runtime.js 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748
  1. /**
  2. * Copyright (c) 2014-present, Facebook, Inc.
  3. *
  4. * This source code is licensed under the MIT license found in the
  5. * LICENSE file in the root directory of this source tree.
  6. */
  7. var runtime = (function (exports) {
  8. "use strict";
  9. var Op = Object.prototype;
  10. var hasOwn = Op.hasOwnProperty;
  11. var undefined; // More compressible than void 0.
  12. var $Symbol = typeof Symbol === "function" ? Symbol : {};
  13. var iteratorSymbol = $Symbol.iterator || "@@iterator";
  14. var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
  15. var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
  16. function define(obj, key, value) {
  17. Object.defineProperty(obj, key, {
  18. value: value,
  19. enumerable: true,
  20. configurable: true,
  21. writable: true
  22. });
  23. return obj[key];
  24. }
  25. try {
  26. // IE 8 has a broken Object.defineProperty that only works on DOM objects.
  27. define({}, "");
  28. } catch (err) {
  29. define = function(obj, key, value) {
  30. return obj[key] = value;
  31. };
  32. }
  33. function wrap(innerFn, outerFn, self, tryLocsList) {
  34. // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
  35. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
  36. var generator = Object.create(protoGenerator.prototype);
  37. var context = new Context(tryLocsList || []);
  38. // The ._invoke method unifies the implementations of the .next,
  39. // .throw, and .return methods.
  40. generator._invoke = makeInvokeMethod(innerFn, self, context);
  41. return generator;
  42. }
  43. exports.wrap = wrap;
  44. // Try/catch helper to minimize deoptimizations. Returns a completion
  45. // record like context.tryEntries[i].completion. This interface could
  46. // have been (and was previously) designed to take a closure to be
  47. // invoked without arguments, but in all the cases we care about we
  48. // already have an existing method we want to call, so there's no need
  49. // to create a new function object. We can even get away with assuming
  50. // the method takes exactly one argument, since that happens to be true
  51. // in every case, so we don't have to touch the arguments object. The
  52. // only additional allocation required is the completion record, which
  53. // has a stable shape and so hopefully should be cheap to allocate.
  54. function tryCatch(fn, obj, arg) {
  55. try {
  56. return { type: "normal", arg: fn.call(obj, arg) };
  57. } catch (err) {
  58. return { type: "throw", arg: err };
  59. }
  60. }
  61. var GenStateSuspendedStart = "suspendedStart";
  62. var GenStateSuspendedYield = "suspendedYield";
  63. var GenStateExecuting = "executing";
  64. var GenStateCompleted = "completed";
  65. // Returning this object from the innerFn has the same effect as
  66. // breaking out of the dispatch switch statement.
  67. var ContinueSentinel = {};
  68. // Dummy constructor functions that we use as the .constructor and
  69. // .constructor.prototype properties for functions that return Generator
  70. // objects. For full spec compliance, you may wish to configure your
  71. // minifier not to mangle the names of these two functions.
  72. function Generator() {}
  73. function GeneratorFunction() {}
  74. function GeneratorFunctionPrototype() {}
  75. // This is a polyfill for %IteratorPrototype% for environments that
  76. // don't natively support it.
  77. var IteratorPrototype = {};
  78. IteratorPrototype[iteratorSymbol] = function () {
  79. return this;
  80. };
  81. var getProto = Object.getPrototypeOf;
  82. var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
  83. if (NativeIteratorPrototype &&
  84. NativeIteratorPrototype !== Op &&
  85. hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
  86. // This environment has a native %IteratorPrototype%; use it instead
  87. // of the polyfill.
  88. IteratorPrototype = NativeIteratorPrototype;
  89. }
  90. var Gp = GeneratorFunctionPrototype.prototype =
  91. Generator.prototype = Object.create(IteratorPrototype);
  92. GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
  93. GeneratorFunctionPrototype.constructor = GeneratorFunction;
  94. GeneratorFunction.displayName = define(
  95. GeneratorFunctionPrototype,
  96. toStringTagSymbol,
  97. "GeneratorFunction"
  98. );
  99. // Helper for defining the .next, .throw, and .return methods of the
  100. // Iterator interface in terms of a single ._invoke method.
