(); this._flags = {}; this.adapter.broadcast(packet, { rooms: rooms, flags: flags }); return true; } /** * Sends a `message` event to all clients. * * @return {Namespace} self * @public */ send(...args) { args.unshift("message"); this.emit.apply(this, args); return this; } /** * Sends a `message` event to all clients. * * @return {Namespace} self * @public */ write(...args) { args.unshift("message"); this.emit.apply(this, args); return this; } /** * Gets a list of clients. * * @return {Namespace} self * @public */ allSockets() { if (!this.adapter) { throw new Error("No adapter for this namespace, are you trying to get the list of clients of a dynamic namespace?"); } const rooms = new Set(this._rooms); this._rooms.clear(); return this.adapter.sockets(rooms); } /** * Sets the compress flag. * * @param {Boolean} compress - if `true`, compresses the sending data * @return {Namespace} self * @public */ compress(compress) { this._flags.compress = compress; return this; } /** * Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to * receive messages (because of network slowness or other issues, or because they’re connected through long polling * and is in the middle of a request-response cycle). * * @return {Namespace} self * @public */ get volatile() { this._flags.volatile = true; return this; } /** * Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node. * * @return {Namespace} self * @public */ get local() { this._flags.local = true; return this; } } exports.Namespace = Namespace;