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- /**
- * @license React
- * react-dom-test-utils.development.js
- *
- * Copyright (c) Facebook, Inc. and its affiliates.
- *
- * This source code is licensed under the MIT license found in the
- * LICENSE file in the root directory of this source tree.
- */
- 'use strict';
- if (process.env.NODE_ENV !== "production") {
- (function() {
- 'use strict';
- var React = require('react');
- var ReactDOM = require('react-dom');
- var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
- // by calls to these methods by a Babel plugin.
- //
- // In PROD (or in packages without access to React internals),
- // they are left as they are instead.
- function warn(format) {
- {
- {
- for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
- args[_key - 1] = arguments[_key];
- }
- printWarning('warn', format, args);
- }
- }
- }
- function error(format) {
- {
- {
- for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
- args[_key2 - 1] = arguments[_key2];
- }
- printWarning('error', format, args);
- }
- }
- }
- function printWarning(level, format, args) {
- // When changing this logic, you might want to also
- // update consoleWithStackDev.www.js as well.
- {
- var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
- var stack = ReactDebugCurrentFrame.getStackAddendum();
- if (stack !== '') {
- format += '%s';
- args = args.concat([stack]);
- } // eslint-disable-next-line react-internal/safe-string-coercion
- var argsWithFormat = args.map(function (item) {
- return String(item);
- }); // Careful: RN currently depends on this prefix
- argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it
- // breaks IE9: https://github.com/facebook/react/issues/13610
- // eslint-disable-next-line react-internal/no-production-logging
- Function.prototype.apply.call(console[level], console, argsWithFormat);
- }
- }
- /**
- * `ReactInstanceMap` maintains a mapping from a public facing stateful
- * instance (key) and the internal representation (value). This allows public
- * methods to accept the user facing instance as an argument and map them back
- * to internal methods.
- *
- * Note that this module is currently shared and assumed to be stateless.
- * If this becomes an actual Map, that will break.
- */
- function get(key) {
- return key._reactInternals;
- }
- var FunctionComponent = 0;
- var ClassComponent = 1;
- var HostRoot = 3; // Root of a host tree. Could be nested inside another node.
- var HostComponent = 5;
- var HostText = 6;
- // Don't change these two values. They're used by React Dev Tools.
- var NoFlags =
- /* */
- 0;
- var Placement =
- /* */
- 2;
- var Hydrating =
- /* */
- 4096;
- var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;
- function getNearestMountedFiber(fiber) {
- var node = fiber;
- var nearestMounted = fiber;
- if (!fiber.alternate) {
- // If there is no alternate, this might be a new tree that isn't inserted
- // yet. If it is, then it will have a pending insertion effect on it.
- var nextNode = node;
- do {
- node = nextNode;
- if ((node.flags & (Placement | Hydrating)) !== NoFlags) {
- // This is an insertion or in-progress hydration. The nearest possible
- // mounted fiber is the parent but we need to continue to figure out
- // if that one is still mounted.
- nearestMounted = node.return;
- }
- nextNode = node.return;
- } while (nextNode);
- } else {
- while (node.return) {
- node = node.return;
- }
- }
- if (node.tag === HostRoot) {
- // TODO: Check if this was a nested HostRoot when used with
- // renderContainerIntoSubtree.
- return nearestMounted;
- } // If we didn't hit the root, that means that we're in an disconnected tree
- // that has been unmounted.
- return null;
- }
- function assertIsMounted(fiber) {
- if (getNearestMountedFiber(fiber) !== fiber) {
- throw new Error('Unable to find node on an unmounted component.');
- }
- }
- function findCurrentFiberUsingSlowPath(fiber) {
- var alternate = fiber.alternate;
- if (!alternate) {
- // If there is no alternate, then we only need to check if it is mounted.
- var nearestMounted = getNearestMountedFiber(fiber);
- if (nearestMounted === null) {
- throw new Error('Unable to find node on an unmounted component.');
- }
- if (nearestMounted !== fiber) {
- return null;
- }
- return fiber;
- } // If we have two possible branches, we'll walk backwards up to the root
- // to see what path the root points to. On the way we may hit one of the
- // special cases and we'll deal with them.
- var a = fiber;
- var b = alternate;
- while (true) {
- var parentA = a.return;
- if (parentA === null) {
- // We're at the root.
- break;
- }
- var parentB = parentA.alternate;
- if (parentB === null) {
- // There is no alternate. This is an unusual case. Currently, it only
- // happens when a Suspense component is hidden. An extra fragment fiber
- // is inserted in between the Suspense fiber and its children. Skip
- // over this extra fragment fiber and proceed to the next parent.
- var nextParent = parentA.return;
- if (nextParent !== null) {
- a = b = nextParent;
- continue;
- } // If there's no parent, we're at the root.
- break;
- } // If both copies of the parent fiber point to the same child, we can
- // assume that the child is current. This happens when we bailout on low
- // priority: the bailed out fiber's child reuses the current child.
- if (parentA.child === parentB.child) {
- var child = parentA.child;
- while (child) {
- if (child === a) {
- // We've determined that A is the current branch.
- assertIsMounted(parentA);
- return fiber;
- }
- if (child === b) {
- // We've determined that B is the current branch.
- assertIsMounted(parentA);
- return alternate;
- }
- child = child.sibling;
- } // We should never have an alternate for any mounting node. So the only
- // way this could possibly happen is if this was unmounted, if at all.
- throw new Error('Unable to find node on an unmounted component.');
- }
- if (a.return !== b.return) {
- // The return pointer of A and the return pointer of B point to different
- // fibers. We assume that return pointers never criss-cross, so A must
- // belong to the child set of A.return, and B must belong to the child
- // set of B.return.
- a = parentA;
- b = parentB;
- } else {
- // The return pointers point to the same fiber. We'll have to use the
- // default, slow path: scan the child sets of each parent alternate to see
- // which child belongs to which set.
