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- /** @license React v0.20.2
- * scheduler.development.js
- *
- * Copyright (c) Facebook, Inc. and its affiliates.
- *
- * This source code is licensed under the MIT license found in the
- * LICENSE file in the root directory of this source tree.
- */
- 'use strict';
- if (process.env.NODE_ENV !== "production") {
- (function() {
- 'use strict';
- var enableSchedulerDebugging = false;
- var enableProfiling = false;
- var requestHostCallback;
- var requestHostTimeout;
- var cancelHostTimeout;
- var requestPaint;
- var hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
- if (hasPerformanceNow) {
- var localPerformance = performance;
- exports.unstable_now = function () {
- return localPerformance.now();
- };
- } else {
- var localDate = Date;
- var initialTime = localDate.now();
- exports.unstable_now = function () {
- return localDate.now() - initialTime;
- };
- }
- if ( // If Scheduler runs in a non-DOM environment, it falls back to a naive
- // implementation using setTimeout.
- typeof window === 'undefined' || // Check if MessageChannel is supported, too.
- typeof MessageChannel !== 'function') {
- // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,
- // fallback to a naive implementation.
- var _callback = null;
- var _timeoutID = null;
- var _flushCallback = function () {
- if (_callback !== null) {
- try {
- var currentTime = exports.unstable_now();
- var hasRemainingTime = true;
- _callback(hasRemainingTime, currentTime);
- _callback = null;
- } catch (e) {
- setTimeout(_flushCallback, 0);
- throw e;
- }
- }
- };
- requestHostCallback = function (cb) {
- if (_callback !== null) {
- // Protect against re-entrancy.
- setTimeout(requestHostCallback, 0, cb);
- } else {
- _callback = cb;
- setTimeout(_flushCallback, 0);
- }
- };
- requestHostTimeout = function (cb, ms) {
- _timeoutID = setTimeout(cb, ms);
- };
- cancelHostTimeout = function () {
- clearTimeout(_timeoutID);
- };
- exports.unstable_shouldYield = function () {
- return false;
- };
- requestPaint = exports.unstable_forceFrameRate = function () {};
- } else {
- // Capture local references to native APIs, in case a polyfill overrides them.
- var _setTimeout = window.setTimeout;
- var _clearTimeout = window.clearTimeout;
- if (typeof console !== 'undefined') {
- // TODO: Scheduler no longer requires these methods to be polyfilled. But
- // maybe we want to continue warning if they don't exist, to preserve the
- // option to rely on it in the future?
- var requestAnimationFrame = window.requestAnimationFrame;
- var cancelAnimationFrame = window.cancelAnimationFrame;
- if (typeof requestAnimationFrame !== 'function') {
- // Using console['error'] to evade Babel and ESLint
- console['error']("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');
- }
- if (typeof cancelAnimationFrame !== 'function') {
- // Using console['error'] to evade Babel and ESLint
- console['error']("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');
- }
- }
- var isMessageLoopRunning = false;
- var scheduledHostCallback = null;
- var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main
- // thread, like user events. By default, it yields multiple times per frame.
- // It does not attempt to align with frame boundaries, since most tasks don't
- // need to be frame aligned; for those that do, use requestAnimationFrame.
- var yieldInterval = 5;
- var deadline = 0; // TODO: Make this configurable
- {
- // `isInputPending` is not available. Since we have no way of knowing if
- // there's pending input, always yield at the end of the frame.
- exports.unstable_shouldYield = function () {
- return exports.unstable_now() >= deadline;
- }; // Since we yield every frame regardless, `requestPaint` has no effect.
- requestPaint = function () {};
- }
- exports.unstable_forceFrameRate = function (fps) {
- if (fps < 0 || fps > 125) {
- // Using console['error'] to evade Babel and ESLint
- console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported');
- return;
- }
- if (fps > 0) {
- yieldInterval = Math.floor(1000 / fps);
- } else {
- // reset the framerate
- yieldInterval = 5;
- }
- };
- var performWorkUntilDeadline = function () {
- if (scheduledHostCallback !== null) {
- var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync
- // cycle. This means there's always time remaining at the beginning of
- // the message event.
