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- 'use strict'
- const EE = require('events').EventEmitter
- const cons = require('constants')
- const fs = require('fs')
- module.exports = (f, options, cb) => {
- if (typeof options === 'function')
- cb = options, options = {}
- const p = new Promise((res, rej) => {
- new Touch(validOpts(options, f, null))
- .on('done', res).on('error', rej)
- })
- return cb ? p.then(res => cb(null, res), cb) : p
- }
- module.exports.sync = module.exports.touchSync = (f, options) =>
- (new TouchSync(validOpts(options, f, null)), undefined)
- module.exports.ftouch = (fd, options, cb) => {
- if (typeof options === 'function')
- cb = options, options = {}
- const p = new Promise((res, rej) => {
- new Touch(validOpts(options, null, fd))
- .on('done', res).on('error', rej)
- })
- return cb ? p.then(res => cb(null, res), cb) : p
- }
- module.exports.ftouchSync = (fd, opt) =>
- (new TouchSync(validOpts(opt, null, fd)), undefined)
- const validOpts = (options, path, fd) => {
- options = Object.create(options || {})
- options.fd = fd
- options.path = path
- // {mtime: true}, {ctime: true}
- // If set to something else, then treat as epoch ms value
- const now = parseInt(new Date(options.time || Date.now()).getTime() / 1000)
- if (!options.atime && !options.mtime)
- options.atime = options.mtime = now
- else {
- if (true === options.atime)
- options.atime = now
- if (true === options.mtime)
- options.mtime = now
- }
- let oflags = 0
- if (!options.force)
- oflags = oflags | cons.O_RDWR
- if (!options.nocreate)
- oflags = oflags | cons.O_CREAT
- options.oflags = oflags
- return options
- }
- class Touch extends EE {
- constructor (options) {
- super(options)
- this.fd = options.fd
- this.path = options.path
- this.atime = options.atime
- this.mtime = options.mtime
- this.ref = options.ref
- this.nocreate = !!options.nocreate
- this.force = !!options.force
- this.closeAfter = options.closeAfter
- this.oflags = options.oflags
- this.options = options
- if (typeof this.fd !== 'number') {
- this.closeAfter = true
- this.open()
- } else
- this.onopen(null, this.fd)
- }
- emit (ev, data) {
- // we only emit when either done or erroring
- // in both cases, need to close
- this.close()
- return super.emit(ev, data)
- }
- close () {
- if (typeof this.fd === 'number' && this.closeAfter)
- fs.close(this.fd, () => {})
- }
- open () {
- fs.open(this.path, this.oflags, (er, fd) => this.onopen(er, fd))
- }
- onopen (er, fd) {
- if (er) {
- if (er.code === 'EISDIR')
- this.onopen(null, null)
- else if (er.code === 'ENOENT' && this.nocreate)
- this.emit('done')
- else
- this.emit('error', er)
- } else {
- this.fd = fd
- if (this.ref)
- this.statref()
- else if (!this.atime || !this.mtime)
- this.fstat()
- else
- this.futimes()
- }
- }
- statref () {
- fs.stat(this.ref, (er, st) => {
- if (er)
- this.emit('error', er)
- else
- this.onstatref(st)
- })
- }
- onstatref (st) {
- this.atime = this.atime && parseInt(st.atime.getTime()/1000, 10)
- this.mtime = this.mtime && parseInt(st.mtime.getTime()/1000, 10)
- if (!this.atime || !this.mtime)
- this.fstat()
- else
- this.futimes()
- }
- fstat () {
- const stat = this.fd ? 'fstat' : 'stat'
- const target = this.fd || this.path
- fs[stat](target, (er, st) => {
- if (er)
- this.emit('error', er)
- else
- this.onfstat(st)
- })
- }
- onfstat (st) {
- if (typeof this.atime !== 'number')
- this.atime = parseInt(st.atime.getTime()/1000, 10)
- if (typeof this.mtime !== 'number')
- this.mtime = parseInt(st.mtime.getTime()/1000, 10)
- this.futimes()
- }
- futimes () {
- const utimes = this.fd ? 'futimes' : 'utimes'
- const target = this.fd || this.path
- fs[utimes](target, ''+this.atime, ''+this.mtime, er => {
- if (er)
- this.emit('error', er)
- else
- this.emit('done')
- })
- }
- }
- class TouchSync extends Touch {
- open () {
- try {
- this.onopen(null, fs.openSync(this.path, this.oflags))
- } catch (er) {
- this.onopen(er)
- }
- }
- statref () {
- let threw = true
- try {
- this.onstatref(fs.statSync(this.ref))
- threw = false
- } finally {
- if (threw)
- this.close()
- }
- }
- fstat () {
- let threw = true
- const stat = this.fd ? 'fstatSync' : 'statSync'
- const target = this.fd || this.path
- try {
- this.onfstat(fs[stat](target))
- threw = false
- } finally {
- if (threw)
- this.close()
- }
- }
- futimes () {
- let threw = true
- const utimes = this.fd ? 'futimesSync' : 'utimesSync'
- const target = this.fd || this.path
- try {
- fs[utimes](target, this.atime, this.mtime)
- threw = false
- } finally {
- if (threw)
- this.close()
- }
- this.emit('done')
- }
- close () {
- if (typeof this.fd === 'number' && this.closeAfter)
- try { fs.closeSync(this.fd) } catch (er) {}
- }
- }
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