- //
- // Search parent A's child set
- var didFindChild = false;
- var _child = parentA.child;
- while (_child) {
- if (_child === a) {
- didFindChild = true;
- a = parentA;
- b = parentB;
- break;
- }
- if (_child === b) {
- didFindChild = true;
- b = parentA;
- a = parentB;
- break;
- }
- _child = _child.sibling;
- }
- if (!didFindChild) {
- // Search parent B's child set
- _child = parentB.child;
- while (_child) {
- if (_child === a) {
- didFindChild = true;
- a = parentB;
- b = parentA;
- break;
- }
- if (_child === b) {
- didFindChild = true;
- b = parentB;
- a = parentA;
- break;
- }
- _child = _child.sibling;
- }
- if (!didFindChild) {
- throw new Error('Child was not found in either parent set. This indicates a bug ' + 'in React related to the return pointer. Please file an issue.');
- }
- }
- }
- if (a.alternate !== b) {
- throw new Error("Return fibers should always be each others' alternates. " + 'This error is likely caused by a bug in React. Please file an issue.');
- }
- } // If the root is not a host container, we're in a disconnected tree. I.e.
- // unmounted.
- if (a.tag !== HostRoot) {
- throw new Error('Unable to find node on an unmounted component.');
- }
- if (a.stateNode.current === a) {
- // We've determined that A is the current branch.
- return fiber;
- } // Otherwise B has to be current branch.
- return alternate;
- }
- var assign = Object.assign;
- /**
- * `charCode` represents the actual "character code" and is safe to use with
- * `String.fromCharCode`. As such, only keys that correspond to printable
- * characters produce a valid `charCode`, the only exception to this is Enter.
- * The Tab-key is considered non-printable and does not have a `charCode`,
- * presumably because it does not produce a tab-character in browsers.
- *
- * @param {object} nativeEvent Native browser event.
- * @return {number} Normalized `charCode` property.
- */
- function getEventCharCode(nativeEvent) {
- var charCode;
- var keyCode = nativeEvent.keyCode;
- if ('charCode' in nativeEvent) {
- charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`.
- if (charCode === 0 && keyCode === 13) {
- charCode = 13;
- }
- } else {
- // IE8 does not implement `charCode`, but `keyCode` has the correct value.
- charCode = keyCode;
- } // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)
- // report Enter as charCode 10 when ctrl is pressed.
- if (charCode === 10) {
- charCode = 13;
- } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
- // Must not discard the (non-)printable Enter-key.
- if (charCode >= 32 || charCode === 13) {
- return charCode;
- }
- return 0;
- }
- function functionThatReturnsTrue() {
- return true;
- }
- function functionThatReturnsFalse() {
- return false;
- } // This is intentionally a factory so that we have different returned constructors.
- // If we had a single constructor, it would be megamorphic and engines would deopt.
- function createSyntheticEvent(Interface) {
- /**
- * Synthetic events are dispatched by event plugins, typically in response to a
- * top-level event delegation handler.
- *
- * These systems should generally use pooling to reduce the frequency of garbage
- * collection. The system should check `isPersistent` to determine whether the
- * event should be released into the pool after being dispatched. Users that
- * need a persisted event should invoke `persist`.
- *
- * Synthetic events (and subclasses) implement the DOM Level 3 Events API by
- * normalizing browser quirks. Subclasses do not necessarily have to implement a
- * DOM interface; custom application-specific events can also subclass this.
- */
- function SyntheticBaseEvent(reactName, reactEventType, targetInst, nativeEvent, nativeEventTarget) {
- this._reactName = reactName;
- this._targetInst = targetInst;
- this.type = reactEventType;
- this.nativeEvent = nativeEvent;
- this.target = nativeEventTarget;
- this.currentTarget = null;
- for (var _propName in Interface) {
- if (!Interface.hasOwnProperty(_propName)) {
- continue;
- }
- var normalize = Interface[_propName];
- if (normalize) {
- this[_propName] = normalize(nativeEvent);
- } else {
- this[_propName] = nativeEvent[_propName];
- }
- }
- var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
- if (defaultPrevented) {
- this.isDefaultPrevented = functionThatReturnsTrue;
- } else {
- this.isDefaultPrevented = functionThatReturnsFalse;
- }
- this.isPropagationStopped = functionThatReturnsFalse;
- return this;
- }
- assign(SyntheticBaseEvent.prototype, {
- preventDefault: function () {
- this.defaultPrevented = true;
- var event = this.nativeEvent;
- if (!event) {
- return;
- }
- if (event.preventDefault) {
- event.preventDefault(); // $FlowFixMe - flow is not aware of `unknown` in IE
- } else if (typeof event.returnValue !== 'unknown') {
- event.returnValue = false;
- }
- this.isDefaultPrevented = functionThatReturnsTrue;
- },
- stopPropagation: function () {
- var event = this.nativeEvent;
- if (!event) {
- return;
- }
- if (event.stopPropagation) {
- event.stopPropagation(); // $FlowFixMe - flow is not aware of `unknown` in IE
- } else if (typeof event.cancelBubble !== 'unknown') {
- // The ChangeEventPlugin registers a "propertychange" event for
- // IE. This event does not support bubbling or cancelling, and
- // any references to cancelBubble throw "Member not found". A
- // typeof check of "unknown" circumvents this issue (and is also
- // IE specific).
- event.cancelBubble = true;
- }
- this.isPropagationStopped = functionThatReturnsTrue;
- },
- /**
- * We release all dispatched `SyntheticEvent`s after each event loop, adding
- * them back into the pool. This allows a way to hold onto a reference that
- * won't be added back into the pool.
- */
- persist: function () {// Modern event system doesn't use pooling.
- },
- /**
- * Checks if this event should be released back into the pool.
- *
- * @return {boolean} True if this should not be released, false otherwise.
