des.js 20 KB

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  1. /**
  2. * DES (Data Encryption Standard) implementation.
  3. *
  4. * This implementation supports DES as well as 3DES-EDE in ECB and CBC mode.
  5. * It is based on the BSD-licensed implementation by Paul Tero:
  6. *
  7. * Paul Tero, July 2001
  8. * http://www.tero.co.uk/des/
  9. *
  10. * Optimised for performance with large blocks by Michael Hayworth, November 2001
  11. * http://www.netdealing.com
  12. *
  13. * THIS SOFTWARE IS PROVIDED "AS IS" AND
  14. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  15. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  16. * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
  17. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  18. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
  19. * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
  20. * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  21. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  22. * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  23. * SUCH DAMAGE.
  24. *
  25. * @author Stefan Siegl
  26. * @author Dave Longley
  27. *
  28. * Copyright (c) 2012 Stefan Siegl <stesie@brokenpipe.de>
  29. * Copyright (c) 2012-2014 Digital Bazaar, Inc.
  30. */
  31. var forge = require('./forge');
  32. require('./cipher');
  33. require('./cipherModes');
  34. require('./util');
  35. /* DES API */
  36. module.exports = forge.des = forge.des || {};
  37. /**
  38. * Deprecated. Instead, use:
  39. *
  40. * var cipher = forge.cipher.createCipher('DES-<mode>', key);
  41. * cipher.start({iv: iv});
  42. *
  43. * Creates an DES cipher object to encrypt data using the given symmetric key.
  44. * The output will be stored in the 'output' member of the returned cipher.
  45. *
  46. * The key and iv may be given as binary-encoded strings of bytes or
  47. * byte buffers.
  48. *
  49. * @param key the symmetric key to use (64 or 192 bits).
  50. * @param iv the initialization vector to use.
  51. * @param output the buffer to write to, null to create one.
  52. * @param mode the cipher mode to use (default: 'CBC' if IV is
  53. * given, 'ECB' if null).
  54. *
  55. * @return the cipher.
  56. */
  57. forge.des.startEncrypting = function(key, iv, output, mode) {
  58. var cipher = _createCipher({
  59. key: key,
  60. output: output,
  61. decrypt: false,
  62. mode: mode || (iv === null ? 'ECB' : 'CBC')
  63. });
  64. cipher.start(iv);
  65. return cipher;
  66. };
  67. /**
  68. * Deprecated. Instead, use:
  69. *
  70. * var cipher = forge.cipher.createCipher('DES-<mode>', key);
  71. *
  72. * Creates an DES cipher object to encrypt data using the given symmetric key.
  73. *
  74. * The key may be given as a binary-encoded string of bytes or a byte buffer.
  75. *
  76. * @param key the symmetric key to use (64 or 192 bits).
  77. * @param mode the cipher mode to use (default: 'CBC').
  78. *
  79. * @return the cipher.
  80. */
  81. forge.des.createEncryptionCipher = function(key, mode) {
  82. return _createCipher({
  83. key: key,
  84. output: null,
  85. decrypt: false,
  86. mode: mode
  87. });
  88. };
  89. /**
  90. * Deprecated. Instead, use:
  91. *
  92. * var decipher = forge.cipher.createDecipher('DES-<mode>', key);
  93. * decipher.start({iv: iv});
  94. *
  95. * Creates an DES cipher object to decrypt data using the given symmetric key.
  96. * The output will be stored in the 'output' member of the returned cipher.
  97. *
  98. * The key and iv may be given as binary-encoded strings of bytes or
  99. * byte buffers.
  100. *
  101. * @param key the symmetric key to use (64 or 192 bits).
  102. * @param iv the initialization vector to use.
  103. * @param output the buffer to write to, null to create one.
  104. * @param mode the cipher mode to use (default: 'CBC' if IV is
  105. * given, 'ECB' if null).
  106. *
  107. * @return the cipher.