  101. function defineIteratorMethods(prototype) {
  102. ["next", "throw", "return"].forEach(function(method) {
  103. define(prototype, method, function(arg) {
  104. return this._invoke(method, arg);
  105. });
  106. });
  107. }
  108. exports.isGeneratorFunction = function(genFun) {
  109. var ctor = typeof genFun === "function" && genFun.constructor;
  110. return ctor
  111. ? ctor === GeneratorFunction ||
  112. // For the native GeneratorFunction constructor, the best we can
  113. // do is to check its .name property.
  114. (ctor.displayName || ctor.name) === "GeneratorFunction"
  115. : false;
  116. };
  117. exports.mark = function(genFun) {
  118. if (Object.setPrototypeOf) {
  119. Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
  120. } else {
  121. genFun.__proto__ = GeneratorFunctionPrototype;
  122. define(genFun, toStringTagSymbol, "GeneratorFunction");
  123. }
  124. genFun.prototype = Object.create(Gp);
  125. return genFun;
  126. };
  127. // Within the body of any async function, `await x` is transformed to
  128. // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
  129. // `hasOwn.call(value, "__await")` to determine if the yielded value is
  130. // meant to be awaited.
  131. exports.awrap = function(arg) {
  132. return { __await: arg };
  133. };
  134. function AsyncIterator(generator, PromiseImpl) {
  135. function invoke(method, arg, resolve, reject) {
  136. var record = tryCatch(generator[method], generator, arg);
  137. if (record.type === "throw") {
  138. reject(record.arg);
  139. } else {
  140. var result = record.arg;
  141. var value = result.value;
  142. if (value &&
  143. typeof value === "object" &&
  144. hasOwn.call(value, "__await")) {
  145. return PromiseImpl.resolve(value.__await).then(function(value) {
  146. invoke("next", value, resolve, reject);
  147. }, function(err) {
  148. invoke("throw", err, resolve, reject);
  149. });
  150. }
  151. return PromiseImpl.resolve(value).then(function(unwrapped) {
  152. // When a yielded Promise is resolved, its final value becomes
  153. // the .value of the Promise<{value,done}> result for the
  154. // current iteration.
  155. result.value = unwrapped;
  156. resolve(result);
  157. }, function(error) {
  158. // If a rejected Promise was yielded, throw the rejection back
  159. // into the async generator function so it can be handled there.
  160. return invoke("throw", error, resolve, reject);
  161. });
  162. }
  163. }
  164. var previousPromise;
  165. function enqueue(method, arg) {
  166. function callInvokeWithMethodAndArg() {
  167. return new PromiseImpl(function(resolve, reject) {
  168. invoke(method, arg, resolve, reject);
  169. });
  170. }
  171. return previousPromise =
  172. // If enqueue has been called before, then we want to wait until
  173. // all previous Promises have been resolved before calling invoke,
  174. // so that results are always delivered in the correct order. If
  175. // enqueue has not been called before, then it is important to
  176. // call invoke immediately, without waiting on a callback to fire,
  177. // so that the async generator function has the opportunity to do
  178. // any necessary setup in a predictable way. This predictability
  179. // is why the Promise constructor synchronously invokes its
  180. // executor callback, and why async functions synchronously
  181. // execute code before the first await. Since we implement simple
  182. // async functions in terms of async generators, it is especially
  183. // important to get this right, even though it requires care.
  184. previousPromise ? previousPromise.then(
  185. callInvokeWithMethodAndArg,
  186. // Avoid propagating failures to Promises returned by later
  187. // invocations of the iterator.
  188. callInvokeWithMethodAndArg
  189. ) : callInvokeWithMethodAndArg();
  190. }
  191. // Define the unified helper method that is used to implement .next,
  192. // .throw, and .return (see defineIteratorMethods).