- */
- isPersistent: functionThatReturnsTrue
- });
- return SyntheticBaseEvent;
- }
- /**
- * @interface Event
- * @see http://www.w3.org/TR/DOM-Level-3-Events/
- */
- var EventInterface = {
- eventPhase: 0,
- bubbles: 0,
- cancelable: 0,
- timeStamp: function (event) {
- return event.timeStamp || Date.now();
- },
- defaultPrevented: 0,
- isTrusted: 0
- };
- var SyntheticEvent = createSyntheticEvent(EventInterface);
- var UIEventInterface = assign({}, EventInterface, {
- view: 0,
- detail: 0
- });
- var SyntheticUIEvent = createSyntheticEvent(UIEventInterface);
- var lastMovementX;
- var lastMovementY;
- var lastMouseEvent;
- function updateMouseMovementPolyfillState(event) {
- if (event !== lastMouseEvent) {
- if (lastMouseEvent && event.type === 'mousemove') {
- lastMovementX = event.screenX - lastMouseEvent.screenX;
- lastMovementY = event.screenY - lastMouseEvent.screenY;
- } else {
- lastMovementX = 0;
- lastMovementY = 0;
- }
- lastMouseEvent = event;
- }
- }
- /**
- * @interface MouseEvent
- * @see http://www.w3.org/TR/DOM-Level-3-Events/
- */
- var MouseEventInterface = assign({}, UIEventInterface, {
- screenX: 0,
- screenY: 0,
- clientX: 0,
- clientY: 0,
- pageX: 0,
- pageY: 0,
- ctrlKey: 0,
- shiftKey: 0,
- altKey: 0,
- metaKey: 0,
- getModifierState: getEventModifierState,
- button: 0,
- buttons: 0,
- relatedTarget: function (event) {
- if (event.relatedTarget === undefined) return event.fromElement === event.srcElement ? event.toElement : event.fromElement;
- return event.relatedTarget;
- },
- movementX: function (event) {
- if ('movementX' in event) {
- return event.movementX;
- }
- updateMouseMovementPolyfillState(event);
- return lastMovementX;
- },
- movementY: function (event) {
- if ('movementY' in event) {
- return event.movementY;
- } // Don't need to call updateMouseMovementPolyfillState() here
- // because it's guaranteed to have already run when movementX
- // was copied.
- return lastMovementY;
- }
- });
- var SyntheticMouseEvent = createSyntheticEvent(MouseEventInterface);
- /**
- * @interface DragEvent
- * @see http://www.w3.org/TR/DOM-Level-3-Events/
- */
- var DragEventInterface = assign({}, MouseEventInterface, {
- dataTransfer: 0
- });
- var SyntheticDragEvent = createSyntheticEvent(DragEventInterface);
- /**
- * @interface FocusEvent
- * @see http://www.w3.org/TR/DOM-Level-3-Events/
- */
- var FocusEventInterface = assign({}, UIEventInterface, {
- relatedTarget: 0
- });
- var SyntheticFocusEvent = createSyntheticEvent(FocusEventInterface);
- /**
- * @interface Event
- * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
- * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
- */
- var AnimationEventInterface = assign({}, EventInterface, {
- animationName: 0,
- elapsedTime: 0,
- pseudoElement: 0
- });
- var SyntheticAnimationEvent = createSyntheticEvent(AnimationEventInterface);
- /**
- * @interface Event
- * @see http://www.w3.org/TR/clipboard-apis/
- */
- var ClipboardEventInterface = assign({}, EventInterface, {
- clipboardData: function (event) {
- return 'clipboardData' in event ? event.clipboardData : window.clipboardData;
- }
- });
- var SyntheticClipboardEvent = createSyntheticEvent(ClipboardEventInterface);
- /**
- * @interface Event
- * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
- */
- var CompositionEventInterface = assign({}, EventInterface, {
- data: 0
- });
- var SyntheticCompositionEvent = createSyntheticEvent(CompositionEventInterface);
- /**
- * Normalization of deprecated HTML5 `key` values
- * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
- */
- var normalizeKey = {
- Esc: 'Escape',
- Spacebar: ' ',
- Left: 'ArrowLeft',
- Up: 'ArrowUp',
- Right: 'ArrowRight',
- Down: 'ArrowDown',
- Del: 'Delete',
- Win: 'OS',
- Menu: 'ContextMenu',
- Apps: 'ContextMenu',
- Scroll: 'ScrollLock',
- MozPrintableKey: 'Unidentified'
- };
- /**
- * Translation from legacy `keyCode` to HTML5 `key`
- * Only special keys supported, all others depend on keyboard layout or browser
- * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
- */
- var translateToKey = {
- '8': 'Backspace',
- '9': 'Tab',
- '12': 'Clear',
- '13': 'Enter',
- '16': 'Shift',
- '17': 'Control',
- '18': 'Alt',
- '19': 'Pause',
- '20': 'CapsLock',
- '27': 'Escape',
- '32': ' ',
- '33': 'PageUp',
- '34': 'PageDown',
- '35': 'End',
- '36': 'Home',
- '37': 'ArrowLeft',
- '38': 'ArrowUp',
- '39': 'ArrowRight',
- '40': 'ArrowDown',
- '45': 'Insert',
- '46': 'Delete',
- '112': 'F1',
- '113': 'F2',
- '114': 'F3',
- '115': 'F4',
- '116': 'F5',
- '117': 'F6',
- '118': 'F7',
- '119': 'F8',
- '120': 'F9',
- '121': 'F10',
- '122': 'F11',
- '123': 'F12',
- '144': 'NumLock',
- '145': 'ScrollLock',
- '224': 'Meta'
- };
- /**
- * @param {object} nativeEvent Native browser event.
- * @return {string} Normalized `key` property.
- */
- function getEventKey(nativeEvent) {
- if (nativeEvent.key) {
- // Normalize inconsistent values reported by browsers due to
- // implementations of a working draft specification.
- // FireFox implements `key` but returns `MozPrintableKey` for all
- // printable characters (normalized to `Unidentified`), ignore it.
- var key = normalizeKey[nativeEvent.key] || nativeEvent.key;
- if (key !== 'Unidentified') {
- return key;
- }
- } // Browser does not implement `key`, polyfill as much of it as we can.
- if (nativeEvent.type === 'keypress') {
- var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can
- // thus be captured by `keypress`, no other non-printable key should.
- return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);
- }
- if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {
- // While user keyboard layout determines the actual meaning of each
- // `keyCode` value, almost all function keys have a universal value.
- return translateToKey[nativeEvent.keyCode] || 'Unidentified';
- }
- return '';
- }
- /**
- * Translation from modifier key to the associated property in the event.
- * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
- */
- var modifierKeyToProp = {
- Alt: 'altKey',
- Control: 'ctrlKey',
- Meta: 'metaKey',
- Shift: 'shiftKey'
- }; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support
- // getModifierState. If getModifierState is not supported, we map it to a set of
- // modifier keys exposed by the event. In this case, Lock-keys are not supported.
