# Tapable The tapable packages exposes many Hook classes, which can be used to create hooks for plugins. ``` javascript const { SyncHook, SyncBailHook, SyncWaterfallHook, SyncLoopHook, AsyncParallelHook, AsyncParallelBailHook, AsyncSeriesHook, AsyncSeriesBailHook, AsyncSeriesWaterfallHook } = require("tapable"); ``` ## Usage All Hook constructors take one optional argument, which is a list of argument names as strings. ``` js const hook = new SyncHook(["arg1", "arg2", "arg3"]); ``` The best practice is to expose all hooks of a class in a `hooks` property: ``` js class Car { constructor() { this.hooks = { accelerate: new SyncHook(["newSpeed"]), break: new SyncHook(), calculateRoutes: new AsyncParallelHook(["source", "target", "routesList"]) }; } /* ... */ } ``` Other people can now use these hooks: ``` js const myCar = new Car(); // Use the tap method to add a consument myCar.hooks.break.tap("WarningLampPlugin", () => warningLamp.on()); ``` It's required to pass a name to identify the plugin/reason. You may receive arguments: ``` js myCar.hooks.accelerate.tap("LoggerPlugin", newSpeed => console.log(`Accelerating to ${newSpeed}`)); ``` For sync hooks `tap` is the only valid method to add a plugin. Async hooks also support async plugins: ``` js myCar.hooks.calculateRoutes.tapPromise("GoogleMapsPlugin", (source, target, routesList) => { // return a promise return google.maps.findRoute(source, target).then(route => { routesList.add(route); }); }); myCar.hooks.calculateRoutes.tapAsync("BingMapsPlugin", (source, target, routesList, callback) => { bing.findRoute(source, target, (err, route) => { if(err) return callback(err); routesList.add(route); // call the callback callback(); }); }); // You can still use sync plugins myCar.hooks.calculateRoutes.tap("CachedRoutesPlugin", (source, target, routesList) => { const cachedRoute = cache.get(source, target); if(cachedRoute) routesList.add(cachedRoute); }) ``` The class declaring these hooks need to call them: ``` js class Car { /* ... */ setSpeed(newSpeed) { this.hooks.accelerate.call(newSpeed); } useNavigationSystemPromise(source, target) { const routesList = new List(); return this.hooks.calculateRoutes.promise(source, target, routesList).then(() => { return routesList.getRoutes(); }); } useNavigationSystemAsync(source, target, callback) { const routesList = new List(); this.hooks.calculateRoutes.callAsync(source, target, routesList, err => { if(err) return callback(err); callback(null, routesList.getRoutes()); }); } } ``` The Hook will compile a method with the most efficient way of running your plugins. It generates code depending on: * The number of registered plugins (none, one, many) * The kind of registered plugins (sync, async, promise) * The used call method (sync, async, promise) * The number of arguments * Whether interception is used This ensures fastest possible execution. ## Interception All Hooks offer an additional interception API: ``` js myCar.hooks.calculateRoutes.intercept({ call: (source, target, routesList) => { console.log("Starting to calculate routes"); }, tap: (tapInfo) => { // tapInfo = { type: "promise", name: "GoogleMapsPlugin", fn: ... } console.log(`${tapInfo.name} is doing it's job`); return tapInfo; // may return a new tapInfo object } }) ``` **call**: `(...args) => void` Adding `call` to your interceptor will trigger when hooks are triggered. You have access to the hooks arguments. **tap**: `(tap: Tap) => void` Adding `tap` to your interceptor will trigger when a plugin taps into a hook. Provided is the `Tap` object. `Tap` object can't be changed. **loop**: `(...args) => void` Adding `loop` to your interceptor will trigger for each loop of a looping hook. **register**: `(tap: Tap) => Tap | undefined` Adding `register` to your interceptor will trigger for each added `Tap` and allows to modify it. ## HookMap A HookMap is a helper class for a Map with Hooks ``` js const keyedHook = new HookMap(key => new SyncHook(["arg"])) ``` ``` js keyedHook.tap("some-key", "MyPlugin", (arg) => { /* ... */ }); keyedHook.tapAsync("some-key", "MyPlugin", (arg, callback) => { /* ... */ }); keyedHook.tapPromise("some-key", "MyPlugin", (arg) => { /* ... */ }); ``` ``` js const hook = keyedHook.get("some-key"); if(hook !== undefined) { hook.callAsync("arg", err => { /* ... */ }); } ``` ## Hook/HookMap interface Public: ``` ts interface Hook { tap: (name: string | Tap, fn: (context?, ...args) => Result) => void, tapAsync: (name: string | Tap, fn: (context?, ...args, callback: (err, result: Result) => void) => void) => void, tapPromise: (name: string | Tap, fn: (context?, ...args) => Promise) => void, intercept: (interceptor: HookInterceptor) => void } interface HookInterceptor { call: (context?, ...args) => void, loop: (context?, ...args) => void, tap: (context?, tap: Tap) => void, register: (tap: Tap) => Tap, context: boolean } interface HookMap { for: (key: any) => Hook, tap: (key: any, name: string | Tap, fn: (context?, ...args) => Result) => void, tapAsync: (key: any, name: string | Tap, fn: (context?, ...args, callback: (err, result: Result) => void) => void) => void, tapPromise: (key: any, name: string | Tap, fn: (context?, ...args) => Promise) => void, intercept: (interceptor: HookMapInterceptor) => void } interface HookMapInterceptor { factory: (key: any, hook: Hook) => Hook } interface Tap { name: string, type: string fn: Function, stage: number, context: boolean } ``` Protected (only for the class containing the hook): ``` ts interface Hook { isUsed: () => boolean, call: (...args) => Result, promise: (...args) => Promise, callAsync: (...args, callback: (err, result: Result) => void) => void, } interface HookMap { get: (key: any) => Hook | undefined, for: (key: any) => Hook } ``` ## MultiHook A helper Hook-like class to redirect taps to multiple other hooks: ``` js const { MultiHook } = require("tapable"); this.hooks.allHooks = new MultiHook([this.hooks.hookA, this.hooks.hookB]); ```