  193. this._invoke = enqueue;
  194. }
  195. defineIteratorMethods(AsyncIterator.prototype);
  196. AsyncIterator.prototype[asyncIteratorSymbol] = function () {
  197. return this;
  198. };
  199. exports.AsyncIterator = AsyncIterator;
  200. // Note that simple async functions are implemented on top of
  201. // AsyncIterator objects; they just return a Promise for the value of
  202. // the final result produced by the iterator.
  203. exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {
  204. if (PromiseImpl === void 0) PromiseImpl = Promise;
  205. var iter = new AsyncIterator(
  206. wrap(innerFn, outerFn, self, tryLocsList),
  207. PromiseImpl
  208. );
  209. return exports.isGeneratorFunction(outerFn)
  210. ? iter // If outerFn is a generator, return the full iterator.
  211. : iter.next().then(function(result) {
  212. return result.done ? result.value : iter.next();
  213. });
  214. };
  215. function makeInvokeMethod(innerFn, self, context) {
  216. var state = GenStateSuspendedStart;
  217. return function invoke(method, arg) {
  218. if (state === GenStateExecuting) {
  219. throw new Error("Generator is already running");
  220. }
  221. if (state === GenStateCompleted) {
  222. if (method === "throw") {
  223. throw arg;
  224. }
  225. // Be forgiving, per 25.3.3.3.3 of the spec:
  226. // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
  227. return doneResult();
  228. }
  229. context.method = method;
  230. context.arg = arg;
  231. while (true) {
  232. var delegate = context.delegate;
  233. if (delegate) {
  234. var delegateResult = maybeInvokeDelegate(delegate, context);
  235. if (delegateResult) {
  236. if (delegateResult === ContinueSentinel) continue;
  237. return delegateResult;
  238. }
  239. }
  240. if (context.method === "next") {
  241. // Setting context._sent for legacy support of Babel's
  242. // function.sent implementation.
  243. context.sent = context._sent = context.arg;
  244. } else if (context.method === "throw") {
  245. if (state === GenStateSuspendedStart) {
  246. state = GenStateCompleted;
  247. throw context.arg;
  248. }
  249. context.dispatchException(context.arg);
  250. } else if (context.method === "return") {
  251. context.abrupt("return", context.arg);
  252. }
  253. state = GenStateExecuting;
  254. var record = tryCatch(innerFn, self, context);
  255. if (record.type === "normal") {
  256. // If an exception is thrown from innerFn, we leave state ===
  257. // GenStateExecuting and loop back for another invocation.
  258. state = context.done
  259. ? GenStateCompleted
  260. : GenStateSuspendedYield;
  261. if (record.arg === ContinueSentinel) {
  262. continue;
  263. }
  264. return {
  265. value: record.arg,
  266. done: context.done
  267. };
  268. } else if (record.type === "throw") {
  269. state = GenStateCompleted;
  270. // Dispatch the exception by looping back around to the
  271. // context.dispatchException(context.arg) call above.
  272. context.method = "throw";
  273. context.arg = record.arg;
  274. }
  275. }
  276. };
  277. }
  278. // Call delegate.iterator[context.method](context.arg) and handle the
  279. // result, either by returning a { value, done } result from the
  280. // delegate iterator, or by modifying context.method and context.arg,
  281. // setting context.delegate to null, and returning the ContinueSentinel.
  282. function maybeInvokeDelegate(delegate, context) {
  283. var method = delegate.iterator[context.method];
  284. if (method === undefined) {
  285. // A .throw or .return when the delegate iterator has no .throw
  286. // method always terminates the yield* loop.
  287. context.delegate = null;
  288. if (context.method === "throw") {
  289. // Note: ["return"] must be used for ES3 parsing compatibility.
  290. if (delegate.iterator["return"]) {
  291. // If the delegate iterator has a return method, give it a
  292. // chance to clean up.
  293. context.method = "return";
  294. context.arg = undefined;
  295. maybeInvokeDelegate(delegate, context);
  296. if (context.method === "throw") {
  297. // If maybeInvokeDelegate(context) changed context.method from
  298. // "return" to "throw", let that override the TypeError below.