- function modifierStateGetter(keyArg) {
- var syntheticEvent = this;
- var nativeEvent = syntheticEvent.nativeEvent;
- if (nativeEvent.getModifierState) {
- return nativeEvent.getModifierState(keyArg);
- }
- var keyProp = modifierKeyToProp[keyArg];
- return keyProp ? !!nativeEvent[keyProp] : false;
- }
- function getEventModifierState(nativeEvent) {
- return modifierStateGetter;
- }
- /**
- * @interface KeyboardEvent
- * @see http://www.w3.org/TR/DOM-Level-3-Events/
- */
- var KeyboardEventInterface = assign({}, UIEventInterface, {
- key: getEventKey,
- code: 0,
- location: 0,
- ctrlKey: 0,
- shiftKey: 0,
- altKey: 0,
- metaKey: 0,
- repeat: 0,
- locale: 0,
- getModifierState: getEventModifierState,
- // Legacy Interface
- charCode: function (event) {
- // `charCode` is the result of a KeyPress event and represents the value of
- // the actual printable character.
- // KeyPress is deprecated, but its replacement is not yet final and not
- // implemented in any major browser. Only KeyPress has charCode.
- if (event.type === 'keypress') {
- return getEventCharCode(event);
- }
- return 0;
- },
- keyCode: function (event) {
- // `keyCode` is the result of a KeyDown/Up event and represents the value of
- // physical keyboard key.
- // The actual meaning of the value depends on the users' keyboard layout
- // which cannot be detected. Assuming that it is a US keyboard layout
- // provides a surprisingly accurate mapping for US and European users.
- // Due to this, it is left to the user to implement at this time.
- if (event.type === 'keydown' || event.type === 'keyup') {
- return event.keyCode;
- }
- return 0;
- },
- which: function (event) {
- // `which` is an alias for either `keyCode` or `charCode` depending on the
- // type of the event.
- if (event.type === 'keypress') {
- return getEventCharCode(event);
- }
- if (event.type === 'keydown' || event.type === 'keyup') {
- return event.keyCode;
- }
- return 0;
- }
- });
- var SyntheticKeyboardEvent = createSyntheticEvent(KeyboardEventInterface);
- /**
- * @interface PointerEvent
- * @see http://www.w3.org/TR/pointerevents/
- */
- var PointerEventInterface = assign({}, MouseEventInterface, {
- pointerId: 0,
- width: 0,
- height: 0,
- pressure: 0,
- tangentialPressure: 0,
- tiltX: 0,
- tiltY: 0,
- twist: 0,
- pointerType: 0,
- isPrimary: 0
- });
- var SyntheticPointerEvent = createSyntheticEvent(PointerEventInterface);
- /**
- * @interface TouchEvent
- * @see http://www.w3.org/TR/touch-events/
- */
- var TouchEventInterface = assign({}, UIEventInterface, {
- touches: 0,
- targetTouches: 0,
- changedTouches: 0,
- altKey: 0,
- metaKey: 0,
- ctrlKey: 0,
- shiftKey: 0,
- getModifierState: getEventModifierState
- });
- var SyntheticTouchEvent = createSyntheticEvent(TouchEventInterface);
- /**
- * @interface Event
- * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
- * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
- */
- var TransitionEventInterface = assign({}, EventInterface, {
- propertyName: 0,
- elapsedTime: 0,
- pseudoElement: 0
- });
- var SyntheticTransitionEvent = createSyntheticEvent(TransitionEventInterface);
- /**
- * @interface WheelEvent
- * @see http://www.w3.org/TR/DOM-Level-3-Events/
- */
- var WheelEventInterface = assign({}, MouseEventInterface, {
- deltaX: function (event) {
- return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
- 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;
- },
- deltaY: function (event) {
- return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
- 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
- 'wheelDelta' in event ? -event.wheelDelta : 0;
- },
- deltaZ: 0,
- // Browsers without "deltaMode" is reporting in raw wheel delta where one
- // notch on the scroll is always +/- 120, roughly equivalent to pixels.
- // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
- // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
- deltaMode: 0
- });
- var SyntheticWheelEvent = createSyntheticEvent(WheelEventInterface);
- /**
- * HTML nodeType values that represent the type of the node
- */
- var ELEMENT_NODE = 1;
- function invokeGuardedCallbackProd(name, func, context, a, b, c, d, e, f) {
- var funcArgs = Array.prototype.slice.call(arguments, 3);
- try {
- func.apply(context, funcArgs);
- } catch (error) {
- this.onError(error);
- }
- }
- var invokeGuardedCallbackImpl = invokeGuardedCallbackProd;
- {
- // In DEV mode, we swap out invokeGuardedCallback for a special version
- // that plays more nicely with the browser's DevTools. The idea is to preserve
- // "Pause on exceptions" behavior. Because React wraps all user-provided
- // functions in invokeGuardedCallback, and the production version of
- // invokeGuardedCallback uses a try-catch, all user exceptions are treated
- // like caught exceptions, and the DevTools won't pause unless the developer
- // takes the extra step of enabling pause on caught exceptions. This is
- // unintuitive, though, because even though React has caught the error, from
- // the developer's perspective, the error is uncaught.
- //
- // To preserve the expected "Pause on exceptions" behavior, we don't use a
- // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
- // DOM node, and call the user-provided callback from inside an event handler
- // for that fake event. If the callback throws, the error is "captured" using
- // a global event handler. But because the error happens in a different
- // event loop context, it does not interrupt the normal program flow.
- // Effectively, this gives us try-catch behavior without actually using
- // try-catch. Neat!
- // Check that the browser supports the APIs we need to implement our special
- // DEV version of invokeGuardedCallback
- if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {
- var fakeNode = document.createElement('react');
- invokeGuardedCallbackImpl = function invokeGuardedCallbackDev(name, func, context, a, b, c, d, e, f) {
- // If document doesn't exist we know for sure we will crash in this method
- // when we call document.createEvent(). However this can cause confusing
- // errors: https://github.com/facebook/create-react-app/issues/3482
- // So we preemptively throw with a better message instead.