- deadline = currentTime + yieldInterval;
- var hasTimeRemaining = true;
- try {
- var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);
- if (!hasMoreWork) {
- isMessageLoopRunning = false;
- scheduledHostCallback = null;
- } else {
- // If there's more work, schedule the next message event at the end
- // of the preceding one.
- port.postMessage(null);
- }
- } catch (error) {
- // If a scheduler task throws, exit the current browser task so the
- // error can be observed.
- port.postMessage(null);
- throw error;
- }
- } else {
- isMessageLoopRunning = false;
- } // Yielding to the browser will give it a chance to paint, so we can
- };
- var channel = new MessageChannel();
- var port = channel.port2;
- channel.port1.onmessage = performWorkUntilDeadline;
- requestHostCallback = function (callback) {
- scheduledHostCallback = callback;
- if (!isMessageLoopRunning) {
- isMessageLoopRunning = true;
- port.postMessage(null);
- }
- };
- requestHostTimeout = function (callback, ms) {
- taskTimeoutID = _setTimeout(function () {
- callback(exports.unstable_now());
- }, ms);
- };
- cancelHostTimeout = function () {
- _clearTimeout(taskTimeoutID);
- taskTimeoutID = -1;
- };
- }
- function push(heap, node) {
- var index = heap.length;
- heap.push(node);
- siftUp(heap, node, index);
- }
- function peek(heap) {
- var first = heap[0];
- return first === undefined ? null : first;
- }
- function pop(heap) {
- var first = heap[0];
- if (first !== undefined) {
- var last = heap.pop();
- if (last !== first) {
- heap[0] = last;
- siftDown(heap, last, 0);
- }
- return first;
- } else {
- return null;
- }
- }
- function siftUp(heap, node, i) {
- var index = i;
- while (true) {
- var parentIndex = index - 1 >>> 1;
- var parent = heap[parentIndex];
- if (parent !== undefined && compare(parent, node) > 0) {
- // The parent is larger. Swap positions.
- heap[parentIndex] = node;
- heap[index] = parent;
- index = parentIndex;
- } else {
- // The parent is smaller. Exit.
- return;
- }
- }
- }
- function siftDown(heap, node, i) {
- var index = i;
- var length = heap.length;
- while (index < length) {
- var leftIndex = (index + 1) * 2 - 1;
- var left = heap[leftIndex];
- var rightIndex = leftIndex + 1;
- var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
- if (left !== undefined && compare(left, node) < 0) {
- if (right !== undefined && compare(right, left) < 0) {
- heap[index] = right;
- heap[rightIndex] = node;
- index = rightIndex;
- } else {
- heap[index] = left;
- heap[leftIndex] = node;
- index = leftIndex;
- }
- } else if (right !== undefined && compare(right, node) < 0) {
- heap[index] = right;
- heap[rightIndex] = node;
- index = rightIndex;
- } else {
- // Neither child is smaller. Exit.
- return;
- }
- }
- }
- function compare(a, b) {
- // Compare sort index first, then task id.
- var diff = a.sortIndex - b.sortIndex;
- return diff !== 0 ? diff : a.id - b.id;
- }
- // TODO: Use symbols?
- var ImmediatePriority = 1;
- var UserBlockingPriority = 2;
- var NormalPriority = 3;
- var LowPriority = 4;
- var IdlePriority = 5;
- function markTaskErrored(task, ms) {
- }
- /* eslint-disable no-var */
- // Math.pow(2, 30) - 1
- // 0b111111111111111111111111111111
- var maxSigned31BitInt = 1073741823; // Times out immediately
- var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
- var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
- var NORMAL_PRIORITY_TIMEOUT = 5000;
- var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
- var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
- var taskQueue = [];
- var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
- var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
- var currentTask = null;
- var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
- var isPerformingWork = false;
- var isHostCallbackScheduled = false;
- var isHostTimeoutScheduled = false;
- function advanceTimers(currentTime) {
- // Check for tasks that are no longer delayed and add them to the queue.
