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- 'use strict';
- var resolveCommand = require('./util/resolveCommand');
- var hasEmptyArgumentBug = require('./util/hasEmptyArgumentBug');
- var escapeArgument = require('./util/escapeArgument');
- var escapeCommand = require('./util/escapeCommand');
- var readShebang = require('./util/readShebang');
- var isWin = process.platform === 'win32';
- var skipShellRegExp = /\.(?:com|exe)$/i;
- // Supported in Node >= 6 and >= 4.8
- var supportsShellOption = parseInt(process.version.substr(1).split('.')[0], 10) >= 6 ||
- parseInt(process.version.substr(1).split('.')[0], 10) === 4 && parseInt(process.version.substr(1).split('.')[1], 10) >= 8;
- function parseNonShell(parsed) {
- var shebang;
- var needsShell;
- var applyQuotes;
- if (!isWin) {
- return parsed;
- }
- // Detect & add support for shebangs
- parsed.file = resolveCommand(parsed.command);
- parsed.file = parsed.file || resolveCommand(parsed.command, true);
- shebang = parsed.file && readShebang(parsed.file);
- if (shebang) {
- parsed.args.unshift(parsed.file);
- parsed.command = shebang;
- needsShell = hasEmptyArgumentBug || !skipShellRegExp.test(resolveCommand(shebang) || resolveCommand(shebang, true));
- } else {
- needsShell = hasEmptyArgumentBug || !skipShellRegExp.test(parsed.file);
- }
- // If a shell is required, use cmd.exe and take care of escaping everything correctly
- if (needsShell) {
- // Escape command & arguments
- applyQuotes = (parsed.command !== 'echo'); // Do not quote arguments for the special "echo" command
- parsed.command = escapeCommand(parsed.command);
- parsed.args = parsed.args.map(function (arg) {
- return escapeArgument(arg, applyQuotes);
- });
- // Make use of cmd.exe
- parsed.args = ['/d', '/s', '/c', '"' + parsed.command + (parsed.args.length ? ' ' + parsed.args.join(' ') : '') + '"'];
- parsed.command = process.env.comspec || 'cmd.exe';
- parsed.options.windowsVerbatimArguments = true; // Tell node's spawn that the arguments are already escaped
- }
- return parsed;
- }
- function parseShell(parsed) {
- var shellCommand;
- // If node supports the shell option, there's no need to mimic its behavior
- if (supportsShellOption) {
- return parsed;
- }
- // Mimic node shell option, see: https://github.com/nodejs/node/blob/b9f6a2dc059a1062776133f3d4fd848c4da7d150/lib/child_process.js#L335
- shellCommand = [parsed.command].concat(parsed.args).join(' ');
- if (isWin) {
- parsed.command = typeof parsed.options.shell === 'string' ? parsed.options.shell : process.env.comspec || 'cmd.exe';
- parsed.args = ['/d', '/s', '/c', '"' + shellCommand + '"'];
- parsed.options.windowsVerbatimArguments = true; // Tell node's spawn that the arguments are already escaped
- } else {
- if (typeof parsed.options.shell === 'string') {
- parsed.command = parsed.options.shell;
- } else if (process.platform === 'android') {
- parsed.command = '/system/bin/sh';
- } else {
- parsed.command = '/bin/sh';
- }
- parsed.args = ['-c', shellCommand];
- }
- return parsed;
- }
- // ------------------------------------------------
- function parse(command, args, options) {
- var parsed;
- // Normalize arguments, similar to nodejs
- if (args && !Array.isArray(args)) {
- options = args;
- args = null;
- }
- args = args ? args.slice(0) : []; // Clone array to avoid changing the original
- options = options || {};
- // Build our parsed object
- parsed = {
- command: command,
- args: args,
- options: options,
- file: undefined,
- original: command,
- };
- // Delegate further parsing to shell or non-shell
- return options.shell ? parseShell(parsed) : parseNonShell(parsed);
- }
- module.exports = parse;
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