- if (typeof document === 'undefined' || document === null) {
- throw new Error('The `document` global was defined when React was initialized, but is not ' + 'defined anymore. This can happen in a test environment if a component ' + 'schedules an update from an asynchronous callback, but the test has already ' + 'finished running. To solve this, you can either unmount the component at ' + 'the end of your test (and ensure that any asynchronous operations get ' + 'canceled in `componentWillUnmount`), or you can change the test itself ' + 'to be asynchronous.');
- }
- var evt = document.createEvent('Event');
- var didCall = false; // Keeps track of whether the user-provided callback threw an error. We
- // set this to true at the beginning, then set it to false right after
- // calling the function. If the function errors, `didError` will never be
- // set to false. This strategy works even if the browser is flaky and
- // fails to call our global error handler, because it doesn't rely on
- // the error event at all.
- var didError = true; // Keeps track of the value of window.event so that we can reset it
- // during the callback to let user code access window.event in the
- // browsers that support it.
- var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event
- // dispatching: https://github.com/facebook/react/issues/13688
- var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event');
- function restoreAfterDispatch() {
- // We immediately remove the callback from event listeners so that
- // nested `invokeGuardedCallback` calls do not clash. Otherwise, a
- // nested call would trigger the fake event handlers of any call higher
- // in the stack.
- fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the
- // window.event assignment in both IE <= 10 as they throw an error
- // "Member not found" in strict mode, and in Firefox which does not
- // support window.event.
- if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {
- window.event = windowEvent;
- }
- } // Create an event handler for our fake event. We will synchronously
- // dispatch our fake event using `dispatchEvent`. Inside the handler, we
- // call the user-provided callback.
- var funcArgs = Array.prototype.slice.call(arguments, 3);
- function callCallback() {
- didCall = true;
- restoreAfterDispatch();
- func.apply(context, funcArgs);
- didError = false;
- } // Create a global error event handler. We use this to capture the value
- // that was thrown. It's possible that this error handler will fire more
- // than once; for example, if non-React code also calls `dispatchEvent`
- // and a handler for that event throws. We should be resilient to most of
- // those cases. Even if our error event handler fires more than once, the
- // last error event is always used. If the callback actually does error,
- // we know that the last error event is the correct one, because it's not
- // possible for anything else to have happened in between our callback
- // erroring and the code that follows the `dispatchEvent` call below. If
- // the callback doesn't error, but the error event was fired, we know to
- // ignore it because `didError` will be false, as described above.
- var error; // Use this to track whether the error event is ever called.
- var didSetError = false;
- var isCrossOriginError = false;
- function handleWindowError(event) {
- error = event.error;
- didSetError = true;
- if (error === null && event.colno === 0 && event.lineno === 0) {
- isCrossOriginError = true;
- }
- if (event.defaultPrevented) {
- // Some other error handler has prevented default.
- // Browsers silence the error report if this happens.
- // We'll remember this to later decide whether to log it or not.
- if (error != null && typeof error === 'object') {
- try {
- error._suppressLogging = true;
- } catch (inner) {// Ignore.
- }
- }
- }
- } // Create a fake event type.
- var evtType = "react-" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers
- window.addEventListener('error', handleWindowError);
- fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function
- // errors, it will trigger our global error handler.
- evt.initEvent(evtType, false, false);
- fakeNode.dispatchEvent(evt);
- if (windowEventDescriptor) {
- Object.defineProperty(window, 'event', windowEventDescriptor);
- }
- if (didCall && didError) {
- if (!didSetError) {
- // The callback errored, but the error event never fired.
- // eslint-disable-next-line react-internal/prod-error-codes
- error = new Error('An error was thrown inside one of your components, but React ' + "doesn't know what it was. This is likely due to browser " + 'flakiness. React does its best to preserve the "Pause on ' + 'exceptions" behavior of the DevTools, which requires some ' + "DEV-mode only tricks. It's possible that these don't work in " + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');
- } else if (isCrossOriginError) {
- // eslint-disable-next-line react-internal/prod-error-codes
- error = new Error("A cross-origin error was thrown. React doesn't have access to " + 'the actual error object in development. ' + 'See https://reactjs.org/link/crossorigin-error for more information.');
- }
- this.onError(error);
- } // Remove our event listeners
- window.removeEventListener('error', handleWindowError);
- if (!didCall) {
- // Something went really wrong, and our event was not dispatched.
- // https://github.com/facebook/react/issues/16734
- // https://github.com/facebook/react/issues/16585
- // Fall back to the production implementation.
- restoreAfterDispatch();
- return invokeGuardedCallbackProd.apply(this, arguments);
- }
- };
- }
- }
- var invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;
- var hasError = false;
- var caughtError = null; // Used by event system to capture/rethrow the first error.
- var hasRethrowError = false;
- var rethrowError = null;
- var reporter = {
- onError: function (error) {
- hasError = true;
- caughtError = error;
- }
- };
- /**
- * Call a function while guarding against errors that happens within it.
- * Returns an error if it throws, otherwise null.
- *
- * In production, this is implemented using a try-catch. The reason we don't
- * use a try-catch directly is so that we can swap out a different
- * implementation in DEV mode.
- *
- * @param {String} name of the guard to use for logging or debugging
- * @param {Function} func The function to invoke
- * @param {*} context The context to use when calling the function
- * @param {...*} args Arguments for function
- */
- function invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {
- hasError = false;
- caughtError = null;
- invokeGuardedCallbackImpl$1.apply(reporter, arguments);
- }
- /**
- * Same as invokeGuardedCallback, but instead of returning an error, it stores
- * it in a global so it can be rethrown by `rethrowCaughtError` later.
- * TODO: See if caughtError and rethrowError can be unified.
- *
- * @param {String} name of the guard to use for logging or debugging
- * @param {Function} func The function to invoke
- * @param {*} context The context to use when calling the function
- * @param {...*} args Arguments for function
- */
- function invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {
- invokeGuardedCallback.apply(this, arguments);
- if (hasError) {
- var error = clearCaughtError();
- if (!hasRethrowError) {
- hasRethrowError = true;
- rethrowError = error;
- }
- }
- }
- /**
- * During execution of guarded functions we will capture the first error which
- * we will rethrow to be handled by the top level error handler.