  108. */
  109. forge.des.startDecrypting = function(key, iv, output, mode) {
  110. var cipher = _createCipher({
  111. key: key,
  112. output: output,
  113. decrypt: true,
  114. mode: mode || (iv === null ? 'ECB' : 'CBC')
  115. });
  116. cipher.start(iv);
  117. return cipher;
  118. };
  119. /**
  120. * Deprecated. Instead, use:
  121. *
  122. * var decipher = forge.cipher.createDecipher('DES-<mode>', key);
  123. *
  124. * Creates an DES cipher object to decrypt data using the given symmetric key.
  125. *
  126. * The key may be given as a binary-encoded string of bytes or a byte buffer.
  127. *
  128. * @param key the symmetric key to use (64 or 192 bits).
  129. * @param mode the cipher mode to use (default: 'CBC').
  130. *
  131. * @return the cipher.
  132. */
  133. forge.des.createDecryptionCipher = function(key, mode) {
  134. return _createCipher({
  135. key: key,
  136. output: null,
  137. decrypt: true,
  138. mode: mode
  139. });
  140. };
  141. /**
  142. * Creates a new DES cipher algorithm object.
  143. *
  144. * @param name the name of the algorithm.
  145. * @param mode the mode factory function.
  146. *
  147. * @return the DES algorithm object.
  148. */
  149. forge.des.Algorithm = function(name, mode) {
  150. var self = this;
  151. self.name = name;
  152. self.mode = new mode({
  153. blockSize: 8,
  154. cipher: {
  155. encrypt: function(inBlock, outBlock) {
  156. return _updateBlock(self._keys, inBlock, outBlock, false);
  157. },
  158. decrypt: function(inBlock, outBlock) {
  159. return _updateBlock(self._keys, inBlock, outBlock, true);
  160. }
  161. }
  162. });
  163. self._init = false;
  164. };
  165. /**
  166. * Initializes this DES algorithm by expanding its key.
  167. *
  168. * @param options the options to use.
  169. * key the key to use with this algorithm.
  170. * decrypt true if the algorithm should be initialized for decryption,
  171. * false for encryption.
  172. */
  173. forge.des.Algorithm.prototype.initialize = function(options) {
  174. if(this._init) {
  175. return;
  176. }
  177. var key = forge.util.createBuffer(options.key);
  178. if(this.name.indexOf('3DES') === 0) {
  179. if(key.length() !== 24) {
  180. throw new Error('Invalid Triple-DES key size: ' + key.length() * 8);
  181. }
  182. }
  183. // do key expansion to 16 or 48 subkeys (single or triple DES)
  184. this._keys = _createKeys(key);
  185. this._init = true;
  186. };
  187. /** Register DES algorithms **/
  188. registerAlgorithm('DES-ECB', forge.cipher.modes.ecb);
  189. registerAlgorithm('DES-CBC', forge.cipher.modes.cbc);
  190. registerAlgorithm('DES-CFB', forge.cipher.modes.cfb);