  299. return ContinueSentinel;
  300. }
  301. }
  302. context.method = "throw";
  303. context.arg = new TypeError(
  304. "The iterator does not provide a 'throw' method");
  305. }
  306. return ContinueSentinel;
  307. }
  308. var record = tryCatch(method, delegate.iterator, context.arg);
  309. if (record.type === "throw") {
  310. context.method = "throw";
  311. context.arg = record.arg;
  312. context.delegate = null;
  313. return ContinueSentinel;
  314. }
  315. var info = record.arg;
  316. if (! info) {
  317. context.method = "throw";
  318. context.arg = new TypeError("iterator result is not an object");
  319. context.delegate = null;
  320. return ContinueSentinel;
  321. }
  322. if (info.done) {
  323. // Assign the result of the finished delegate to the temporary
  324. // variable specified by delegate.resultName (see delegateYield).
  325. context[delegate.resultName] = info.value;
  326. // Resume execution at the desired location (see delegateYield).
  327. context.next = delegate.nextLoc;
  328. // If context.method was "throw" but the delegate handled the
  329. // exception, let the outer generator proceed normally. If
  330. // context.method was "next", forget context.arg since it has been
  331. // "consumed" by the delegate iterator. If context.method was
  332. // "return", allow the original .return call to continue in the
  333. // outer generator.
  334. if (context.method !== "return") {
  335. context.method = "next";
  336. context.arg = undefined;
  337. }
  338. } else {
  339. // Re-yield the result returned by the delegate method.
  340. return info;
  341. }
  342. // The delegate iterator is finished, so forget it and continue with
  343. // the outer generator.
  344. context.delegate = null;
  345. return ContinueSentinel;
  346. }
  347. // Define Generator.prototype.{next,throw,return} in terms of the
  348. // unified ._invoke helper method.
  349. defineIteratorMethods(Gp);
  350. define(Gp, toStringTagSymbol, "Generator");
  351. // A Generator should always return itself as the iterator object when the
  352. // @@iterator function is called on it. Some browsers' implementations of the
  353. // iterator prototype chain incorrectly implement this, causing the Generator
  354. // object to not be returned from this call. This ensures that doesn't happen.
  355. // See https://github.com/facebook/regenerator/issues/274 for more details.
  356. Gp[iteratorSymbol] = function() {
  357. return this;
  358. };
  359. Gp.toString = function() {
  360. return "[object Generator]";
  361. };
  362. function pushTryEntry(locs) {
  363. var entry = { tryLoc: locs[0] };
  364. if (1 in locs) {
  365. entry.catchLoc = locs[1];
  366. }
  367. if (2 in locs) {
  368. entry.finallyLoc = locs[2];
  369. entry.afterLoc = locs[3];
  370. }
  371. this.tryEntries.push(entry);
  372. }
  373. function resetTryEntry(entry) {
  374. var record = entry.completion || {};
  375. record.type = "normal";
  376. delete record.arg;
  377. entry.completion = record;
  378. }
  379. function Context(tryLocsList) {
  380. // The root entry object (effectively a try statement without a catch
  381. // or a finally block) gives us a place to store values thrown from
  382. // locations where there is no enclosing try statement.
  383. this.tryEntries = [{ tryLoc: "root" }];
  384. tryLocsList.forEach(pushTryEntry, this);
  385. this.reset(true);
  386. }
  387. exports.keys = function(object) {
  388. var keys = [];
  389. for (var key in object) {
  390. keys.push(key);
  391. }
  392. keys.reverse();
  393. // Rather than returning an object with a next method, we keep
  394. // things simple and return the next function itself.
  395. return function next() {
  396. while (keys.length) {
  397. var key = keys.pop();
  398. if (key in object) {
  399. next.value = key;
  400. next.done = false;
  401. return next;
  402. }
  403. }
  404. // To avoid creating an additional object, we just hang the .value
  405. // and .done properties off the next function object itself. This
  406. // also ensures that the minifier will not anonymize the function.