- */
- function rethrowCaughtError() {
- if (hasRethrowError) {
- var error = rethrowError;
- hasRethrowError = false;
- rethrowError = null;
- throw error;
- }
- }
- function clearCaughtError() {
- if (hasError) {
- var error = caughtError;
- hasError = false;
- caughtError = null;
- return error;
- } else {
- throw new Error('clearCaughtError was called but no error was captured. This error ' + 'is likely caused by a bug in React. Please file an issue.');
- }
- }
- var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare
- function isArray(a) {
- return isArrayImpl(a);
- }
- var SecretInternals = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
- var EventInternals = SecretInternals.Events;
- var getInstanceFromNode = EventInternals[0];
- var getNodeFromInstance = EventInternals[1];
- var getFiberCurrentPropsFromNode = EventInternals[2];
- var enqueueStateRestore = EventInternals[3];
- var restoreStateIfNeeded = EventInternals[4];
- var act = React.unstable_act;
- function Event(suffix) {}
- var hasWarnedAboutDeprecatedMockComponent = false;
- /**
- * @class ReactTestUtils
- */
- function findAllInRenderedFiberTreeInternal(fiber, test) {
- if (!fiber) {
- return [];
- }
- var currentParent = findCurrentFiberUsingSlowPath(fiber);
- if (!currentParent) {
- return [];
- }
- var node = currentParent;
- var ret = [];
- while (true) {
- if (node.tag === HostComponent || node.tag === HostText || node.tag === ClassComponent || node.tag === FunctionComponent) {
- var publicInst = node.stateNode;
- if (test(publicInst)) {
- ret.push(publicInst);
- }
- }
- if (node.child) {
- node.child.return = node;
- node = node.child;
- continue;
- }
- if (node === currentParent) {
- return ret;
- }
- while (!node.sibling) {
- if (!node.return || node.return === currentParent) {
- return ret;
- }
- node = node.return;
- }
- node.sibling.return = node.return;
- node = node.sibling;
- }
- }
- function validateClassInstance(inst, methodName) {
- if (!inst) {
- // This is probably too relaxed but it's existing behavior.
- return;
- }
- if (get(inst)) {
- // This is a public instance indeed.
- return;
- }
- var received;
- var stringified = String(inst);
- if (isArray(inst)) {
- received = 'an array';
- } else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) {
- received = 'a DOM node';
- } else if (stringified === '[object Object]') {
- received = 'object with keys {' + Object.keys(inst).join(', ') + '}';
- } else {
- received = stringified;
- }
- throw new Error(methodName + "(...): the first argument must be a React class instance. " + ("Instead received: " + received + "."));
- }
- /**
- * Utilities for making it easy to test React components.
- *
- * See https://reactjs.org/docs/test-utils.html
- *
- * Todo: Support the entire DOM.scry query syntax. For now, these simple
- * utilities will suffice for testing purposes.
- * @lends ReactTestUtils
- */
- function renderIntoDocument(element) {
- var div = document.createElement('div'); // None of our tests actually require attaching the container to the
- // DOM, and doing so creates a mess that we rely on test isolation to
- // clean up, so we're going to stop honoring the name of this method
- // (and probably rename it eventually) if no problems arise.
- // document.documentElement.appendChild(div);
- return ReactDOM.render(element, div);
- }
- function isElement(element) {
- return React.isValidElement(element);
- }
- function isElementOfType(inst, convenienceConstructor) {
- return React.isValidElement(inst) && inst.type === convenienceConstructor;
- }
- function isDOMComponent(inst) {
- return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName);
- }
- function isDOMComponentElement(inst) {
- return !!(inst && React.isValidElement(inst) && !!inst.tagName);
- }
- function isCompositeComponent(inst) {
- if (isDOMComponent(inst)) {
- // Accessing inst.setState warns; just return false as that'll be what
- // this returns when we have DOM nodes as refs directly
- return false;
- }
- return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function';
- }
- function isCompositeComponentWithType(inst, type) {
- if (!isCompositeComponent(inst)) {
- return false;
- }
- var internalInstance = get(inst);
- var constructor = internalInstance.type;
- return constructor === type;
- }
- function findAllInRenderedTree(inst, test) {
- validateClassInstance(inst, 'findAllInRenderedTree');
- if (!inst) {
- return [];
- }
- var internalInstance = get(inst);
- return findAllInRenderedFiberTreeInternal(internalInstance, test);
- }
- /**
- * Finds all instances of components in the rendered tree that are DOM
- * components with the class name matching `className`.
- * @return {array} an array of all the matches.
- */
- function scryRenderedDOMComponentsWithClass(root, classNames) {
- validateClassInstance(root, 'scryRenderedDOMComponentsWithClass');
- return findAllInRenderedTree(root, function (inst) {
- if (isDOMComponent(inst)) {
- var className = inst.className;
- if (typeof className !== 'string') {
- // SVG, probably.
- className = inst.getAttribute('class') || '';
- }
- var classList = className.split(/\s+/);
- if (!isArray(classNames)) {
- if (classNames === undefined) {
- throw new Error('TestUtils.scryRenderedDOMComponentsWithClass expects a ' + 'className as a second argument.');
- }
- classNames = classNames.split(/\s+/);
- }
- return classNames.every(function (name) {
- return classList.indexOf(name) !== -1;
- });
- }
- return false;
- });
- }
- /**
- * Like scryRenderedDOMComponentsWithClass but expects there to be one result,
- * and returns that one result, or throws exception if there is any other
- * number of matches besides one.
- * @return {!ReactDOMComponent} The one match.
- */
- function findRenderedDOMComponentWithClass(root, className) {
- validateClassInstance(root, 'findRenderedDOMComponentWithClass');
- var all = scryRenderedDOMComponentsWithClass(root, className);
- if (all.length !== 1) {
- throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className);
- }
- return all[0];
- }
- /**
- * Finds all instances of components in the rendered tree that are DOM
- * components with the tag name matching `tagName`.
- * @return {array} an array of all the matches.
- */
- function scryRenderedDOMComponentsWithTag(root, tagName) {
- validateClassInstance(root, 'scryRenderedDOMComponentsWithTag');
- return findAllInRenderedTree(root, function (inst) {
- return isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase();
- });
- }
- /**
- * Like scryRenderedDOMComponentsWithTag but expects there to be one result,
- * and returns that one result, or throws exception if there is any other
- * number of matches besides one.