  191. registerAlgorithm('DES-OFB', forge.cipher.modes.ofb);
  192. registerAlgorithm('DES-CTR', forge.cipher.modes.ctr);
  193. registerAlgorithm('3DES-ECB', forge.cipher.modes.ecb);
  194. registerAlgorithm('3DES-CBC', forge.cipher.modes.cbc);
  195. registerAlgorithm('3DES-CFB', forge.cipher.modes.cfb);
  196. registerAlgorithm('3DES-OFB', forge.cipher.modes.ofb);
  197. registerAlgorithm('3DES-CTR', forge.cipher.modes.ctr);
  198. function registerAlgorithm(name, mode) {
  199. var factory = function() {
  200. return new forge.des.Algorithm(name, mode);
  201. };
  202. forge.cipher.registerAlgorithm(name, factory);
  203. }
  204. /** DES implementation **/
  205. var spfunction1 = [0x1010400,0,0x10000,0x1010404,0x1010004,0x10404,0x4,0x10000,0x400,0x1010400,0x1010404,0x400,0x1000404,0x1010004,0x1000000,0x4,0x404,0x1000400,0x1000400,0x10400,0x10400,0x1010000,0x1010000,0x1000404,0x10004,0x1000004,0x1000004,0x10004,0,0x404,0x10404,0x1000000,0x10000,0x1010404,0x4,0x1010000,0x1010400,0x1000000,0x1000000,0x400,0x1010004,0x10000,0x10400,0x1000004,0x400,0x4,0x1000404,0x10404,0x1010404,0x10004,0x1010000,0x1000404,0x1000004,0x404,0x10404,0x1010400,0x404,0x1000400,0x1000400,0,0x10004,0x10400,0,0x1010004];
  206. var spfunction2 = [-0x7fef7fe0,-0x7fff8000,0x8000,0x108020,0x100000,0x20,-0x7fefffe0,-0x7fff7fe0,-0x7fffffe0,-0x7fef7fe0,-0x7fef8000,-0x80000000,-0x7fff8000,0x100000,0x20,-0x7fefffe0,0x108000,0x100020,-0x7fff7fe0,0,-0x80000000,0x8000,0x108020,-0x7ff00000,0x100020,-0x7fffffe0,0,0x108000,0x8020,-0x7fef8000,-0x7ff00000,0x8020,0,0x108020,-0x7fefffe0,0x100000,-0x7fff7fe0,-0x7ff00000,-0x7fef8000,0x8000,-0x7ff00000,-0x7fff8000,0x20,-0x7fef7fe0,0x108020,0x20,0x8000,-0x80000000,0x8020,-0x7fef8000,0x100000,-0x7fffffe0,0x100020,-0x7fff7fe0,-0x7fffffe0,0x100020,0x108000,0,-0x7fff8000,0x8020,-0x80000000,-0x7fefffe0,-0x7fef7fe0,0x108000];
  207. var spfunction3 = [0x208,0x8020200,0,0x8020008,0x8000200,0,0x20208,0x8000200,0x20008,0x8000008,0x8000008,0x20000,0x8020208,0x20008,0x8020000,0x208,0x8000000,0x8,0x8020200,0x200,0x20200,0x8020000,0x8020008,0x20208,0x8000208,0x20200,0x20000,0x8000208,0x8,0x8020208,0x200,0x8000000,0x8020200,0x8000000,0x20008,0x208,0x20000,0x8020200,0x8000200,0,0x200,0x20008,0x8020208,0x8000200,0x8000008,0x200,0,0x8020008,0x8000208,0x20000,0x8000000,0x8020208,0x8,0x20208,0x20200,0x8000008,0x8020000,0x8000208,0x208,0x8020000,0x20208,0x8,0x8020008,0x20200];
  208. var spfunction4 = [0x802001,0x2081,0x2081,0x80,0x802080,0x800081,0x800001,0x2001,0,0x802000,0x802000,0x802081,0x81,0,0x800080,0x800001,0x1,0x2000,0x800000,0x802001,0x80,0x800000,0x2001,0x2080,0x800081,0x1,0x2080,0x800080,0x2000,0x802080,0x802081,0x81,0x800080,0x800001,0x802000,0x802081,0x81,0,0,0x802000,0x2080,0x800080,0x800081,0x1,0x802001,0x2081,0x2081,0x80,0x802081,0x81,0x1,0x2000,0x800001,0x2001,0x802080,0x800081,0x2001,0x2080,0x800000,0x802001,0x80,0x800000,0x2000,0x802080];