  407. next.done = true;
  408. return next;
  409. };
  410. };
  411. function values(iterable) {
  412. if (iterable) {
  413. var iteratorMethod = iterable[iteratorSymbol];
  414. if (iteratorMethod) {
  415. return iteratorMethod.call(iterable);
  416. }
  417. if (typeof iterable.next === "function") {
  418. return iterable;
  419. }
  420. if (!isNaN(iterable.length)) {
  421. var i = -1, next = function next() {
  422. while (++i < iterable.length) {
  423. if (hasOwn.call(iterable, i)) {
  424. next.value = iterable[i];
  425. next.done = false;
  426. return next;
  427. }
  428. }
  429. next.value = undefined;
  430. next.done = true;
  431. return next;
  432. };
  433. return next.next = next;
  434. }
  435. }
  436. // Return an iterator with no values.
  437. return { next: doneResult };
  438. }
  439. exports.values = values;
  440. function doneResult() {
  441. return { value: undefined, done: true };
  442. }
  443. Context.prototype = {
  444. constructor: Context,
  445. reset: function(skipTempReset) {
  446. this.prev = 0;
  447. this.next = 0;
  448. // Resetting context._sent for legacy support of Babel's
  449. // function.sent implementation.
  450. this.sent = this._sent = undefined;
  451. this.done = false;
  452. this.delegate = null;
  453. this.method = "next";
  454. this.arg = undefined;
  455. this.tryEntries.forEach(resetTryEntry);
  456. if (!skipTempReset) {
  457. for (var name in this) {
  458. // Not sure about the optimal order of these conditions:
  459. if (name.charAt(0) === "t" &&
  460. hasOwn.call(this, name) &&
  461. !isNaN(+name.slice(1))) {
  462. this[name] = undefined;
  463. }
  464. }
  465. }
  466. },
  467. stop: function() {
  468. this.done = true;
  469. var rootEntry = this.tryEntries[0];
  470. var rootRecord = rootEntry.completion;
  471. if (rootRecord.type === "throw") {
  472. throw rootRecord.arg;
  473. }
  474. return this.rval;
  475. },
  476. dispatchException: function(exception) {
  477. if (this.done) {
  478. throw exception;
  479. }
  480. var context = this;
  481. function handle(loc, caught) {
  482. record.type = "throw";
  483. record.arg = exception;
  484. context.next = loc;
  485. if (caught) {
  486. // If the dispatched exception was caught by a catch block,
  487. // then let that catch block handle the exception normally.
  488. context.method = "next";
  489. context.arg = undefined;
  490. }
  491. return !! caught;
  492. }
  493. for (var i = this.tryEntries.length - 1; i >= 0; --i) {
  494. var entry = this.tryEntries[i];
  495. var record = entry.completion;
  496. if (entry.tryLoc === "root") {
  497. // Exception thrown outside of any try block that could handle
  498. // it, so set the completion value of the entire function to
  499. // throw the exception.
  500. return handle("end");
  501. }
  502. if (entry.tryLoc <= this.prev) {
  503. var hasCatch = hasOwn.call(entry, "catchLoc");
  504. var hasFinally = hasOwn.call(entry, "finallyLoc");
  505. if (hasCatch && hasFinally) {
  506. if (this.prev < entry.catchLoc) {
  507. return handle(entry.catchLoc, true);
  508. } else if (this.prev < entry.finallyLoc) {
  509. return handle(entry.finallyLoc);
  510. }
  511. } else if (hasCatch) {
  512. if (this.prev < entry.catchLoc) {
  513. return handle(entry.catchLoc, true);
  514. }
  515. } else if (hasFinally) {
  516. if (this.prev < entry.finallyLoc) {
  517. return handle(entry.finallyLoc);
  518. }
  519. } else {
  520. throw new Error("try statement without catch or finally");
  521. }
  522. }
  523. }
  524. },
  525. abrupt: function(type, arg) {
  526. for (var i = this.tryEntries.length - 1; i >= 0; --i) {
  527. var entry = this.tryEntries[i];
  528. if (entry.tryLoc <= this.prev &&
  529. hasOwn.call(entry, "finallyLoc") &&
  530. this.prev < entry.finallyLoc) {
  531. var finallyEntry = entry;
  532. break;
  533. }
  534. }
  535. if (finallyEntry &&
  536. (type === "break" ||
  537. type === "continue") &&
  538. finallyEntry.tryLoc <= arg &&
  539. arg <= finallyEntry.finallyLoc) {
  540. // Ignore the finally entry if control is not jumping to a
  541. // location outside the try/catch block.