- var timer = peek(timerQueue);
- while (timer !== null) {
- if (timer.callback === null) {
- // Timer was cancelled.
- pop(timerQueue);
- } else if (timer.startTime <= currentTime) {
- // Timer fired. Transfer to the task queue.
- pop(timerQueue);
- timer.sortIndex = timer.expirationTime;
- push(taskQueue, timer);
- } else {
- // Remaining timers are pending.
- return;
- }
- timer = peek(timerQueue);
- }
- }
- function handleTimeout(currentTime) {
- isHostTimeoutScheduled = false;
- advanceTimers(currentTime);
- if (!isHostCallbackScheduled) {
- if (peek(taskQueue) !== null) {
- isHostCallbackScheduled = true;
- requestHostCallback(flushWork);
- } else {
- var firstTimer = peek(timerQueue);
- if (firstTimer !== null) {
- requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
- }
- }
- }
- }
- function flushWork(hasTimeRemaining, initialTime) {
- isHostCallbackScheduled = false;
- if (isHostTimeoutScheduled) {
- // We scheduled a timeout but it's no longer needed. Cancel it.
- isHostTimeoutScheduled = false;
- cancelHostTimeout();
- }
- isPerformingWork = true;
- var previousPriorityLevel = currentPriorityLevel;
- try {
- if (enableProfiling) {
- try {
- return workLoop(hasTimeRemaining, initialTime);
- } catch (error) {
- if (currentTask !== null) {
- var currentTime = exports.unstable_now();
- markTaskErrored(currentTask, currentTime);
- currentTask.isQueued = false;
- }
- throw error;
- }
- } else {
- // No catch in prod code path.
- return workLoop(hasTimeRemaining, initialTime);
- }
- } finally {
- currentTask = null;
- currentPriorityLevel = previousPriorityLevel;
- isPerformingWork = false;
- }
- }
- function workLoop(hasTimeRemaining, initialTime) {
- var currentTime = initialTime;
- advanceTimers(currentTime);
- currentTask = peek(taskQueue);
- while (currentTask !== null && !(enableSchedulerDebugging )) {
- if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || exports.unstable_shouldYield())) {
- // This currentTask hasn't expired, and we've reached the deadline.
- break;
- }
- var callback = currentTask.callback;
- if (typeof callback === 'function') {
- currentTask.callback = null;
- currentPriorityLevel = currentTask.priorityLevel;
- var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
- var continuationCallback = callback(didUserCallbackTimeout);
- currentTime = exports.unstable_now();
- if (typeof continuationCallback === 'function') {
- currentTask.callback = continuationCallback;
- } else {
- if (currentTask === peek(taskQueue)) {
- pop(taskQueue);
- }
- }
- advanceTimers(currentTime);
- } else {
- pop(taskQueue);
- }
- currentTask = peek(taskQueue);
- } // Return whether there's additional work
- if (currentTask !== null) {
- return true;
- } else {
- var firstTimer = peek(timerQueue);
- if (firstTimer !== null) {
- requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
- }
- return false;
- }
- }
- function unstable_runWithPriority(priorityLevel, eventHandler) {
- switch (priorityLevel) {
- case ImmediatePriority:
- case UserBlockingPriority:
- case NormalPriority:
- case LowPriority:
- case IdlePriority:
- break;
- default:
- priorityLevel = NormalPriority;
- }
- var previousPriorityLevel = currentPriorityLevel;
- currentPriorityLevel = priorityLevel;
- try {
- return eventHandler();
- } finally {
- currentPriorityLevel = previousPriorityLevel;
- }
- }
- function unstable_next(eventHandler) {
- var priorityLevel;
- switch (currentPriorityLevel) {
- case ImmediatePriority:
- case UserBlockingPriority:
- case NormalPriority:
- // Shift down to normal priority
- priorityLevel = NormalPriority;
- break;
- default:
- // Anything lower than normal priority should remain at the current level.