  209. var spfunction5 = [0x100,0x2080100,0x2080000,0x42000100,0x80000,0x100,0x40000000,0x2080000,0x40080100,0x80000,0x2000100,0x40080100,0x42000100,0x42080000,0x80100,0x40000000,0x2000000,0x40080000,0x40080000,0,0x40000100,0x42080100,0x42080100,0x2000100,0x42080000,0x40000100,0,0x42000000,0x2080100,0x2000000,0x42000000,0x80100,0x80000,0x42000100,0x100,0x2000000,0x40000000,0x2080000,0x42000100,0x40080100,0x2000100,0x40000000,0x42080000,0x2080100,0x40080100,0x100,0x2000000,0x42080000,0x42080100,0x80100,0x42000000,0x42080100,0x2080000,0,0x40080000,0x42000000,0x80100,0x2000100,0x40000100,0x80000,0,0x40080000,0x2080100,0x40000100];
  210. var spfunction6 = [0x20000010,0x20400000,0x4000,0x20404010,0x20400000,0x10,0x20404010,0x400000,0x20004000,0x404010,0x400000,0x20000010,0x400010,0x20004000,0x20000000,0x4010,0,0x400010,0x20004010,0x4000,0x404000,0x20004010,0x10,0x20400010,0x20400010,0,0x404010,0x20404000,0x4010,0x404000,0x20404000,0x20000000,0x20004000,0x10,0x20400010,0x404000,0x20404010,0x400000,0x4010,0x20000010,0x400000,0x20004000,0x20000000,0x4010,0x20000010,0x20404010,0x404000,0x20400000,0x404010,0x20404000,0,0x20400010,0x10,0x4000,0x20400000,0x404010,0x4000,0x400010,0x20004010,0,0x20404000,0x20000000,0x400010,0x20004010];
  211. var spfunction7 = [0x200000,0x4200002,0x4000802,0,0x800,0x4000802,0x200802,0x4200800,0x4200802,0x200000,0,0x4000002,0x2,0x4000000,0x4200002,0x802,0x4000800,0x200802,0x200002,0x4000800,0x4000002,0x4200000,0x4200800,0x200002,0x4200000,0x800,0x802,0x4200802,0x200800,0x2,0x4000000,0x200800,0x4000000,0x200800,0x200000,0x4000802,0x4000802,0x4200002,0x4200002,0x2,0x200002,0x4000000,0x4000800,0x200000,0x4200800,0x802,0x200802,0x4200800,0x802,0x4000002,0x4200802,0x4200000,0x200800,0,0x2,0x4200802,0,0x200802,0x4200000,0x800,0x4000002,0x4000800,0x800,0x200002];
  212. var spfunction8 = [0x10001040,0x1000,0x40000,0x10041040,0x10000000,0x10001040,0x40,0x10000000,0x40040,0x10040000,0x10041040,0x41000,0x10041000,0x41040,0x1000,0x40,0x10040000,0x10000040,0x10001000,0x1040,0x41000,0x40040,0x10040040,0x10041000,0x1040,0,0,0x10040040,0x10000040,0x10001000,0x41040,0x40000,0x41040,0x40000,0x10041000,0x1000,0x40,0x10040040,0x1000,0x41040,0x10001000,0x40,0x10000040,0x10040000,0x10040040,0x10000000,0x40000,0x10001040,0,0x10041040,0x40040,0x10000040,0x10040000,0x10001000,0x10001040,0,0x10041040,0x41000,0x41000,0x1040,0x1040,0x40040,0x10000000,0x10041000];
  213. /**
  214. * Create necessary sub keys.
  215. *
  216. * @param key the 64-bit or 192-bit key.
  217. *
  218. * @return the expanded keys.