- * @return {!ReactDOMComponent} The one match.
- */
- function findRenderedDOMComponentWithTag(root, tagName) {
- validateClassInstance(root, 'findRenderedDOMComponentWithTag');
- var all = scryRenderedDOMComponentsWithTag(root, tagName);
- if (all.length !== 1) {
- throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName);
- }
- return all[0];
- }
- /**
- * Finds all instances of components with type equal to `componentType`.
- * @return {array} an array of all the matches.
- */
- function scryRenderedComponentsWithType(root, componentType) {
- validateClassInstance(root, 'scryRenderedComponentsWithType');
- return findAllInRenderedTree(root, function (inst) {
- return isCompositeComponentWithType(inst, componentType);
- });
- }
- /**
- * Same as `scryRenderedComponentsWithType` but expects there to be one result
- * and returns that one result, or throws exception if there is any other
- * number of matches besides one.
- * @return {!ReactComponent} The one match.
- */
- function findRenderedComponentWithType(root, componentType) {
- validateClassInstance(root, 'findRenderedComponentWithType');
- var all = scryRenderedComponentsWithType(root, componentType);
- if (all.length !== 1) {
- throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType);
- }
- return all[0];
- }
- /**
- * Pass a mocked component module to this method to augment it with
- * useful methods that allow it to be used as a dummy React component.
- * Instead of rendering as usual, the component will become a simple
- * <div> containing any provided children.
- *
- * @param {object} module the mock function object exported from a
- * module that defines the component to be mocked
- * @param {?string} mockTagName optional dummy root tag name to return
- * from render method (overrides
- * module.mockTagName if provided)
- * @return {object} the ReactTestUtils object (for chaining)
- */
- function mockComponent(module, mockTagName) {
- {
- if (!hasWarnedAboutDeprecatedMockComponent) {
- hasWarnedAboutDeprecatedMockComponent = true;
- warn('ReactTestUtils.mockComponent() is deprecated. ' + 'Use shallow rendering or jest.mock() instead.\n\n' + 'See https://reactjs.org/link/test-utils-mock-component for more information.');
- }
- }
- mockTagName = mockTagName || module.mockTagName || 'div';
- module.prototype.render.mockImplementation(function () {
- return React.createElement(mockTagName, null, this.props.children);
- });
- return this;
- }
- function nativeTouchData(x, y) {
- return {
- touches: [{
- pageX: x,
- pageY: y
- }]
- };
- } // Start of inline: the below functions were inlined from
- // EventPropagator.js, as they deviated from ReactDOM's newer
- // implementations.
- /**
- * Dispatch the event to the listener.
- * @param {SyntheticEvent} event SyntheticEvent to handle
- * @param {function} listener Application-level callback
- * @param {*} inst Internal component instance
- */
- function executeDispatch(event, listener, inst) {
- var type = event.type || 'unknown-event';
- event.currentTarget = getNodeFromInstance(inst);
- invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);
- event.currentTarget = null;
- }
- /**
- * Standard/simple iteration through an event's collected dispatches.
- */
- function executeDispatchesInOrder(event) {
- var dispatchListeners = event._dispatchListeners;
- var dispatchInstances = event._dispatchInstances;
- if (isArray(dispatchListeners)) {
- for (var i = 0; i < dispatchListeners.length; i++) {
- if (event.isPropagationStopped()) {
- break;
- } // Listeners and Instances are two parallel arrays that are always in sync.
- executeDispatch(event, dispatchListeners[i], dispatchInstances[i]);
- }
- } else if (dispatchListeners) {
- executeDispatch(event, dispatchListeners, dispatchInstances);
- }
- event._dispatchListeners = null;
- event._dispatchInstances = null;
- }
- /**
- * Dispatches an event and releases it back into the pool, unless persistent.
- *
- * @param {?object} event Synthetic event to be dispatched.
- * @private
- */
- var executeDispatchesAndRelease = function (event) {
- if (event) {
- executeDispatchesInOrder(event);
- if (!event.isPersistent()) {
- event.constructor.release(event);
- }
- }
- };
- function isInteractive(tag) {
- return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';
- }
- function getParent(inst) {
- do {
- inst = inst.return; // TODO: If this is a HostRoot we might want to bail out.
- // That is depending on if we want nested subtrees (layers) to bubble
- // events to their parent. We could also go through parentNode on the
- // host node but that wouldn't work for React Native and doesn't let us
- // do the portal feature.
- } while (inst && inst.tag !== HostComponent);
- if (inst) {
- return inst;
- }
- return null;
- }
- /**
- * Simulates the traversal of a two-phase, capture/bubble event dispatch.
- */
- function traverseTwoPhase(inst, fn, arg) {
- var path = [];
- while (inst) {
- path.push(inst);
- inst = getParent(inst);
- }
- var i;
- for (i = path.length; i-- > 0;) {
- fn(path[i], 'captured', arg);
- }
- for (i = 0; i < path.length; i++) {
- fn(path[i], 'bubbled', arg);
- }
- }
- function shouldPreventMouseEvent(name, type, props) {
- switch (name) {
- case 'onClick':
- case 'onClickCapture':
- case 'onDoubleClick':
- case 'onDoubleClickCapture':
- case 'onMouseDown':
- case 'onMouseDownCapture':
- case 'onMouseMove':
- case 'onMouseMoveCapture':
- case 'onMouseUp':
- case 'onMouseUpCapture':
- case 'onMouseEnter':
- return !!(props.disabled && isInteractive(type));
- default:
- return false;
- }
- }
- /**
- * @param {object} inst The instance, which is the source of events.
- * @param {string} registrationName Name of listener (e.g. `onClick`).
- * @return {?function} The stored callback.
- */
- function getListener(inst, registrationName) {
- // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
- // live here; needs to be moved to a better place soon
- var stateNode = inst.stateNode;
- if (!stateNode) {
- // Work in progress (ex: onload events in incremental mode).
- return null;
- }
- var props = getFiberCurrentPropsFromNode(stateNode);
- if (!props) {
- // Work in progress.