- priorityLevel = currentPriorityLevel;
- break;
- }
- var previousPriorityLevel = currentPriorityLevel;
- currentPriorityLevel = priorityLevel;
- try {
- return eventHandler();
- } finally {
- currentPriorityLevel = previousPriorityLevel;
- }
- }
- function unstable_wrapCallback(callback) {
- var parentPriorityLevel = currentPriorityLevel;
- return function () {
- // This is a fork of runWithPriority, inlined for performance.
- var previousPriorityLevel = currentPriorityLevel;
- currentPriorityLevel = parentPriorityLevel;
- try {
- return callback.apply(this, arguments);
- } finally {
- currentPriorityLevel = previousPriorityLevel;
- }
- };
- }
- function unstable_scheduleCallback(priorityLevel, callback, options) {
- var currentTime = exports.unstable_now();
- var startTime;
- if (typeof options === 'object' && options !== null) {
- var delay = options.delay;
- if (typeof delay === 'number' && delay > 0) {
- startTime = currentTime + delay;
- } else {
- startTime = currentTime;
- }
- } else {
- startTime = currentTime;
- }
- var timeout;
- switch (priorityLevel) {
- case ImmediatePriority:
- timeout = IMMEDIATE_PRIORITY_TIMEOUT;
- break;
- case UserBlockingPriority:
- timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
- break;
- case IdlePriority:
- timeout = IDLE_PRIORITY_TIMEOUT;
- break;
- case LowPriority:
- timeout = LOW_PRIORITY_TIMEOUT;
- break;
- case NormalPriority:
- default:
- timeout = NORMAL_PRIORITY_TIMEOUT;
- break;
- }
- var expirationTime = startTime + timeout;
- var newTask = {
- id: taskIdCounter++,
- callback: callback,
- priorityLevel: priorityLevel,
- startTime: startTime,
- expirationTime: expirationTime,
- sortIndex: -1
- };
- if (startTime > currentTime) {
- // This is a delayed task.
- newTask.sortIndex = startTime;
- push(timerQueue, newTask);
- if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
- // All tasks are delayed, and this is the task with the earliest delay.
- if (isHostTimeoutScheduled) {
- // Cancel an existing timeout.
- cancelHostTimeout();
- } else {
- isHostTimeoutScheduled = true;
- } // Schedule a timeout.
- requestHostTimeout(handleTimeout, startTime - currentTime);
- }
- } else {
- newTask.sortIndex = expirationTime;
- push(taskQueue, newTask);
- // wait until the next time we yield.
- if (!isHostCallbackScheduled && !isPerformingWork) {
- isHostCallbackScheduled = true;
- requestHostCallback(flushWork);
- }
- }
- return newTask;
- }
- function unstable_pauseExecution() {
- }
- function unstable_continueExecution() {
- if (!isHostCallbackScheduled && !isPerformingWork) {
- isHostCallbackScheduled = true;
- requestHostCallback(flushWork);
- }
- }
- function unstable_getFirstCallbackNode() {
- return peek(taskQueue);
- }
- function unstable_cancelCallback(task) {
- // remove from the queue because you can't remove arbitrary nodes from an
- // array based heap, only the first one.)
- task.callback = null;
- }
- function unstable_getCurrentPriorityLevel() {
- return currentPriorityLevel;
- }
- var unstable_requestPaint = requestPaint;
- var unstable_Profiling = null;
- exports.unstable_IdlePriority = IdlePriority;
- exports.unstable_ImmediatePriority = ImmediatePriority;
- exports.unstable_LowPriority = LowPriority;
- exports.unstable_NormalPriority = NormalPriority;
- exports.unstable_Profiling = unstable_Profiling;
- exports.unstable_UserBlockingPriority = UserBlockingPriority;
- exports.unstable_cancelCallback = unstable_cancelCallback;
- exports.unstable_continueExecution = unstable_continueExecution;
- exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
- exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
- exports.unstable_next = unstable_next;
- exports.unstable_pauseExecution = unstable_pauseExecution;
- exports.unstable_requestPaint = unstable_requestPaint;
- exports.unstable_runWithPriority = unstable_runWithPriority;
- exports.unstable_scheduleCallback = unstable_scheduleCallback;
- exports.unstable_wrapCallback = unstable_wrapCallback;
- })();
- }
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