  219. */
  220. function _createKeys(key) {
  221. var pc2bytes0 = [0,0x4,0x20000000,0x20000004,0x10000,0x10004,0x20010000,0x20010004,0x200,0x204,0x20000200,0x20000204,0x10200,0x10204,0x20010200,0x20010204],
  222. pc2bytes1 = [0,0x1,0x100000,0x100001,0x4000000,0x4000001,0x4100000,0x4100001,0x100,0x101,0x100100,0x100101,0x4000100,0x4000101,0x4100100,0x4100101],
  223. pc2bytes2 = [0,0x8,0x800,0x808,0x1000000,0x1000008,0x1000800,0x1000808,0,0x8,0x800,0x808,0x1000000,0x1000008,0x1000800,0x1000808],
  224. pc2bytes3 = [0,0x200000,0x8000000,0x8200000,0x2000,0x202000,0x8002000,0x8202000,0x20000,0x220000,0x8020000,0x8220000,0x22000,0x222000,0x8022000,0x8222000],
  225. pc2bytes4 = [0,0x40000,0x10,0x40010,0,0x40000,0x10,0x40010,0x1000,0x41000,0x1010,0x41010,0x1000,0x41000,0x1010,0x41010],
  226. pc2bytes5 = [0,0x400,0x20,0x420,0,0x400,0x20,0x420,0x2000000,0x2000400,0x2000020,0x2000420,0x2000000,0x2000400,0x2000020,0x2000420],
  227. pc2bytes6 = [0,0x10000000,0x80000,0x10080000,0x2,0x10000002,0x80002,0x10080002,0,0x10000000,0x80000,0x10080000,0x2,0x10000002,0x80002,0x10080002],
  228. pc2bytes7 = [0,0x10000,0x800,0x10800,0x20000000,0x20010000,0x20000800,0x20010800,0x20000,0x30000,0x20800,0x30800,0x20020000,0x20030000,0x20020800,0x20030800],
  229. pc2bytes8 = [0,0x40000,0,0x40000,0x2,0x40002,0x2,0x40002,0x2000000,0x2040000,0x2000000,0x2040000,0x2000002,0x2040002,0x2000002,0x2040002],
  230. pc2bytes9 = [0,0x10000000,0x8,0x10000008,0,0x10000000,0x8,0x10000008,0x400,0x10000400,0x408,0x10000408,0x400,0x10000400,0x408,0x10000408],
  231. pc2bytes10 = [0,0x20,0,0x20,0x100000,0x100020,0x100000,0x100020,0x2000,0x2020,0x2000,0x2020,0x102000,0x102020,0x102000,0x102020],
  232. pc2bytes11 = [0,0x1000000,0x200,0x1000200,0x200000,0x1200000,0x200200,0x1200200,0x4000000,0x5000000,0x4000200,0x5000200,0x4200000,0x5200000,0x4200200,0x5200200],
  233. pc2bytes12 = [0,0x1000,0x8000000,0x8001000,0x80000,0x81000,0x8080000,0x8081000,0x10,0x1010,0x8000010,0x8001010,0x80010,0x81010,0x8080010,0x8081010],
  234. pc2bytes13 = [0,0x4,0x100,0x104,0,0x4,0x100,0x104,0x1,0x5,0x101,0x105,0x1,0x5,0x101,0x105];
  235. // how many iterations (1 for des, 3 for triple des)
  236. // changed by Paul 16/6/2007 to use Triple DES for 9+ byte keys
  237. var iterations = key.length() > 8 ? 3 : 1;
  238. // stores the return keys
  239. var keys = [];
  240. // now define the left shifts which need to be done
  241. var shifts = [0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0];
  242. var n = 0, tmp;
  243. for(var j = 0; j < iterations; j++) {
  244. var left = key.getInt32();
  245. var right = key.getInt32();
  246. tmp = ((left >>> 4) ^ right) & 0x0f0f0f0f;
  247. right ^= tmp;
  248. left ^= (tmp << 4);
  249. tmp = ((right >>> -16) ^ left) & 0x0000ffff;
  250. left ^= tmp;
  251. right ^= (tmp << -16);
  252. tmp = ((left >>> 2) ^ right) & 0x33333333;
  253. right ^= tmp;
  254. left ^= (tmp << 2);