- return null;
- }
- var listener = props[registrationName];
- if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
- return null;
- }
- if (listener && typeof listener !== 'function') {
- throw new Error("Expected `" + registrationName + "` listener to be a function, instead got a value of `" + typeof listener + "` type.");
- }
- return listener;
- }
- function listenerAtPhase(inst, event, propagationPhase) {
- var registrationName = event._reactName;
- if (propagationPhase === 'captured') {
- registrationName += 'Capture';
- }
- return getListener(inst, registrationName);
- }
- function accumulateDispatches(inst, ignoredDirection, event) {
- if (inst && event && event._reactName) {
- var registrationName = event._reactName;
- var listener = getListener(inst, registrationName);
- if (listener) {
- if (event._dispatchListeners == null) {
- event._dispatchListeners = [];
- }
- if (event._dispatchInstances == null) {
- event._dispatchInstances = [];
- }
- event._dispatchListeners.push(listener);
- event._dispatchInstances.push(inst);
- }
- }
- }
- function accumulateDirectionalDispatches(inst, phase, event) {
- {
- if (!inst) {
- error('Dispatching inst must not be null');
- }
- }
- var listener = listenerAtPhase(inst, event, phase);
- if (listener) {
- if (event._dispatchListeners == null) {
- event._dispatchListeners = [];
- }
- if (event._dispatchInstances == null) {
- event._dispatchInstances = [];
- }
- event._dispatchListeners.push(listener);
- event._dispatchInstances.push(inst);
- }
- }
- function accumulateDirectDispatchesSingle(event) {
- if (event && event._reactName) {
- accumulateDispatches(event._targetInst, null, event);
- }
- }
- function accumulateTwoPhaseDispatchesSingle(event) {
- if (event && event._reactName) {
- traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
- }
- } // End of inline
- var Simulate = {};
- var directDispatchEventTypes = new Set(['mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave']);
- /**
- * Exports:
- *
- * - `Simulate.click(Element)`
- * - `Simulate.mouseMove(Element)`
- * - `Simulate.change(Element)`
- * - ... (All keys from event plugin `eventTypes` objects)
- */
- function makeSimulator(eventType) {
- return function (domNode, eventData) {
- if (React.isValidElement(domNode)) {
- throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a React element. Pass the DOM node you wish to simulate the event on instead. ' + 'Note that TestUtils.Simulate will not work if you are using shallow rendering.');
- }
- if (isCompositeComponent(domNode)) {
- throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a component instance. Pass the DOM node you wish to simulate the event on instead.');
- }
- var reactName = 'on' + eventType[0].toUpperCase() + eventType.slice(1);
- var fakeNativeEvent = new Event();
- fakeNativeEvent.target = domNode;
- fakeNativeEvent.type = eventType.toLowerCase();
- var targetInst = getInstanceFromNode(domNode);
- var event = new SyntheticEvent(reactName, fakeNativeEvent.type, targetInst, fakeNativeEvent, domNode); // Since we aren't using pooling, always persist the event. This will make
- // sure it's marked and won't warn when setting additional properties.
- event.persist();
- assign(event, eventData);
- if (directDispatchEventTypes.has(eventType)) {
- accumulateDirectDispatchesSingle(event);
- } else {
- accumulateTwoPhaseDispatchesSingle(event);
- }
- ReactDOM.unstable_batchedUpdates(function () {
- // Normally extractEvent enqueues a state restore, but we'll just always
- // do that since we're by-passing it here.
- enqueueStateRestore(domNode);
- executeDispatchesAndRelease(event);
- rethrowCaughtError();
- });
- restoreStateIfNeeded();
- };
- } // A one-time snapshot with no plans to update. We'll probably want to deprecate Simulate API.
- var simulatedEventTypes = ['blur', 'cancel', 'click', 'close', 'contextMenu', 'copy', 'cut', 'auxClick', 'doubleClick', 'dragEnd', 'dragStart', 'drop', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'mouseDown', 'mouseUp', 'paste', 'pause', 'play', 'pointerCancel', 'pointerDown', 'pointerUp', 'rateChange', 'reset', 'resize', 'seeked', 'submit', 'touchCancel', 'touchEnd', 'touchStart', 'volumeChange', 'drag', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'mouseMove', 'mouseOut', 'mouseOver', 'pointerMove', 'pointerOut', 'pointerOver', 'scroll', 'toggle', 'touchMove', 'wheel', 'abort', 'animationEnd', 'animationIteration', 'animationStart', 'canPlay', 'canPlayThrough', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'gotPointerCapture', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'lostPointerCapture', 'playing', 'progress', 'seeking', 'stalled', 'suspend', 'timeUpdate', 'transitionEnd', 'waiting', 'mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave', 'change', 'select', 'beforeInput', 'compositionEnd', 'compositionStart', 'compositionUpdate'];
- function buildSimulators() {
- simulatedEventTypes.forEach(function (eventType) {
- Simulate[eventType] = makeSimulator(eventType);
- });
- }
- buildSimulators();
- exports.Simulate = Simulate;
- exports.act = act;
- exports.findAllInRenderedTree = findAllInRenderedTree;
- exports.findRenderedComponentWithType = findRenderedComponentWithType;
- exports.findRenderedDOMComponentWithClass = findRenderedDOMComponentWithClass;
- exports.findRenderedDOMComponentWithTag = findRenderedDOMComponentWithTag;
- exports.isCompositeComponent = isCompositeComponent;
- exports.isCompositeComponentWithType = isCompositeComponentWithType;
- exports.isDOMComponent = isDOMComponent;
- exports.isDOMComponentElement = isDOMComponentElement;
- exports.isElement = isElement;
- exports.isElementOfType = isElementOfType;
- exports.mockComponent = mockComponent;
- exports.nativeTouchData = nativeTouchData;
- exports.renderIntoDocument = renderIntoDocument;
- exports.scryRenderedComponentsWithType = scryRenderedComponentsWithType;
- exports.scryRenderedDOMComponentsWithClass = scryRenderedDOMComponentsWithClass;
- exports.scryRenderedDOMComponentsWithTag = scryRenderedDOMComponentsWithTag;
- exports.traverseTwoPhase = traverseTwoPhase;
- })();
- }
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