  542. finallyEntry = null;
  543. }
  544. var record = finallyEntry ? finallyEntry.completion : {};
  545. record.type = type;
  546. record.arg = arg;
  547. if (finallyEntry) {
  548. this.method = "next";
  549. this.next = finallyEntry.finallyLoc;
  550. return ContinueSentinel;
  551. }
  552. return this.complete(record);
  553. },
  554. complete: function(record, afterLoc) {
  555. if (record.type === "throw") {
  556. throw record.arg;
  557. }
  558. if (record.type === "break" ||
  559. record.type === "continue") {
  560. this.next = record.arg;
  561. } else if (record.type === "return") {
  562. this.rval = this.arg = record.arg;
  563. this.method = "return";
  564. this.next = "end";
  565. } else if (record.type === "normal" && afterLoc) {
  566. this.next = afterLoc;
  567. }
  568. return ContinueSentinel;
  569. },
  570. finish: function(finallyLoc) {
  571. for (var i = this.tryEntries.length - 1; i >= 0; --i) {
  572. var entry = this.tryEntries[i];
  573. if (entry.finallyLoc === finallyLoc) {
  574. this.complete(entry.completion, entry.afterLoc);
  575. resetTryEntry(entry);
  576. return ContinueSentinel;
  577. }
  578. }
  579. },
  580. "catch": function(tryLoc) {
  581. for (var i = this.tryEntries.length - 1; i >= 0; --i) {
  582. var entry = this.tryEntries[i];
  583. if (entry.tryLoc === tryLoc) {
  584. var record = entry.completion;
  585. if (record.type === "throw") {
  586. var thrown = record.arg;
  587. resetTryEntry(entry);
  588. }
  589. return thrown;
  590. }
  591. }
  592. // The context.catch method must only be called with a location
  593. // argument that corresponds to a known catch block.
  594. throw new Error("illegal catch attempt");
  595. },
  596. delegateYield: function(iterable, resultName, nextLoc) {
  597. this.delegate = {
  598. iterator: values(iterable),
  599. resultName: resultName,
  600. nextLoc: nextLoc
  601. };
  602. if (this.method === "next") {
  603. // Deliberately forget the last sent value so that we don't
  604. // accidentally pass it on to the delegate.
  605. this.arg = undefined;
  606. }
  607. return ContinueSentinel;
  608. }
  609. };
  610. // Regardless of whether this script is executing as a CommonJS module
  611. // or not, return the runtime object so that we can declare the variable
  612. // regeneratorRuntime in the outer scope, which allows this module to be
  613. // injected easily by `bin/regenerator --include-runtime script.js`.
  614. return exports;
  615. }(
  616. // If this script is executing as a CommonJS module, use module.exports
  617. // as the regeneratorRuntime namespace. Otherwise create a new empty
  618. // object. Either way, the resulting object will be used to initialize
  619. // the regeneratorRuntime variable at the top of this file.
  620. typeof module === "object" ? module.exports : {}
  621. ));
  622. try {
  623. regeneratorRuntime = runtime;
  624. } catch (accidentalStrictMode) {
  625. // This module should not be running in strict mode, so the above
  626. // assignment should always work unless something is misconfigured. Just
  627. // in case runtime.js accidentally runs in strict mode, we can escape
  628. // strict mode using a global Function call. This could conceivably fail
  629. // if a Content Security Policy forbids using Function, but in that case
  630. // the proper solution is to fix the accidental strict mode problem. If
  631. // you've misconfigured your bundler to force strict mode and applied a
  632. // CSP to forbid Function, and you're not willing to fix either of those
  633. // problems, please detail your unique predicament in a GitHub issue.
  634. Function("r", "regeneratorRuntime = r")(runtime);
  635. }