  255. tmp = ((right >>> -16) ^ left) & 0x0000ffff;
  256. left ^= tmp;
  257. right ^= (tmp << -16);
  258. tmp = ((left >>> 1) ^ right) & 0x55555555;
  259. right ^= tmp;
  260. left ^= (tmp << 1);
  261. tmp = ((right >>> 8) ^ left) & 0x00ff00ff;
  262. left ^= tmp;
  263. right ^= (tmp << 8);
  264. tmp = ((left >>> 1) ^ right) & 0x55555555;
  265. right ^= tmp;
  266. left ^= (tmp << 1);
  267. // right needs to be shifted and OR'd with last four bits of left
  268. tmp = (left << 8) | ((right >>> 20) & 0x000000f0);
  269. // left needs to be put upside down
  270. left = ((right << 24) | ((right << 8) & 0xff0000) |
  271. ((right >>> 8) & 0xff00) | ((right >>> 24) & 0xf0));
  272. right = tmp;
  273. // now go through and perform these shifts on the left and right keys
  274. for(var i = 0; i < shifts.length; ++i) {
  275. //shift the keys either one or two bits to the left
  276. if(shifts[i]) {
  277. left = (left << 2) | (left >>> 26);
  278. right = (right << 2) | (right >>> 26);
  279. } else {
  280. left = (left << 1) | (left >>> 27);
  281. right = (right << 1) | (right >>> 27);
  282. }
  283. left &= -0xf;
  284. right &= -0xf;
  285. // now apply PC-2, in such a way that E is easier when encrypting or
  286. // decrypting this conversion will look like PC-2 except only the last 6
  287. // bits of each byte are used rather than 48 consecutive bits and the
  288. // order of lines will be according to how the S selection functions will
  289. // be applied: S2, S4, S6, S8, S1, S3, S5, S7
  290. var lefttmp = (
  291. pc2bytes0[left >>> 28] | pc2bytes1[(left >>> 24) & 0xf] |
  292. pc2bytes2[(left >>> 20) & 0xf] | pc2bytes3[(left >>> 16) & 0xf] |
  293. pc2bytes4[(left >>> 12) & 0xf] | pc2bytes5[(left >>> 8) & 0xf] |
  294. pc2bytes6[(left >>> 4) & 0xf]);
  295. var righttmp = (
  296. pc2bytes7[right >>> 28] | pc2bytes8[(right >>> 24) & 0xf] |
  297. pc2bytes9[(right >>> 20) & 0xf] | pc2bytes10[(right >>> 16) & 0xf] |
  298. pc2bytes11[(right >>> 12) & 0xf] | pc2bytes12[(right >>> 8) & 0xf] |
  299. pc2bytes13[(right >>> 4) & 0xf]);
  300. tmp = ((righttmp >>> 16) ^ lefttmp) & 0x0000ffff;
  301. keys[n++] = lefttmp ^ tmp;
  302. keys[n++] = righttmp ^ (tmp << 16);
  303. }
  304. }
  305. return keys;
  306. }
  307. /**
  308. * Updates a single block (1 byte) using DES. The update will either
  309. * encrypt or decrypt the block.
  310. *
  311. * @param keys the expanded keys.
  312. * @param input the input block (an array of 32-bit words).
  313. * @param output the updated output block.
  314. * @param decrypt true to decrypt the block, false to encrypt it.
  315. */
  316. function _updateBlock(keys, input, output, decrypt) {
  317. // set up loops for single or triple DES
  318. var iterations = keys.length === 32 ? 3 : 9;
  319. var looping;
  320. if(iterations === 3) {
  321. looping = decrypt ? [30, -2, -2] : [0, 32, 2];
  322. } else {
  323. looping = (decrypt ?
  324. [94, 62, -2, 32, 64, 2, 30, -2, -2] :
  325. [0, 32, 2, 62, 30, -2, 64, 96, 2]);
  326. }
  327. var tmp;
  328. var left = input[0];
  329. var right = input[1];
  330. // first each 64 bit chunk of the message must be permuted according to IP
  331. tmp = ((left >>> 4) ^ right) & 0x0f0f0f0f;
  332. right ^= tmp;
  333. left ^= (tmp << 4);
  334. tmp = ((left >>> 16) ^ right) & 0x0000ffff;
  335. right ^= tmp;
  336. left ^= (tmp << 16);
  337. tmp = ((right >>> 2) ^ left) & 0x33333333;
  338. left ^= tmp;
  339. right ^= (tmp << 2);
  340. tmp = ((right >>> 8) ^ left) & 0x00ff00ff;
  341. left ^= tmp;
  342. right ^= (tmp << 8);
  343. tmp = ((left >>> 1) ^ right) & 0x55555555;
  344. right ^= tmp;
  345. left ^= (tmp << 1);
  346. // rotate left 1 bit
  347. left = ((left << 1) | (left >>> 31));
  348. right = ((right << 1) | (right >>> 31));
  349. for(var j = 0; j < iterations; j += 3) {
  350. var endloop = looping[j + 1];
  351. var loopinc = looping[j + 2];
  352. // now go through and perform the encryption or decryption
  353. for(var i = looping[j]; i != endloop; i += loopinc) {
  354. var right1 = right ^ keys[i];
  355. var right2 = ((right >>> 4) | (right << 28)) ^ keys[i + 1];
  356. // passing these bytes through the S selection functions
  357. tmp = left;
  358. left = right;
  359. right = tmp ^ (
  360. spfunction2[(right1 >>> 24) & 0x3f] |
  361. spfunction4[(right1 >>> 16) & 0x3f] |
  362. spfunction6[(right1 >>> 8) & 0x3f] |
  363. spfunction8[right1 & 0x3f] |
  364. spfunction1[(right2 >>> 24) & 0x3f] |
  365. spfunction3[(right2 >>> 16) & 0x3f] |
  366. spfunction5[(right2 >>> 8) & 0x3f] |
  367. spfunction7[right2 & 0x3f]);
  368. }
  369. // unreverse left and right
  370. tmp = left;
  371. left = right;
  372. right = tmp;
  373. }
  374. // rotate right 1 bit
  375. left = ((left >>> 1) | (left << 31));
  376. right = ((right >>> 1) | (right << 31));
  377. // now perform IP-1, which is IP in the opposite direction
  378. tmp = ((left >>> 1) ^ right) & 0x55555555;
  379. right ^= tmp;
  380. left ^= (tmp << 1);
  381. tmp = ((right >>> 8) ^ left) & 0x00ff00ff;
  382. left ^= tmp;
  383. right ^= (tmp << 8);
  384. tmp = ((right >>> 2) ^ left) & 0x33333333;
  385. left ^= tmp;
  386. right ^= (tmp << 2);
  387. tmp = ((left >>> 16) ^ right) & 0x0000ffff;
  388. right ^= tmp;
  389. left ^= (tmp << 16);
  390. tmp = ((left >>> 4) ^ right) & 0x0f0f0f0f;
  391. right ^= tmp;
  392. left ^= (tmp << 4);
  393. output[0] = left;
  394. output[1] = right;
  395. }
  396. /**
  397. * Deprecated. Instead, use:
  398. *
  399. * forge.cipher.createCipher('DES-<mode>', key);
  400. * forge.cipher.createDecipher('DES-<mode>', key);
  401. *
  402. * Creates a deprecated DES cipher object. This object's mode will default to
  403. * CBC (cipher-block-chaining).
  404. *
  405. * The key may be given as a binary-encoded string of bytes or a byte buffer.
  406. *
  407. * @param options the options to use.
  408. * key the symmetric key to use (64 or 192 bits).
  409. * output the buffer to write to.
  410. * decrypt true for decryption, false for encryption.
  411. * mode the cipher mode to use (default: 'CBC').
  412. *
  413. * @return the cipher.
  414. */
  415. function _createCipher(options) {
  416. options = options || {};
  417. var mode = (options.mode || 'CBC').toUpperCase();
  418. var algorithm = 'DES-' + mode;
  419. var cipher;
  420. if(options.decrypt) {
  421. cipher = forge.cipher.createDecipher(algorithm, options.key);
  422. } else {
  423. cipher = forge.cipher.createCipher(algorithm, options.key);
  424. }
  425. // backwards compatible start API
  426. var start = cipher.start;
  427. cipher.start = function(iv, options) {
  428. // backwards compatibility: support second arg as output buffer
  429. var output = null;
  430. if(options instanceof forge.util.ByteBuffer) {
  431. output = options;
  432. options = {};
  433. }
  434. options = options || {};
  435. options.output = output;
  436. options.iv = iv;
  437. start.call(cipher, options);
  438. };
  439. return cipher;
  440. }